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[ Character ] Fanmade future ninja talentsets

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  • Registered: 2017-07-24
  • Topics: 53
  • Posts: 428
On 2017-07-19 14:31:55Show All Posts
238#
Ero-Sennin Orochimaru

Mystery: They're mine!
Orochimaru gives a buff up to three Curse Mark shinobi on the team, granting them a 30% increase in ninjutsu, resistance, and attack as well as making them immune to debuffs that lasts for 1 turn.
Standard: Charming Snake
Attacks front row units that has a chance to cause chaos and knock-down.
Chase: Oh my..
Chases and attacks a knocked-down unit, causes knock-down and immobile.
Chase: Oh dear..
Triggered with atleast 30 combos, causes damage to 3 random units and has a chance to lower defense by 10%
Passive: Be one with me!
This unit's resistance and ninjutsu are increased by 20% for every Uchiha on the field.
Passive: Beautiful, aren't they?
This unit creates a shield for ninja with a 'Curse Mark' tag that's based off their resistance.


I don't know why, but I just imagine a creepily perverted Orochimaru who has a weird affection for his curse mark ninjas. His 'Oh my' chase would be him coiling around a target in a seductive manner, and the 'oh dear' basically being a group hug in white snake form.


  • Registered: 2017-07-24
  • Topics: 53
  • Posts: 428
On 2017-07-30 09:53:56Show All Posts
241#
  • Qolem On 2017-07-30 06:20:27
  • It seems that this thread needs a small revival xD


    metal Lee


    Mystery: Third Gate OPEN!!! - For 2 rounds, launch an extra standard attack before each action. Increase critical hit chance by 50%. Each attack launched by this unit will deplete its HP by 1-5% (random chance, in this range)

    Chakra: 0
    Cooldown: 2
    Battlefield Cooldown: 1

    Standard: Leaf Whirlwind - Attack front row of enemies, has high chance to cause Repulse.

    Chase: Shurikenjutsu barrage - Chase 10 hit combo, cause 2 combo and critical hit to every unit in opponent team.

    Passive 1: Quick Feet - Launch 2 standard attacks each turn. Has increased chance to dodge mystery, standard and chase skills. Evasion can be triggered up to 2 times each round.

    Passive 2: Social Anxiety - If there are more than 5 units on the battlefield, metal Lee's has a high chance to slip. When there are 5 or less units left, increase the damage dealt by him by 50% and remove the slip chance. Clones and summons also are counted as units.



    So, I tried my best to tune him down, as that's just a kiddo, I believe that the last talent is a good nerf to all the rest XD As all other Taijutsu users in game, he would be very squishy, so keeping him alive would take some mad strategizing ;p


    First version of Passive 2 was a bit more devastating for him, changed it after a few talks with peeps XD

    (Passive 2: Social Anxiety - If there are more than 4 units on the battlefield, metal Lee's damage is reduced by 50%. When there are 4 or less units left, increase the damage dealt by him by 100%. Clones and summons also are counted as units.)


So his second passive is just a run back of Onoki throwing his back out mid-punch. I can imagine he just goes for a Leaf Whirlwind and utterly slips.


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