I'm wondering if the stacking me
Obv cause a faster ronin will beat another ronin team aswell as any other team faster kushina faster 6 path etc cause there stacker so they'l do more damage the me
1st pos stacking is not me
Just seems a bit meh. I hate that our pos 2-4 because as said we are not as far as CN's power creep are prety much useless. I'm hoping it changes an that something helps drive the me
1st pos stacking is not me
Considering stacking P1 is a relatively new/old concept (started becoming a thing in 4.0 if I recall) stacking things evenly was the normal thing to do before then. But P1 stacking started when we started getting easy carry ninjas.
Hell back in I believe 3.0, people whined so much about "Immortal teams" which never stacked P1.
"Why do only some ninja's attack but some don't?"
Basically, when under chaos, units with single target standard will attack allies, and units with any other type of standard (multiple targets standards, healing/shielding standards, summoning/cloning standards) will just stand there and do nothing.
@Renji Yeah I do get that abou the carry ninja's it makes even building pointles if you have a single kakuzu or Six Paths Naruto o Kushina an the lis goes on inead of weake teams tha you spend more on for more then likely less overall dmg but it would add more functionality in team bulding with different eam instead of carbon Copy 6pn teams/kakuzu teams an again the list goes on but the diversity would make it better. Not only that but I don't like blitz teams or Kakuzu either honestly scaling is kinda meh yeah he does a lot of dmg but if the teams were able to be bette built things like space time would just be a haphazard ace of who hits first. Honesly I want more of an RPG/strategy feel.
@Monkey I think that's not dumb so much as pointless. They shoul even it out an don't get me wrong I have kakuzu skill broken so I'd hate to get his double standard in the face an so forth but I think it would make fights more intereting. Tedious an a pain in the ass at some points such as healing your enemy but that would be so unique an diverse instead of just being a potato until the end of the turn
Overall it doesn't help that I do not like the battle system I hate the automation sometimes it's useful such as in tthe pve portions but I would prefer it be more hands on. QTE's please lol, but yeah hugely over thinking aside battle is okay but it can be tedious.
Considering stacking P1 is a relatively new/old concept (started becoming a thing in 4.0 if I recall) stacking things evenly was the normal thing to do before then. But P1 stacking started when we started getting easy carry ninjas.
Hell back in I believe 3.0, people whined so much about "Immortal teams" which never stacked P1.
stacking positions has literally been around on my server since i started playing. When Kahpow and Kozo were neck and neck for power, pow would always stack his equipment on p2 that way he was at least faster than Kozo's p2.
Not to mention the essence of team design has not changed. Immortal teams? Thats Sage of Six Paths Naruto buddy with Gaara, killer bee, and earth main providing shields. Naruto ronin? Well Lightning main, asuma wind blade, darui, and iruka.
Main root of the problem is that the availability of high tier power items. They take sooo long to get and cost a lot. So people will focus them one at a time.
Considering stacking P1 is a relatively new/old concept (started becoming a thing in 4.0 if I recall) stacking things evenly was the normal thing to do before then. But P1 stacking started when we started getting easy carry ninjas.
Hell back in I believe 3.0, people whined so much about "Immortal teams" which never stacked P1.
nah man i left game at end of 1.0 came back again end of 2.0. and the pos1 stacking was a thing. there were always been a good carry ninja. 1.0 tobi 2.0 sage naruto 3.0 roshi. so on.
Qv edit : Removed some words from your response. Please keep it clean and nice :))
stacking positions has literally been around on my server since i started playing. When Kahpow and Kozo were neck and neck for power, pow would always stack his equipment on p2 that way he was at least faster than Kozo's p2.
Not to mention the essence of team design has not changed. Immortal teams? Thats Sage of Six Paths Naruto buddy with Gaara, killer bee, and earth main providing shields. Naruto ronin? Well Lightning main, asuma wind blade, darui, and iruka.
Main root of the problem is that the availability of high tier power items. They take sooo long to get and cost a lot. So people will focus them one at a time.
SoSP teams aren't really "immortal" teams in the sense of the original style of immortal teams where they'd run 3 healers with poison tai or if we go back further, EM's shields.
SoSP when stacked can be immortal by himself (against weaker power players.)
SoSP teams aren't really "immortal" teams in the sense of the original style of immortal teams where they'd run 3 healers with poison tai or if we go back further, EM's shields.
SoSP when stacked can be immortal by himself (against weaker power players.)
Yeah I've seen the immortal teams withlike Hokage tsunade an so on lol, but yeah an with the way the current ninaj's work SoSP Dosen't leech enough by himelf the same power tier to be immortal like that. That's not counting the immunity strips or more ninja' to imobilze or cut him off his chases like kakuzu or chase avoidance ninja's like Edo itachi an so forth.
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