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Zathroth
Profile
Nickname:
Zathroth
User Group:
User
Statistics:
Topics 22 |Posts 835
ACTIVITY
Registered:
2017-07-24 19:52:18
Last Login:
2023-09-08 02:15:43
Last Post:
2021-05-28 22:13:40
Topics
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TITLE
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REPLIES/VIEWS
LAST POST
best ninjas for coupons
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8tails bee and kushina are solid ninjas with bt as well, both as p1 or p2 materials. It's worth noting, that sosp is better than every single one of those ninjas if we compare 3*. When we compare 4* (moment they can get BT) all of the mentioned ninjas are way better than him.
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General Discussion
6
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4794
Zathroth
2020-01-30 05:17:44
[Help]
Events best to worst
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Your p1 will "fall behind" approximately 660 secondary stats asuming 100% purification for the time of saving. Thats not as much as you think. Also you get ahead of the curve because in the long run you get more refines than those using x500 rebates. Refines are far from efficient nowadays, its better to invest in training potions or any myoboku, no matter what levels you are at in those features.
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General Discussion
8
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3675
Broken Screen
2020-01-30 07:22:21
[PVP]
Killer bee - skill trial
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As p1 +nin works better. +Crit might work only vs nin/crit scalling kushina, but you are very likely to lose 1v1 in that case anyway. Crit also only increases(decreases) you chance of landing(receiving) a critical attack, which, as p1, you should be doing relatively often anyway. This scalling doesnt change the ammount of damage you do with critical attack, just the chance of performing one. While this might be tempting, because vs anything other than nin/crit kushina you'll get to the point where you always crit and never receive crit, you simply wont have enough damage against meta picks like kakuzu or minato. +nin on the other hand increases your damage progressively during fight, both on critical as non critical attacks. +Crit is to be considered only on p2/3/4, as a defensive stat to increase bee's survivability. That is until the point, where your p2 is almost as stacked as p1, then +nin is the way to go, as you shouldnt need extra layer of defense then. But this particular scenario, given you have 110k bp, will propably never be your case.
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General Discussion
3
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1697
Zathroth
2020-01-17 16:18:47
[Events]
Tsunade Byakkugou Arrival
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150k recharge, because why not
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General Discussion
2
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1172
Zathroth
2020-01-02 04:07:37
[Help]
Enfeeble Status
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Use search function.
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General Discussion
5
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4453
enzamatrix
2020-01-01 19:42:28
[Events]
Events Cycle - December 26th
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I (and majority of the players) think increasing sun/moon scroll cap would be the better solution. We would gain more freedom in governing our resources. Whether bond scrolls will be added as redeemable items that will still leave us needing bells and chimes. And no matter how much cp/ingot resources we have, no matter how much we recharge, we wont decide to redeem bells and bond scrolls, simply because there are more important and efficient power functions. Sincerely please, consider increasing limits on sun and moon coins instead :-)
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News
68
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58188
CasioCalculator
2020-01-01 20:32:23
Susanoo sasuke bt
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To clarify: Critical influences your chance to land a critical attack (and vice versa, decreases opponents chance to land crit). Injury influences how hard you are going to hit with critical attack (and again, when opponent lands a crit on you, how much >less< damage it will cause) They are in simple words equivalent of critical hit chance and ciritcal hit damage stats of other games. Regular susano sasuke mystery has fixed 75% crit chance and a fixed 150% crit damage multiplier. Meaning the only way to increase its damage is increase you base damage (tai/nin). It doesnt scale with injury or critical. Mystery +1 behaves the same, except target changes from max 9units from 1 team only, to max 9 units from across 3 teams. Y susanoo mystery removes fixed parts of mystery and gives +45% BONUS chance to crit chance (critical stat*, see bottom of the post). Fixed critical damage part is removed, making the mystery finally scale with injury stat. Now how that influences the game. If you have very very low stats, for example you have 40k bp in total across 4 ninjas- fixed injury effectively makes you deal 1.5more damage on crit. If you tried Y mystery, it would most likely deal less damage, as your injury stat isnt really developed yet. However after a certain point*(again, see bottom of the post) injury stat starts to make you deal more than 1.5x of you base damage on crits. Currently when my pos1 non-crits its in range of 10k, when it crits it sometimes hits 30k on the same target. So my injury (or crit dmg multiplier) is 300%. Thats why Y mystery for sus sasuke is a must for everybody that wants to use him and not be frustrated, that he doesnt deal dmg. *how exactly stats are calculated, dont ask me. Nobody knows for sure how stats work in this game as there literally never was given a formula for dmg or defense in general. We have rough idea, but thats it.
"
General Discussion
3
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1455
Zathroth
2019-12-26 06:42:55
Petition to Developers
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4* requirement for madara founder and edo hashi is a d!ck move towards spenders too.
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General Discussion
10
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3425
CONLY
2019-11-23 08:05:42
Edo hashi skill trials
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What do you mean who? Those people who do full tsuko rebates. There's like 1-2 on each merged server. Also plants, just to incentivize the former to do so. At this point it *s they didnt make him 5*, because why not. Maybe not having instant access or having to do tsuko 3 times in total would make them go for brains and start dictating their own terms.
"
General Discussion
14
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13405
Bakfromute
2019-11-23 00:57:54
Seal Treasures
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It's not worth it at this point in the game. Youll get them for collection purposes over time.
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General Discussion
6
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4543
Juvanta
2019-11-15 18:53:21
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