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Great Ninja War Rewards.

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  • Registered: 2017-07-24
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On 2016-09-11 08:24:30Show this Author Only
101#
They are giving limited rewards to encourage people to make MANY guilds.. if all will be rewarded then no need to make anotehr guild :)
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On 2016-09-11 12:59:31Show this Author Only
102#
Its 10 packages doesnt matter if you get 8 place or first only the quality will change not the quantity. Maybe you should stop giving yourself 1 package every week than you got 10 mystery solved!!!
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On 2016-09-11 14:42:11Show this Author Only
103#
  • On 2016-09-10 12:53:23
  • so p2w player want more seals? funny-........
XD What you are implying is the fact of putting words in ones mouth. I could care less about scrolls for myself; they are always welcome but I'd much rather those who are in my group be able to obtain something more for there time.

So don't blantly sit here and cry about P2W players, when we're the ones keeping the game alive and I'm actually sitting here agreeing in hopes to help you f2p players.
This post was last edited by KingKaimen at 2016-9-10 22:46
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On 2016-09-11 15:04:03Show this Author Only
104#
  • Neconis On 2016-09-11 12:59:31
  • Its 10 packages doesnt matter if you get 8 place or first only the quality will change not the quantity. Maybe you should stop giving yourself 1 package every week than you got 10 mystery solved!!!
First place gets only 9. Although, my group just makes sure we give everyone who participates in war a pack before going around again, so it's just an issue of patience.

Everyone is also forgetting that you get 1,000 Group Coins and 63 contribution for every round. The packs are BONUSES in addition to the rewards given to every participant. Everyone here is asking for more, more, more instead of appreciating that they're getting EXTRA rewards for things you should already participate in. There are MMORPGs that don't even reward every participating member in their guild war systems.

Edit: Also the limit on packs, is so the strongest players don't just band together if they want packs (otherwise the top 54 P2W players would just form one group since they'll get "Participating packs" or whatever). The only thing that would matter is joining the strongest group which gets the most Legendary and Hero packs.

However, with our current system, the strong players may decide that 3 weeks+ is too long to receive a pack and decide to make their own group. The ideal situation is then, you would have 8 groups that have strength near each other and would compete for the #1 spot. This competition would not happen if "every participant got a pack."

This post was last edited by Lazyboi at 2016-9-11 15:27
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On 2016-09-11 21:41:40Show this Author Only
105#
Re-write it in the Suggestion thread
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On 2016-09-12 05:12:54Show this Author Only
106#
I completely disagree whit this ... you get free stuff and still complaining ... We in our group have a metod where every one will get a pack and while there still will be some players that havent got the pack others can't get another one so it's fair for everyone and no one is complaining , i know for alot of players it's fustrating for waiting their pack but in the end they will get it and since ur group was champs 2 times in row there will be also 3rd and 4th and more times so you all can get a pack sooner or latter , and i wouldn't be suprised if ur one of those group leaders who allways gives himself 1 pack
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On 2016-09-12 13:17:29Show this Author Only
107#
  • Ryodda On 2016-09-12 05:12:54
  • I completely disagree whit this ... you get free stuff and still complaining ... We in our group have a metod where every one will get a pack and while there still will be some players that havent got the pack others can't get another one so it's fair for everyone and no one is complaining , i know for alot of players it's fustrating for waiting their pack but in the end they will get it and since ur group was champs 2 times in row there will be also 3rd and 4th and more times so you all can get a pack sooner or latter , and i wouldn't be suprised if ur one of those group leaders who allways gives himself 1 pack
What this thread is saying is that everyone should get atleast 1 or 2 seals. And the packs be cut down from 10-8 seals, 8-6 seals, and 5-3 seals.
So that everyone that shows to the war can get 1 seal for showing on Wednesday and 1 seal for showing up on Saturday.
Instead of us leaders having to write down each persons name that got a pack every week. When you have a big group of 100 members and over 40 show each week to all 5 events. Passing out the packs is tuff. You only get a handful of packs to pass out between 40 members so lets say 10 got em, what about the other 30? some of them would have to wait a month before they got a pack... and what about those players that get missed? or try to say they never got one? The only way you would know forsure is if someone is keeping track of that... that takes about 30 mins to write all the names down each week plus have to compare them each week.. That person should be getting a pack each week for his hard work.
and if you disagree with this you should try joining a group of 100 members, let me know when you get your pack.
This post was last edited by ElectrickX at 2016-9-11 23:18
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On 2016-09-12 13:58:00Show this Author Only
108#
  • ElectrickX On 2016-09-12 13:17:29
  • What this thread is saying is that everyone should get atleast 1 or 2 seals. And the packs be cut down from 10-8 seals, 8-6 seals, and 5-3 seals.
    So that everyone that shows to the war can get 1 seal for showing on Wednesday and 1 seal for showing up on Saturday.
    Instead of us leaders having to write down each persons name that got a pack every week. When you have a big group of 100 members and over 40 show each week to all 5 events. Passing out the packs is tuff. You only get a handful of packs to pass out between 40 members so lets say 10 got em, what about the other 30? some of them would have to wait a month before they got a pack... and what about those players that get missed? or try to say they never got one? The only way you would know forsure is if someone is keeping track of that... that takes about 30 mins to write all the names down each week plus have to compare them each week.. That person should be getting a pack each week for his hard work.
    and if you disagree with this you should try joining a group of 100 members, let me know when you get your pack.
    This post was last edited by ElectrickX at 2016-9-11 23:18
See my reply above.

It takes me less than 15 minutes to type into an Excel Spreadsheet the times everyone participated, and then roll to see who gets a pack that hasn't gotten one yet. You have to do a little extra work? That's what being a leader means.

Patience is a virtue for those remaining 30, and they should be participating regardless of extra seal scrolls. Group Victories are essential for when the shops update, as well as contribution for group skills. If they don't want to wait, they can form their own group and try to get into the top 8 for packs themselves. That's what this system encourages.

Players getting "missed" is the fault of poor record keeping... If they claim they never got one, and you have do*ented properly, I trust a spreadsheet more than someone's memory.

Each person's "hard work" is rewarded already, why do BONUSES become entitlements?
  • Registered: 2017-07-24
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On 2016-09-12 17:05:38Show this Author Only
109#
alot are hoping that the GNW pack reward systemshould be change. pls it doesnt to be many rewards as long as all the people who join get rewards fairly. thank you
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On 2016-09-12 23:06:43Show this Author Only
110#
I am a senior in one of the top group on server 1. Although I agree with this post that there should be more packs and the way my group counteract this issue is that we give packs base on the people that have max participation on that week and also how much they've donated in total that same week. The theory is that people that give to the group the most should be rewarded on a weekly basis. This also help the group grow faster because people that wants the packs will donate more often. However, there are also some issues with this as lower level people won't be able to donate as max due to the donation cap. and also it can be quite tedious to keep track of everyone in the group donation everyday. But I really think this is the fairest way to distribute packs as no one is getting priority just because they are higher in rank or power. Furthermore, this also fix the problem of people fighting over packs and infighting between members as all they have to do is donate more. Back to my point on it being unfair for low level people, because my group is one of the top group we are able to be a little bit more picky with the recruiting as everyone in my group are level 60 or above and have 11k power or higher there are really no one at a disadvantage in the group.
I hope this reply has help you with managing your group sorry if it is quite long I tried to make it as short as I can. This post was last edited by This post was last edited by KenKitano at 2016-9-12 23:11
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On 2016-09-13 15:28:26Show this Author Only
111#
As the leader of a clan with 35+ actives at war...i used to do what kenkitano said above.

however this worked until a top 5-6 ppls from a rival clan decided to join us.

now these guys are behind with contribution and not to mention they have max skills....cant really make someone donate if they gain nothing for a while from it. And these are like rank top 10 ppls i cant ignore in wars and cant ignore period.

So i had never ending issues...i had active mediocre ppls asking me to let them prove themselfs...had donating ppls ...is super dificult...however..as a clan leader im more of a iron hand...my rules are absolete and i try to be as fair as possible..

my current distribution sistem of packs is :
1. top 5 op ppls in clan get a pack every week if they have 5 participations
2. rest of 4 packs i distribute between other 20 top pls ...4 in 1 week ..4 in another...so evereyone gets 1 pack every 3-4 weeks.
Any of these rules can be changed if someone impresses me alot...ofc.
So far the guys have been decent about it...guess im lucky to have such team mates.

Also considered to make a pvp 1v1 tournament...and give 4 packs based on that. Taht would of been fun but some complained they cant attend them and w.e ...That is still in my mind tho. Its fun and gives ppls the feeling they deserve them too.

oh well i still think adding 1 seal scroll for everyone with 5 fights participation by System would be super good and would lead to an even more number of partcipants....imagine the wars then...
  • Registered: 2017-07-24
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On 2016-09-13 23:36:43Show this Author Only
112#
The Great Ninja War Rewards Pack Debate

For the op that said it is to hard to write everyone names down and decide who gets a pack. You do know this is the 21st century right lol . Type names into excel worksheet , order it alphabetically. put dates on the top : every Saturday and then pick a color to distinguish between the people that do not show up and then label who gets what boxes and choose how you want it to be done, ours is done by participation and group contribution. Next week look at it and o what now you know who got what and who did not and who actually participated and did not and if you are to lazy to even do that, you can just roll to see who gets a pack and if that is too disorganized for you, there are many tables out there on the web for you. and group participation and donations is the easy part(the game does that for you lol)

Now to the remaining members , since I am a senior of a group of 65 i tell them exactly this wait your turn and the system is fair , feel free to leave if you do not like it and as Lazyboi said the game heavily encourages this but good luck trying to get into top 3 lol Anyway seal scrolls you mean that gambling paper that disappears in mere seconds and gives me frags. Yeah i just care about the group victories and contribution points. Regardless you should be participating if you do or do not get a pack or not. lets see why? the upcoming shop updates with Akatsuki members is incentive enough
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On 2016-09-14 05:36:39Show this Author Only
113#
  • Ƭōfū On 2016-09-11 04:49:24
  • Yeah it´s a bit of a Problem but it can be managed.

    If u´r redeeming the strongest .. nah .. everyone else will be leaving because the strong players will get stronger and stronger and the other ones will get nothing.

    if u´r doing it the other way .. i think alot of strong players would leave also bcs they are helping the most and dont get anything for that? :/


    We have made an Point system for us where u´r getting Points for Guild activities, Guilddonations and Guild war activity. Every Player who gets an Packet will be removed an amount of Points then. So everyone will get Packets but Players who are more Active will get more Packets.

    Our Players can take a look into that list to easily retrace the package distribution.

    http://forum.naruto.oasgames.com/en/forum.php?mod=image&aid=3395&size=300x300&key=bb8ca18fc1509f41&nocache=yes&type=fixnone
We do the same in my group, you don't have people get a pack until all the people that participate 5 times gets one, but that's seriously annoying and not beneficial to anyone who doesn't get a pack. Waiting 4 weeks to get a pack is ridiculous, and that's what it is right now for some. It's not fair for anyone except the ones that do get a pack. Developers have to start realizing that this will bring less people to join groups, less people participating, less players on the game. LESS MONEY for them. If they seriously want money and only money, they shouldn't make a way in that game that will make someone get mad at it. Because people could easily quit, and this game lossing half of the wallet warriors wouldn't be so fun for the developers. So keeping it this way will only increase the anger of players who sooner or later will realize that all they want really is the money. And they'll go search for another game to * those 500$ they have for Naruto Online on something else. It's going to come to that point. Sure a lot of people will stay and the income of all the developers will keep coming their way, but they have to realize that happiness plays a factor on how much someone spends or even how much someone plays.
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On 2016-09-14 05:38:50Show this Author Only
114#
  • Neconis On 2016-09-11 12:59:31
  • Its 10 packages doesnt matter if you get 8 place or first only the quality will change not the quantity. Maybe you should stop giving yourself 1 package every week than you got 10 mystery solved!!!
You've clearly never won. It's 9 for first, 10 for second, 10 for 3rd and I have no idea what you get for less than 3rd place. First place gets 9. Just stop, if you've never won, don't argue with people who have.
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On 2016-09-14 05:58:05Show this Author Only
115#
  • On 2016-09-14 05:36:39
  • We do the same in my group, you don't have people get a pack until all the people that participate 5 times gets one, but that's seriously annoying and not beneficial to anyone who doesn't get a pack. Waiting 4 weeks to get a pack is ridiculous, and that's what it is right now for some. It's not fair for anyone except the ones that do get a pack. Developers have to start realizing that this will bring less people to join groups, less people participating, less players on the game. LESS MONEY for them. If they seriously want money and only money, they shouldn't make a way in that game that will make someone get mad at it. Because people could easily quit, and this game lossing half of the wallet warriors wouldn't be so fun for the developers. So keeping it this way will only increase the anger of players who sooner or later will realize that all they want really is the money. And they'll go search for another game to * those 500$ they have for Naruto Online on something else. It's going to come to that point. Sure a lot of people will stay and the income of all the developers will keep coming their way, but they have to realize that happiness plays a factor on how much someone spends or even how much someone plays.
I have yet to see any paying player quit because they didn't like the GNW Pack system. For one, to a paying player, the extra seal scrolls is nice, but who is going to quit over not getting 10 for a few weeks (considering they would have spent that much already).

If people aren't participating in war because of the packs, then they're missing out on free rewards to begin with. Why must it take Seal Scrolls to get people to participate in a war for their group, where they are still rewarded? What if Group War never had packs to begin with, and it was just winner gets the 25% bonus for *s? You think people would never show up to war? Or is it rather because there are limited bonuses, people are being greedy?

People that "easily quit" over something like this, are the same ones that would quit over "not getting enough updates." Impatient people would "easily quit" regardless. They do not contribute to a MMORPG's lifespan.
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On 2016-09-14 10:07:40Show this Author Only
116#
This is just harder on the f2p players if they don't get a pack at all due to the fact that this is the only way for them to get a steady amount of seals weekly.

This needs a fix ASAP!
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On 2016-09-14 11:11:48Show this Author Only
117#
  • Godsuxx On 2016-09-14 10:07:40
  • This is just harder on the f2p players if they don't get a pack at all due to the fact that this is the only way for them to get a steady amount of seals weekly.

    This needs a fix ASAP!
Even as a paying player, I don't buy Seal Scrolls. The ninjas I use are Tobi, Kakashi, GNW Neji, and Fire main (all obtainable for free). Saying "needs a fix" is a stretch.
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On 2016-09-14 11:37:21Show this Author Only
118#
Some people actually want to improve and obtaining hard-to-get ninjas is one way of doing it, and it's always nice to get a few new ninjas just to keep the game fun.

But then again, it all depends on how competitive and competent your server is. This post was last edited by Godsu* at 2016-9-14 11:43 This post was last edited by Godsu* at 2016-9-14 11:43
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On 2016-09-14 11:58:56Show this Author Only
119#
  • Godsuxx On 2016-09-14 11:37:21
  • Some people actually want to improve and obtaining hard-to-get ninjas is one way of doing it, and it's always nice to get a few new ninjas just to keep the game fun.

    But then again, it all depends on how competitive and competent your server is. This post was last edited by Godsu* at 2016-9-14 11:43 This post was last edited by Godsu* at 2016-9-14 11:43
New ninjas just take time to get. Updates and events will add more ninjas in the future (and in the shops). Getting ninjas from Seal Scrolls is for paying players to get them quicker. Even Tendo can be farmed on the Chinese server (watch ScionStorm).
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On 2016-09-14 12:12:47Show this Author Only
120#
  • Lazyboi On 2016-09-14 11:58:56
  • New ninjas just take time to get. Updates and events will add more ninjas in the future (and in the shops). Getting ninjas from Seal Scrolls is for paying players to get them quicker. Even Tendo can be farmed on the Chinese server (watch ScionStorm).
Why are you talking about future updates that are not within our grasp? Seal scrolls are something that we all can obtain no matter what - we just need more accessibility.

You're talking about something that will not happen in a while; what we're talking about here is to improve the amount of packs obtained from GNW since it's only a once a week event, something that we can get right now.

I'm not just talking about getting new ninjas here - it's all about the incentive to participate in a GNW. The ratio of the amount of people that participate for it as to the amount of packs you get just doesn't add up.
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