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BobyMan
Profile
Nickname:
BobyMan
User Group:
User
Statistics:
Topics 1 |Posts 9
ACTIVITY
Registered:
2017-07-24 19:12:32
Last Login:
2018-10-31 23:11:57
Last Post:
2017-07-24 20:51:06
Topics
Replies
TITLE
SECTION
REPLIES/VIEWS
LAST POST
[Lineup]
Ninja nerv Tobi??
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Ask a moderator/dev and they will tell you the same. It's possible they increased the odds of Tobi not reviving or just that you got an unlucky streak. In all this time I believe my Tobi didn't revive only once or twice max. There was also a bug when they implemented the Tobi nerf - everytime he revived, in plot/elite instances he would add +1 to *ulative deaths, even though he survived by reviving - but that has been fixed in the first week or so after the nerf was added. :) This post was last edited by BobyMan at 2016-10-8 14:07
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General Discussion
18
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5535
ronaldfranklint
2017-07-24 20:53:50
[Events]
Eye Opening Problems
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Not sure if anyone has stated this somewhere, but in China, you can get around 5k ingots (or was it 10k?) for just around 15 USD and since gambling is restricted there, they can't do fixed drops like they do in the american server. (not confirmed) We still have a very small amount of ninjas, so I understand why they add the fixed drops, but about the insanely high ingot price? No idea. :dizzy:
"
General Discussion
76
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15013
2017-07-24 20:51:18
[Lineup]
Ninja nerv Tobi??
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Tobi was nerfed long ago before this user posted about this change. I reckon it's been 1 month+ since Tobi nerf. I'm glad more people are becoming aware of this. :D
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General Discussion
18
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5535
ronaldfranklint
2017-07-24 20:53:50
[Help]
Initiative/Circles and refinement
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You can't time an A1/A2 jutsu tho right? You just spam the jutsu *on so you can cast it as soon as round 1 starts, because those ninjas are the 1st ones to move.If I want to time another jutsu, say ninja B1/B2, which would be the best time to do it? Right when A1/A2 are doing their attack animation or?Thanks!
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General Discussion
9
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2929
2017-07-24 20:42:14
Great Ninja War Rewards.
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I support this idea. Simplest fix is to increase rewards based on total numbers of participated ninjas in the war, that way only a very small number wont get rewards, while others with maximum contributions etc etc are guaranteed something, but in the end the leaders decide who gets what and still need to track given packages (don't change that, it's actually a good thing and offers organizations and weight for actually being a group leader, cuz you have to manage spreadsheets/docs for prize distribution and donation comparrison)
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Group
205
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65928
☆Kyo★
2017-07-24 22:20:04
[Help]
Konohamaru??
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Weird I tried that same setup but Udon (High float into high float) is never triggered. I reported it as a bug. Any idea why that is happening and why it isnt happening to you but me?
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General Discussion
14
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6559
PoisonScrub
2017-07-24 21:45:54
[Help]
Tobi Nerf?
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In CN they nerf a lot of stuff, not only Tobi, if they are going to implement Tobi nerf, they should implement all the other nerfs but the balance will not be the same. CN has way more content and possibilities which make these/certain ninjas op when enhanced or when you add new skills to them.Its just not the same, our US version is like a demo compared to them.China nerfed lightning mains, Konan, Tobi and many others, if we are to implement Tobi nerf, then all of those and others should be implemented too - yet balance will not be the same as in CN due to lots of missing content.
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General Discussion
94
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24554
Overmain
2017-07-24 21:05:06
[Bugs]
Feedback about Other Bugs
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Platform: Mini client/I use them allServer ID: S55Character Name: GeoUchihaUID: 200000085543794Bug Description: Konohamaru's summon does not combo with the following setup, written in move orderFire main, hinata 2 star, konohamaru (with the 2 summons) sasuke 3 starCombo should be a 10, but instead is a 9 because 1 of the konohamaru summons does not use his chase, when konohamaru sends the guy into high float, his companion/summon does not do high float into high float, instead sasuke does his (yet he is move 4 and konohamaru is 3, aren't summons also considered move 3 when comparing chases? I know normal summons without chase act at the end of the turn, but shouldnt be the same for summons with chase, they should inherit the summoner's move order I believe? His other summon does his chase correctly before sasuke 10 hit chase)Chineese site shows a 10 combo with this setup as it should be a 10 combo, no idea why this is buggedhttp://*.qq.com/tool/huoying/mnq.htmEDIT: Both summons on the battlefield are summoned in positions before sasuke, incase this matters.Operation System: Windows 7Resolution: Just make the team composition and see for yourself, fire main should have high chase and high float skill rest dont matter. Your computer time-zone - Country: BulgariaAre you using VPN or not: No This post was last edited by BobyMan at 2016-8-22 20:16 This post was last edited by BobyMan at 2016-8-22 20:22 This post was last edited by BobyMan at 2016-8-22 20:23 This post was last edited by BobyMan at 2016-8-22 20:33
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Bugs & Support
407
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123443
Zaik
2017-07-24 22:08:23
[Events]
Oasgames. Come on, learn something from all those, "unlicensed games."
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I agree with the OP. I hope they make it fair and to never hide things from the players about luck based systems. Stay strong morally, and you shall reap much more income, don't turn this into a milking factory!The sooner this gets changed, the better. I've already noticed people and friends complaining/leaving, refusing to voice their opinions believing they won't change a thing. This post was last edited by pap***@abv.bg at 2016-8-20 05:46
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General Discussion
13
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1818
Daiske
2017-07-24 20:34:52