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[ Character ] Fanmade future ninja talentsets

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  • Registered: 2017-07-24
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On 2017-07-16 09:30:15Show this Author Only
221#
  • TCOdelt On 2017-07-16 09:00:10
  • Zephyr is the Deidara to my Sasori(lolwhat?). Though it would creat a nice combo. As the Sasori I made causes knockdown, and your Deidara chases it.
"Let's go with a collaboration, Sasori!"
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On 2017-07-17 01:36:43Show this Author Only
222#
after my project in guy, now i will add ninja from my favourite game
================================================================

Mogul Khan
No village Ninja,Sword User,Fire Attributes

Mystery :
Culling Blade : Do super heavy damage to single enemy target and Causes Knockdown, if the target current life below 30%, this skill will kill the and refre*'s mystery.Each time This Unit attacked, this skill reduce it's cooldown by 1:
Chakra Use : 40
Battlefield CD : 3
CD : 5

Standard :
Taijutsu Attack : Attack and tag the enemy in front row, has rixed chance to repulse

Passive 1:
Counter Helix : 20% chance to counter enemy attack with great damage, each time this unit attacked, this passive will increases it's chance by 5%l. If succesfully used, then reset the chance to 20%. can be triggered 2 times each rounds.

Passive 2 :
Axe Call : Force the enemy to attack him directly in first round, if Axe health below 50%, then increases defense and resistance by 100%. moreover randomly 3 of enemy unit forced to attack him directly each round.

Passive 3:
Battle Hunger : if the tagged unit, can't kill anyone in that round. Mogul Khan will healed by 50% from tagged enemy standard attack.

================================================================How do you think guys, is he too OP?? :lol:lol:lol
  • Registered: 2017-07-24
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On 2017-07-17 07:42:01Show this Author Only
223#
(Don't know what this girl could be called, all I know is, she's a synthesized human created from Deidara and Sasori's DNA)

E.E.

Mystery: C3 Puppet Army: Fill up your entire field with C3 Detonating Puppets. Everytime they are attacked, the opponent will suffer from Ignition. They will promptly detonate once they've reached half health.Chakra Use: 40
Battlefield Cooldown' 1
Cooldown: 3

Standard: C1 Puppet Rush: Cause Triple Combo and High Float to the front row opponent. The unit will also suffer from Ignition and Poisoning.

Chase:: Clay Puppet: Red Ant: Chases High Float and causes Knockdown and Ignition and Poison.

Chase: Mini-C3: Chases 20 Combo or more and causes Lightning and Earth damage to te entire opponent and team. Everyone damaged will suffer from Ignition.

Passive: Artistic Agreement: Buff up every unit with the name Deidara or Sasori.

I don't know even xD
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On 2017-07-17 09:28:30Show this Author Only
224#
  • Naked Snake On 2017-07-16 07:39:53
  • TCO is the Sasori to my Deidara(lelwut?). I merely found it that I needed to express my artistic values of explosions.

    PS, how'd you like me giving Deidara Lightning and Earth(which are the correct components of Bakuton)?
Pretty neat. Nicely done with the facts there, I'm impressed.

As for your other characters (Hidan and the other one) they both have interesting kits. Plus, I like the application of Bloodthirsty Demon to other characters besides LM.
  • Registered: 2017-07-24
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On 2017-07-17 10:13:46Show this Author Only
225#
i'm going to add a character that most people here didn't think about (well, probably)

Mecha Naruto
Mystery : Mock-Up Tailed Beast Bomb
Attack the entire opponent team and cause ignition, poisoning, and repulse to the selected enemy
Chakra cost : 40
Battlefield cool down : 1 round
Cool down : 2 round

Standard : Rocket Punch
Attack one enemy on the front row and cause repulse and ignition

Chase : Laser Beam
Attack the repulsed enemy, and cause knockdown, ignition, and immobile. Can be triggered twice each round

Passive : Tailed Beast Hunter
Inflict 100% more damage toward a Jinchuriki/Tailed Beast (yes, this also work on ninetails invasion)

Passive : metal Body
Immune to low float, high float, knockdown, repulse, and all debuff

what do you think? This post was last edited by TayuMaki at 2017-7-17 10:15
  • Registered: 2017-07-24
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On 2017-07-17 15:20:59Show this Author Only
226#
  • ClumsyDrawer On 2017-07-17 10:13:46
  • i'm going to add a character that most people here didn't think about (well, probably)

    Mecha Naruto
    Mystery : Mock-Up Tailed Beast Bomb
    Attack the entire opponent team and cause ignition, poisoning, and repulse to the selected enemy
    Chakra cost : 40
    Battlefield cool down : 1 round
    Cool down : 2 round

    Standard : Rocket Punch
    Attack one enemy on the front row and cause repulse and ignition

    Chase : Laser Beam
    Attack the repulsed enemy, and cause knockdown, ignition, and immobile. Can be triggered twice each round

    Passive : Tailed Beast Hunter
    Inflict 100% more damage toward a Jinchuriki/Tailed Beast (yes, this also work on ninetails invasion)

    Passive : metal Body
    Immune to low float, high float, knockdown, repulse, and all debuff

    what do you think? This post was last edited by TayuMaki at 2017-7-17 10:15
OH KAMI NO! NO NOT HIM! ANYTHING BUT HIM! WHY DID YOU BRING THAT LITTLE F**** IN HERE WH-

(we inform you that the following footage was edited out for it contained graphic and violent words. Be grateful you didn't have to hear a 1-hour rant about Mecha-Naruto)

-AND HE IS INFERIOR IN ANYWAY! HE'S MACHINE! NOTHING MORE! NOTHING LESS!
  • Registered: 2017-07-24
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On 2017-07-17 15:26:43Show this Author Only
227#
  • Dosu On 2017-07-17 09:28:30
  • Pretty neat. Nicely done with the facts there, I'm impressed.

    As for your other characters (Hidan and the other one) they both have interesting kits. Plus, I like the application of Bloodthirsty Demon to other characters besides LM.
I remember in a Customer Service thread asking about that. Why it wasn't giving the correct attributed damage, and instead gave Ignition? The answer was for it to be realistic, so I did that charsheet to correct ir!

As for the Hidan one, I wanted to make where his DPB is an awakening type like in the console games. That's why you need 100 chakra and to wait for rounds.

As for EE(which means Eternal Explosion), that was just random that I decided to post. I'm gonna try my hand in creating a Main OC that has Gale Style/Storm Release.
  • Registered: 2017-07-24
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On 2017-07-18 00:44:45Show this Author Only
228#
  • Naked Snake On 2017-07-17 15:20:59
  • OH KAMI NO! NO NOT HIM! ANYTHING BUT HIM! WHY DID YOU BRING THAT LITTLE F**** IN HERE WH-

    (we inform you that the following footage was edited out for it contained graphic and violent words. Be grateful you didn't have to hear a 1-hour rant about Mecha-Naruto)

    -AND HE IS INFERIOR IN ANYWAY! HE'S MACHINE! NOTHING MORE! NOTHING LESS!
man, poor mecha naruto, he is my favorite character in revolution, since i like robots
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On 2017-07-18 18:15:37Show this Author Only
229#
How about Indra himself, btw OP time :D

Indra(Susano'o)

Mystery: Susano'o Great Sword Slash : Causes huge Tai/Nin damage to entire enemy field, removes all shields and buffs, causes 10 combo, Immobile and Knockdown to selected enemy unit.
Battlefield Cooldown: 2 rounds
Cooldown: 3 rounds
Chakra use: 40

Standard Attack: Susano'o Arrow Shot: Attacks 3 random enemy units, causes Tai/Nin damage and Ignition.

Passive 1: God Susano'o: Immune to Low float, High float, Repulse and Knockdown. Whenever this unit suffes Tai attribute damage from enemy attack cause Ignition to the attacker,Igniton lasts for 3 rounds.

Passive 2: Mad Ambition: Every time this unit triggers its Chase, increase its Attack by 1.25%, reduce its Mystery Cooldown by 1 round. Heal itself by 20% of damage caused by this unit.

Chase: Amaterasu: Triggered by 25 combo, cause Ignite to 4 enemy units, also cause damage to all other ignited enemy units. Increase your Ninjutsu by 0.5% for every enemy hit.

  • Registered: 2017-07-24
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On 2017-07-18 18:35:27Show this Author Only
230#
Let's bring in a DC character!

Darkseid

Mystery: Omega Beam: Attacks the selected unit and instantly kills them. No matter the passive, it will not miss. Any unit killed by this attack will not revive.
Chakra Use: 80
Battlefield Cooldown: 3
Cooldown: 3

Standard: Darkseid's Fist: Cause High Critical Taijutau damage and cause High Float.

Chase: Agony Matrix: Chase High Float and causes High Combo, Paralysis and Immobile which lasts for two rounds.

Chase: Motherbox Portal: Chases Knockdown and causes High Float. Any unit killed by tyis attack cannot be revived.

Passive: God of Apokolips. For every death, increase Darkseid's attributes by 10%. He is also immune to High Float, Low Float,Repulse and Knockdown.
  • Registered: 2017-07-24
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On 2017-07-19 06:07:03Show this Author Only
231#
Then lemme bring in a RWBY character!

Weiss Schnee
Mystery : Ice Storm
Attack the entire enemy team and cause knockdown and immobile
Chakra cost : 80
Battlefield cool down : 3
Cools down : 4

Standard : Rapier Dance
Attack an enemy from the front row and cause high float

Chase : Cold Rush
Triggered after 20 combos, attack the entire enemy team and cause 5 combo to each enemy

Chase : Icicles Drop
Chase the high floated, and cause knockdown and immobile

Passive : Sword Dance
Boost the Ninjutsu and Taijutsu of the sworded units in your side of the field by 30%, last for 3 rounds
  • Registered: 2017-07-24
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On 2017-07-19 09:06:22Show this Author Only
232#
Ooh, characters from other series? Hm... might as well bring in a non-Naruto character for the fun of it.

Galdo Garzuom (Fairy Fencer F)
For a quick summary, Galdo is a warrior who wields a large scythe in combat. Using the magic of his Fairy partner, Marissa, Galdo can manipulate the winds to attack his enemies or unleash the limits of his ability in Fury Form.

Mystery: Soul Hunter (20 Chakra, 2 CD, no battlefield CD. Prompt. Ninjutsu damage)
Galdo bombards an enemy with blades of wind from his scythe, hitting up to 2 enemies with Wind Damage and dealing 6 Combo to each of them. Galdo's Combo Rate rises when he uses this Mystery.

Standard: Reap
Galdo attacks the front enemy with his scythe. Chance of Triple Combo, Low Float, and Tag. On the first turn, this Standard will always start a combo.

Chase: Roll Scythe
Galdo leaps into the air, chasing the Low Floated enemy and causing 3 Combo and Knockdown to them.

Passive: Fury Form
Galdo gets a "Tension" bar under his Life bar. Whenever Galdo hits an opponent or gets hit, his Tension bar rises, and his Attack and Ninjutsu will rise. (Similar to Curse Tag, attacks with multiple hits will also increase Tension for each hit) When the Tension bar is full, Galdo will activate his Fury Form, greatly raising all stats and changing his Mystery.

Passive: Hot-Blooded, Passionate Loyalty
When a Male Ninja is killed, Galdo gains another Standard Attack this turn and will permanently deal extra damage to the ninja who killed him. This can not apply to Summons or Clones, but can apply to Summoned Ninjas such as Hashirama (from Traitor Orochimaru's Mystery).

Second Mystery: Heaven and Earth (0 Chakra, 2 CD, 0 Battlefield CD. Nin/Tai Hybrid, Wind. Prompt.)
Galdo sacrifices 40% of his total HP and hits the target enemy, then unleashes a flurry of tornados with heavenly fury, dealing high damage to up to 4 enemies. Each enemy also receives 5 Combo (21 Combo total) Target enemy also gains Low Float.

A few quotes: (this is for the dubbed Galdo; the subbed has a Kansai accent instead of being stereotypical Canadian):
"Let's go, eh!" (when activating his Standard attack)
"No escape, eh!" (when activating his Chase)
"I'm feelin' BUFF!" (when activating Fury Form)
(Marissa's voice) "Executing: Soul Hunter." (when activating his first Mystery)
(Marissa's voice) "Executing: Heaven and Earth." (when activating his second Mystery)



This post was last edited by Dosu at 2017-7-18 17:11
  • Registered: 2017-07-24
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On 2017-07-19 09:09:35Show this Author Only
233#
  • ClumsyDrawer On 2017-07-19 06:07:03
  • Then lemme bring in a RWBY character!

    Weiss Schnee
    Mystery : Ice Storm
    Attack the entire enemy team and cause knockdown and immobile
    Chakra cost : 80
    Battlefield cool down : 3
    Cools down : 4

    Standard : Rapier Dance
    Attack an enemy from the front row and cause high float

    Chase : Cold Rush
    Triggered after 20 combos, attack the entire enemy team and cause 5 combo to each enemy

    Chase : Icicles Drop
    Chase the high floated, and cause knockdown and immobile

    Passive : Sword Dance
    Boost the Ninjutsu and Taijutsu of the sworded units in your side of the field by 30%, last for 3 rounds
Wait a minute, knockdown and immobile to the entire team?
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On 2017-07-19 10:02:04Show this Author Only
234#
  • Dosu On 2017-07-19 09:09:35
  • Wait a minute, knockdown and immobile to the entire team?
yeah! because she froze them all! cool eh?
Edit : if OASIS ever implemented another debuff called "Froze" i would probably change the immobile to that debuff (Froze : lower the opponent speed, attack, and combo rate)
This post was last edited by TayuMaki at 2017-7-19 10:08
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On 2017-07-19 10:08:48Show this Author Only
235#
  • ClumsyDrawer On 2017-07-19 10:02:04
  • yeah! because she froze them all! cool eh?
    Edit : if OASIS ever implemented another debuff called "Froze" i would probably change the immobile to that debuff (Froze : lower the opponent speed, attack, and combo rate)
    This post was last edited by TayuMaki at 2017-7-19 10:08
Well that explains why the cooldowns are so huge.

Thanks for clarifying. I know what RWBY is, but I haven't really seen it so I'm unfamiliar with the lore.
  • Registered: 2017-07-24
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On 2017-07-19 13:05:40Show this Author Only
236#
  • Dosu On 2017-07-19 09:06:22
  • Ooh, characters from other series? Hm... might as well bring in a non-Naruto character for the fun of it.

    Galdo Garzuom (Fairy Fencer F)
    For a quick summary, Galdo is a warrior who wields a large scythe in combat. Using the magic of his Fairy partner, Marissa, Galdo can manipulate the winds to attack his enemies or unleash the limits of his ability in Fury Form.

    Mystery: Soul Hunter (20 Chakra, 2 CD, no battlefield CD. Prompt. Ninjutsu damage)
    Galdo bombards an enemy with blades of wind from his scythe, hitting up to 2 enemies with Wind Damage and dealing 6 Combo to each of them. Galdo's Combo Rate rises when he uses this Mystery.

    Standard: Reap
    Galdo attacks the front enemy with his scythe. Chance of Triple Combo, Low Float, and Tag. On the first turn, this Standard will always start a combo.

    Chase: Roll Scythe
    Galdo leaps into the air, chasing the Low Floated enemy and causing 3 Combo and Knockdown to them.

    Passive: Fury Form
    Galdo gets a "Tension" bar under his Life bar. Whenever Galdo hits an opponent or gets hit, his Tension bar rises, and his Attack and Ninjutsu will rise. (Similar to Curse Tag, attacks with multiple hits will also increase Tension for each hit) When the Tension bar is full, Galdo will activate his Fury Form, greatly raising all stats and changing his Mystery.

    Passive: Hot-Blooded, Passionate Loyalty
    When a Male Ninja is killed, Galdo gains another Standard Attack this turn and will permanently deal extra damage to the ninja who killed him. This can not apply to Summons or Clones, but can apply to Summoned Ninjas such as Hashirama (from Traitor Orochimaru's Mystery).

    Second Mystery: Heaven and Earth (0 Chakra, 2 CD, 0 Battlefield CD. Nin/Tai Hybrid, Wind. Prompt.)
    Galdo sacrifices 40% of his total HP and hits the target enemy, then unleashes a flurry of tornados with heavenly fury, dealing high damage to up to 4 enemies. Each enemy also receives 5 Combo (21 Combo total) Target enemy also gains Low Float.

    A few quotes: (this is for the dubbed Galdo; the subbed has a Kansai accent instead of being stereotypical Canadian):
    "Let's go, eh!" (when activating his Standard attack)
    "No escape, eh!" (when activating his Chase)
    "I'm feelin' BUFF!" (when activating Fury Form)
    (Marissa's voice) "Executing: Soul Hunter." (when activating his first Mystery)
    (Marissa's voice) "Executing: Heaven and Earth." (when activating his second Mystery)



    This post was last edited by Dosu at 2017-7-18 17:11
I didn't realize someone else played Fairy Fencer F... might make my own version of Fang or someone later. Cool.
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On 2017-07-19 13:42:42Show this Author Only
237#
a remake of Susano'o Sasuke

Sasuke Uchiha

Mystery: Susano'o
Same as Susano'o Sasuke's mystery
Chakra :40
Battlefield Cooldown :1

Standard: Amaterasu
Causes ignite to the enemy in front, lasts 3 rounds and cannot be healed. If the target dodges, will hit the enemy behind him instead. Ignores immune to debuffs and root.
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On 2017-07-19 14:31:55Show this Author Only
238#
Ero-Sennin Orochimaru

Mystery: They're mine!
Orochimaru gives a buff up to three Curse Mark shinobi on the team, granting them a 30% increase in ninjutsu, resistance, and attack as well as making them immune to debuffs that lasts for 1 turn.
Standard: Charming Snake
Attacks front row units that has a chance to cause chaos and knock-down.
Chase: Oh my..
Chases and attacks a knocked-down unit, causes knock-down and immobile.
Chase: Oh dear..
Triggered with atleast 30 combos, causes damage to 3 random units and has a chance to lower defense by 10%
Passive: Be one with me!
This unit's resistance and ninjutsu are increased by 20% for every Uchiha on the field.
Passive: Beautiful, aren't they?
This unit creates a shield for ninja with a 'Curse Mark' tag that's based off their resistance.


I don't know why, but I just imagine a creepily perverted Orochimaru who has a weird affection for his curse mark ninjas. His 'Oh my' chase would be him coiling around a target in a seductive manner, and the 'oh dear' basically being a group hug in white snake form.


  • Registered: 2017-07-24
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On 2017-07-19 20:51:35Show this Author Only
239#
Because we need more females!

Kushina Uzumaki

Mystery: Hot Blooded Habanero Beatdown: Causes griveous amount of Taijutsu damage towards the selected unit and lower the other opponent's units Defense and Resistence. The damaged unit suffers from Knockdown.
Chakra Use: 40
Battlefield Cooldown: 1
Cooldown: 2

Standard: Uzumaki Sword Style: Causes High Combo over 4 units and causes Repulse on the selected unit.

Chase: Chakara A*tine Sealing Chains: Chases Knockdown and causes Knockdown and Immobile plus debuffs the units. Any unit killed by this chase cannot be revived.

Passive: Fuinjutsu Absorption: Convert a debuff on this unit and turn it into a random attribute increaser.

Passive: Uzumaki + Jinchuuriki: Recover health per round and increase Defense and Ninjutsu.
  • Registered: 2017-07-24
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On 2017-07-30 06:20:27Show this Author Only
240#

It seems that this thread needs a small revival xD


metal Lee


Mystery: Third Gate OPEN!!! - For 2 rounds, launch an extra standard attack before each action. Increase critical hit chance by 50%. Each attack launched by this unit will deplete its HP by 1-5% (random chance, in this range)

Chakra: 0
Cooldown: 2
Battlefield Cooldown: 1

Standard: Leaf Whirlwind - Attack front row of enemies, has high chance to cause Repulse.

Chase: Shurikenjutsu barrage - Chase 10 hit combo, cause 2 combo and critical hit to every unit in opponent team.

Passive 1: Quick Feet - Launch 2 standard attacks each turn. Has increased chance to dodge mystery, standard and chase skills. Evasion can be triggered up to 2 times each round.

Passive 2: Social Anxiety - If there are more than 5 units on the battlefield, metal Lee's has a high chance to slip. When there are 5 or less units left, increase the damage dealt by him by 50% and remove the slip chance. Clones and summons also are counted as units.



So, I tried my best to tune him down, as that's just a kiddo, I believe that the last talent is a good nerf to all the rest XD As all other Taijutsu users in game, he would be very squishy, so keeping him alive would take some mad strategizing ;p


First version of Passive 2 was a bit more devastating for him, changed it after a few talks with peeps XD

(Passive 2: Social Anxiety - If there are more than 4 units on the battlefield, metal Lee's damage is reduced by 50%. When there are 4 or less units left, increase the damage dealt by him by 100%. Clones and summons also are counted as units.)





This post was last edited by Qolem on 2017-07-30 06:31:29.
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