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[ Midnight Blade ] Midnight Blade Too Strong

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  • Registered: 2017-07-24
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On 2016-08-30 00:19:29Show this Author Only
81#
  • Kyutaru On 2016-08-29 18:30:54
  • Earth is crazy strong as is, you're just not using the right ninja with it. Earth depends on rare ninja because the basics aren't suitable for its playstyle. The main already can't be comboed, there's not much else they need.

    In short, they all DO have a fair chance. You're just at a stage in the game where Fire and Poison dominate because there aren't any good healers until Tsunade.
Earth's problem is it doesn't have any clones, are way to clear debuffs, so it is the most susceptible to CC, and debuffs, making it very easy to shut down by Fire Mains. As for Poison and Ignite even Tsunade is not good enough for that problem you need Shizune, Jigokudo, or Gakido +Healer, because some combos hit you with Acupuncture, Paralysis, Ignite, and Poison. Once I started using the Gakido + Healer the debuff problem became a non issue and I instantly became overpowered funny how that works. Pre-OPness in PVP I was pretty much pigeonholed into using a Sasuke, Karin, Hinata, or Neji, Kankuro, Kakashi, or Kakashi, Kabuto, Kankuro lineup because the truth is to counter Ignite and Poison, is to ignite and poison the other team as well because most of the time they are going to die first. This post was last edited by Tezu at 2016-8-30 00:30
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On 2016-08-31 09:34:08Show this Author Only
82#
yes lightning is broken asf and does need a nerf or they need to release fourth skills - GOD
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On 2016-09-01 10:52:23Show this Author Only
83#
LOL, Try to play Lightning Main and watch your team composition gets rekt by 5 levels below you who is either Fire or Wind. Also, imo i think they can be easily weakened as long as the main is dead. Im a lightning main and its been good early games but when i went level 55+, i can barely defeat someone on Sage Wars. ;P
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On 2016-09-01 10:58:58Show this Author Only
84#
  • hellRated On 2016-08-29 10:37:54
  • Ah, earth getting some upgrades is good to hear, have tried many formations on lightning.. after lvl 55 most use the same team formations and use chidori blade shadow.. thats all it takes.. On the plus side, my earth main get to survive long enough to see all the other ninjas die before earth main dies. Lightning complain how it's hard for them? LOL, how often do you see an earth main up the ranks in any form of scoreboard :P
I'm pretty much top 10 in almost everything as a f2p Earth MC.

You just need to test out and experiment with different setups and builds.
  • Registered: 2017-07-24
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On 2016-09-01 11:30:42Show this Author Only
85#
Lightning mains are actually one of the least variable mains because of their single target damage focus. They don't synergize with other team types well because they demand to be the star of the stage, the center of attention. You can't run a viable AOE spec because they lack it whereas Earth and Water ninja can put whatever damage dealers they want on the team and still fill the tank/support roles exceptionally. In fact, at high levels those roles matter more than the damage you're dealing with a single ninja. If you lose your tank or support then you're basically losing the match.

Right now at the low levels, every ninja is viable and good for team mixes and people think Chidori is the awesome and actual AOE... yet once we pop up to lvl 80, Chidori does pathetic damage compared to actual ninjutsu-based AOE nukers. It's purely a defensive move with damage that rapidly falls off due to slow growth scaling and stacked defenses. Meanwhile, your ninjas like Neji stop being "main tank viable" and start being that squishy guy who gets you killed. Stats matter more, actual tank ninja are required to fill the slot, and support ninja stop doing good damage. All except Karin/Shizune whose poison attack actually scales well.

Right now you might win a match from Shikamaru punching the opposition but later his ability to kick is going to be irrelevant. All your damage output will coming from the same 2 ninjas and even combo chains will become less lethal than they are now unless you're packing them with multiple DPS chasers or high stat ninjas. The game will evolve into a true JRPG where your healer hits for crap, your tank is virtually immortal, and your nuker is as squishy as a wizard. When that happens Midnight Blade is mostly irrelevant himself because damage only matters when the ninja actually DIES from it. Which leaves you with two mystery choices... Chidori for defensive paralysis against teams that will carry more and more condition clears, or Sealing for that acupuncture interrupt to cancel out the other team's ability to nuke you.

He's extremely ineffective compared to sleep attacks, mirror reflect, combo immunity, self-healing, clone spam, and all the real goodies that make these future prolonged matches more in your favor. A guy who just deals lots of damage? Completely nonessential and wholly ineffective next to the tactical condition spam and utility others offer.

Right now I'd rank mains like this:
1) Fire
2) Lightning
3) Wind
4) Water
5) Earth

But shortly it becomes:
1) Earth
2) Water
3) Wind
4) Fire
5) Lightning

Not because of any nerfs. Purely because as we level up, stats make our ninjas more role defined. Tanks become tankier, Healers become capable of actually saving a life and cleansing conditions, Damage dealers become death incarnate. As a result, utility outstrips DPS rather quickly. Early on stacking Guy with Iruka and Sasuke is considered OP. Later, such a team is easily destroyed and outlasted. Heck it's already happening at the highest levels.
This post was last edited by Kyutaru at 2016-9-1 11:37
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On 2016-09-01 11:58:38Show this Author Only
86#
  • Kyutaru On 2016-09-01 11:30:42
  • Lightning mains are actually one of the least variable mains because of their single target damage focus. They don't synergize with other team types well because they demand to be the star of the stage, the center of attention. You can't run a viable AOE spec because they lack it whereas Earth and Water ninja can put whatever damage dealers they want on the team and still fill the tank/support roles exceptionally. In fact, at high levels those roles matter more than the damage you're dealing with a single ninja. If you lose your tank or support then you're basically losing the match.

    Right now at the low levels, every ninja is viable and good for team mixes and people think Chidori is the awesome and actual AOE... yet once we pop up to lvl 80, Chidori does pathetic damage compared to actual ninjutsu-based AOE nukers. It's purely a defensive move with damage that rapidly falls off due to slow growth scaling and stacked defenses. Meanwhile, your ninjas like Neji stop being "main tank viable" and start being that squishy guy who gets you killed. Stats matter more, actual tank ninja are required to fill the slot, and support ninja stop doing good damage. All except Karin/Shizune whose poison attack actually scales well.

    Right now you might win a match from Shikamaru punching the opposition but later his ability to kick is going to be irrelevant. All your damage output will coming from the same 2 ninjas and even combo chains will become less lethal than they are now unless you're packing them with multiple DPS chasers or high stat ninjas. The game will evolve into a true JRPG where your healer hits for crap, your tank is virtually immortal, and your nuker is as squishy as a wizard. When that happens Midnight Blade is mostly irrelevant himself because damage only matters when the ninja actually DIES from it. Which leaves you with two mystery choices... Chidori for defensive paralysis against teams that will carry more and more condition clears, or Sealing for that acupuncture interrupt to cancel out the other team's ability to nuke you.

    He's extremely ineffective compared to sleep attacks, mirror reflect, combo immunity, self-healing, clone spam, and all the real goodies that make these future prolonged matches more in your favor. A guy who just deals lots of damage? Completely nonessential and wholly ineffective next to the tactical condition spam and utility others offer.

    Right now I'd rank mains like this:
    1) Fire
    2) Lightning
    3) Wind
    4) Water
    5) Earth

    But shortly it becomes:
    1) Earth
    2) Water
    3) Wind
    4) Fire
    5) Lightning

    Not because of any nerfs. Purely because as we level up, stats make our ninjas more role defined. Tanks become tankier, Healers become capable of actually saving a life and cleansing conditions, Damage dealers become death incarnate. As a result, utility outstrips DPS rather quickly. Early on stacking Guy with Iruka and Sasuke is considered OP. Later, such a team is easily destroyed and outlasted. Heck it's already happening at the highest levels.
    This post was last edited by Kyutaru at 2016-9-1 11:37
Even at high levels Lightning is still pretty good with the Lightning clone acupuncture.
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On 2016-09-01 12:12:45Show this Author Only
87#
  • Tezu On 2016-09-01 11:58:38
  • Even at high levels Lightning is still pretty good with the Lightning clone acupuncture.
Water main clone can do the same thing. :'(
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On 2016-09-02 23:36:49Show this Author Only
88#
  • Kyutaru On 2016-09-01 12:12:45
  • Water main clone can do the same thing. :'(
I know but Azure Fang aren't as big as a threat because they can't ignore tank and go directly after unit with lowest health. It is for this reason that Midnight Blade's acupuncture is more annoying, because they can ignore my Crimson Fist and attack directly the member with the lowest health, if they combo than that unit is going to die 2nd round unless I can kill the Midnight Blade 1st, and since my Crimson Fist has been acupunctured I'm not killing the Midnight Blade before they kill the unit with lowest health they attacked 1st round. In other words If not for my Gakido making my Crimson Fist immune to the acupuncture I would lose most of my fights against Midnight Blade. This post was last edited by Tezu at 2016-9-2 23:45
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On 2016-09-03 01:48:01Show this Author Only
89#
  • Tezu On 2016-09-02 23:36:49
  • I know but Azure Fang aren't as big as a threat because they can't ignore tank and go directly after unit with lowest health. It is for this reason that Midnight Blade's acupuncture is more annoying, because they can ignore my Crimson Fist and attack directly the member with the lowest health, if they combo than that unit is going to die 2nd round unless I can kill the Midnight Blade 1st, and since my Crimson Fist has been acupunctured I'm not killing the Midnight Blade before they kill the unit with lowest health they attacked 1st round. In other words If not for my Gakido making my Crimson Fist immune to the acupuncture I would lose most of my fights against Midnight Blade. This post was last edited by Tezu at 2016-9-2 23:45
in the future, earth will be capable of putting shield in the beginning of the match to each teammates based on their resistance. Or he can even raise your ninjas defense whenever he is in the match. There are more but the translator isn't good enough so yeah, can be arsed.
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On 2016-09-11 06:48:03Show this Author Only
90#
  • Kyutaru On 2016-08-08 09:16:12
  • Pick a class and I'll list the teams that wreck lightning. Fire has mirror support, silences, and sleep as a normal attack. Plus he can burn entire swathes if he goes aoe spec. Wind counters lightning hard and tends to act before the lightning player, hitting them for silly amounts of AOE damage that lightning players find to be death. Twice... because it repeat casts. Or they sport an AOE cleanse ability that can immediately remove that paralysis debuff from your entire team. Meanwhile Water is as I said above, reactionary and quite good at irritating Lightning if it's patient and methodical. Lightning can't be patient... it has to burst you down fast or it loses due to attrition. Meanwhile Earth... is so * rare that no one knows how to fight it. I have no insights here other than the extremely swift interrupt they have and the fact that they can be immune to all damage turn 1.

    You realize that more than one class counters clones, right? In fact Lightning has the weakest AOE out of all of them. Fire, Wind, even Water have deadlier AOE attacks that wreck clones. Earth has an AOE attack... but it's too rare to find an earth player to test its effectiveness.

    When people lose to Lightning is obvious... it's when they build pure dps combo teams and think they can outdamage the single target damage class.

    Which is about as * as thinking your Mage can beat a Rogue in melee combat.
    This post was last edited by Kyutaru at 2016-8-8 09:19
What team exactly can you beat a lightning main with as water with attrition? Because in my time played they like to hide them in the back and have heals+rez for the off chance you actually get a combo off. If you can't combo them and are barely clinging to life you wont be able to kill anyone and will just lose when it gets to the max amount of turns...I would honestly really like a team for water main that can hard counter him if you would enlighten me.
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On 2016-09-11 13:40:30Show this Author Only
91#
lightning main is * early game fire mains are crushing my soul with their genjutsu mirror
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On 2016-09-11 13:59:18Show this Author Only
92#
Yap fire fire and fire :funk: :curse:
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On 2016-09-11 15:01:41Show this Author Only
93#
  • Kyutaru On 2016-08-10 11:25:22
  • The big problem with dealing with the other classes is that they all counter Midnight Blade as well.

    Earth is immune to damage, puts up shields, revives, interrupts, he's everything a DPS ninja hates. We want you to die and stay dead, preferably as soon as possible. Currently it's hard to see earth's effectiveness because there just aren't a lot of crazy Earth ninjas. But rest assured, the full Pain teams are coming. Mass buffing resistance/defense, mass shields, mass power increases, reflecting status effects, healers that cleanse twice per turn, Earth team will be invincible.

    Water has the ability to heal like crazy, removing debuffs and restoring the damage we just did while potentially throwing sharks at us at the same time to trigger one of Water's famous ludicrous hit combos. To top it off they usually have healers with them because of synergy, making it all the harder to finish off anyone.

    Wind is our mortal enemy. That AOE power will basically half-kill our entire team and completely kill one person due to a combo. This is because Lightning teams tend to run - you guessed it - Lightning ninjas. Which are extremely vulnerable to Naruto and Main spam. Plus the Wind main's jutsu fires TWICE, effectively spelling death for any team that doesn't have control for her. Defensively, what do we have to deal with? An army of clones.

    Fire is just annoying on all kinds of levels. The easy access to burning damage is one thing. But a standard attack sleep, lowering defenses, multi-target AOE ignition, and a silence too? Lightning does not like status conditions, that's why we have powers that make our swordsmen immune to them. We depend on combos, damage, and some healing to survive because our main is made of tissue paper. To top it off, using our own status effects like the Paralysis or Acupuncture is likely to retaliate on us because of Mirror.

    Oh and the best part... despite people saying they can't seem to interrupt a lightning main's chidori, Fire and Wind mains always seem to act before us. The combo already went off before the paralysis took effect.

    This game isn't about combos, it's about health bars. Burning, AOE, and healing are extremely important aspects of managing health bars. Right now you just don't have ninjas fully upgraded so everyone seems kind of squishy and dies to burst combos. That won't last forever!
"water has heals like crazy" LOL idk what water main youre talking about but we can only use our aoe heal ever 4 turns and that chidori is every 2 turns. The single heal doesnt do anything because 1 person can't do a full combo alone -_- plus how can you heal a dead person? Lightning kills anyone turn 1 and there go your chances. If he couldnt single combo anyone+completely avoid your tanks with his 3 attacks per turn bs then itd be alright. But tanks are worthless when the opponent is midnight blade because he just bypasses them entirely...
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On 2016-09-11 16:24:31Show this Author Only
94#
midnight nerf Please complete freaking Broken
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On 2016-09-11 18:11:43Show this Author Only
95#
Lol Midnight is not broken in anyway, you are in what Early/Midgame? After lvl 50-55ish Midnight just starts falling off more and more while Fire/Water starts rising up.


All classes have their pros and their cons and their prime in different stages of the game. None of them deserve a nerf atm.
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On 2016-09-11 19:03:44Show this Author Only
96#
  • Konan=waifu On 2016-09-11 15:01:41
  • "water has heals like crazy" LOL idk what water main youre talking about but we can only use our aoe heal ever 4 turns and that chidori is every 2 turns. The single heal doesnt do anything because 1 person can't do a full combo alone -_- plus how can you heal a dead person? Lightning kills anyone turn 1 and there go your chances. If he couldnt single combo anyone+completely avoid your tanks with his 3 attacks per turn bs then itd be alright. But tanks are worthless when the opponent is midnight blade because he just bypasses them entirely...
water main's healing costs only 3 cd round and no chakra. You still can counter their team by shark bomb wiht neurotoxin ( crit is needed to make them immobile but shark bomb has a crit bonus so you can count on that plus refinement will also do them tings.
And use Neji, he can taunt MB's standard attack and may even evade them so MB attack can't attack the back row. MB seems strong but nope, a team with Earth main ( earth has disadvantage against lightning) still can demolish a lightning team so anyone saying that MB is OP, they should consider that statement again since team with MB can be countered really easy compares to others.
This post was last edited by 114***@google at 2016-9-11 19:05
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On 2016-09-11 20:16:08Show this Author Only
97#
You guys are hilarious. Anyone complaining about midnight blade obviously does not know how to play the game. You say midnight blade as a clone, what clone lol? the clone that seems to die one round of a combo start by a basic attack. You say midnight blade as a aoe? you mean that skill that only hits with mediocre damage and then later a Kabuto heals the whole team after it or wait wait for it Tsunade lol or wait the bane of all lightning mains azure fangs. Yes azure fangs that can heal the whole team, silence the whole team prevent you from doing anything. Did i mention they also get poison stack and a healing that heals every round? or did anyone forget that if you stack that ignite and poison and silence it is a silent death. Now fire mains , those jokers . Lol they get a genjutsu mirror , a sleep attack, a clone that actually does something, a cleanse that not only dispels status effect but grants chakra, a aoe that hits 9 people and what yes ignite everywhere, ignite everywhere. Like anyone not seeing this and yet everyone saying nerf midnight blade. Then we reach wind mains, really if any wind main loses against lightning mains because of that crappy chidori skill, just exit the game and go play something else. Like really, you get clones, a aoe attack that hits twice and you chase repulse. Not only that you also get a cleanse.I do not know why you are losing to a midnight blade at all unless wait it is a smart player than does not roll his or her face across the keyboard like what you are doing? or has better gear , better refines, better mags, and basically out gears you? or has good ninjas and you do not? i just do not see it Now earth mains, like op said that class just needs good ninjas to play with, i can not start combos of him. I have to kill of his team before I focus on him. Now tell me what does midnight blade has that supports is damage? ( emm oh yeah that is right nothing) like nothing . Really anyone who plays midnight blade knows the struggle , your job is to end the fight between two-three rounds. If you do not end the fight between those rounds, any other main will eat you up. Azure will still heal, poison, and silence. Earth will outlast you and will kill you trust me will kill you past those rounds. Fire will troll you and just sleep every round and if he is smart will have a healer who can combo of his ignite or will practically go full ignite team to smite you. Wind will aoe you to death and since wind is your natural weakness , gg here right lol. As a azure fang , i laughed at midnight blades, it was a relaxing vacation to me. You will stun, i will heal and then silence you poison you to death while stack ignite plus it. As a fire main,i will just say if your initiator is that chidori blade it is a gg for you then. Like any midnight blade in top 10 ranking even top 5 , I have to give them my props, they obviously know their way around the game. :P
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On 2016-09-11 21:11:30Show this Author Only
98#
Well I think its not as you say actually, A good powerfull wind can wipe your whole team with 2 rasengans instead of like light which just paralize you. Water make best combos in the game if played correctly in later stage of the game andso on, all roles have their + and -. And yes same as Xenores, Its a News section :)
  • Registered: 2017-07-24
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On 2016-09-11 21:20:39Show this Author Only
99#
man, 10 pages reply already for op suggestion to *nerf lightning main* ... if he or she was a troll ... then this is a impressive feat. Anyway since the update that let us try other main with our main account, i've tried lightning main from my usual fire main , from my opinion he's quite ok but from what i see/played ; he's built more on spiking, leech hp and interrupt so it's limit the type of ninja you can bring to the formation. Long story short, cant go full auto on him like mah fire XD.
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On 2016-09-11 21:22:42Show this Author Only
100#
  • Fleece On 2016-09-11 20:16:08
  • You guys are hilarious. Anyone complaining about midnight blade obviously does not know how to play the game. You say midnight blade as a clone, what clone lol? the clone that seems to die one round of a combo start by a basic attack. You say midnight blade as a aoe? you mean that skill that only hits with mediocre damage and then later a Kabuto heals the whole team after it or wait wait for it Tsunade lol or wait the bane of all lightning mains azure fangs. Yes azure fangs that can heal the whole team, silence the whole team prevent you from doing anything. Did i mention they also get poison stack and a healing that heals every round? or did anyone forget that if you stack that ignite and poison and silence it is a silent death. Now fire mains , those jokers . Lol they get a genjutsu mirror , a sleep attack, a clone that actually does something, a cleanse that not only dispels status effect but grants chakra, a aoe that hits 9 people and what yes ignite everywhere, ignite everywhere. Like anyone not seeing this and yet everyone saying nerf midnight blade. Then we reach wind mains, really if any wind main loses against lightning mains because of that crappy chidori skill, just exit the game and go play something else. Like really, you get clones, a aoe attack that hits twice and you chase repulse. Not only that you also get a cleanse.I do not know why you are losing to a midnight blade at all unless wait it is a smart player than does not roll his or her face across the keyboard like what you are doing? or has better gear , better refines, better mags, and basically out gears you? or has good ninjas and you do not? i just do not see it Now earth mains, like op said that class just needs good ninjas to play with, i can not start combos of him. I have to kill of his team before I focus on him. Now tell me what does midnight blade has that supports is damage? ( emm oh yeah that is right nothing) like nothing . Really anyone who plays midnight blade knows the struggle , your job is to end the fight between two-three rounds. If you do not end the fight between those rounds, any other main will eat you up. Azure will still heal, poison, and silence. Earth will outlast you and will kill you trust me will kill you past those rounds. Fire will troll you and just sleep every round and if he is smart will have a healer who can combo of his ignite or will practically go full ignite team to smite you. Wind will aoe you to death and since wind is your natural weakness , gg here right lol. As a azure fang , i laughed at midnight blades, it was a relaxing vacation to me. You will stun, i will heal and then silence you poison you to death while stack ignite plus it. As a fire main,i will just say if your initiator is that chidori blade it is a gg for you then. Like any midnight blade in top 10 ranking even top 5 , I have to give them my props, they obviously know their way around the game. :P
I agree petty much to everything you said here :) I am a lightning main and sometimes I feel like it is the weakest role in the game of the 5 while beeing nr 4 on my server for a while now and I dont think midnight blade is the one to nurf here. I dont say that any one of them are, all have their + and -.
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