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[ Player Guide ] Stats and Effects Q&A [What does what do and how do i increase it?]

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  • Registered: 2017-07-24
  • Topics: 4
  • Posts: 299
On 2017-01-13 17:30:52Show this Author Only
21#
My questions are mostly clearing up what I assume are semantic issues.

1. Under the new Lightning Main Passive Hearth Flux, it states "...your unit will increase it's attack by 2%". Since unit can be both singular and mean a squad or team, in this instance does it just mean your main gets the buff - or the entire team. I assume the former but just want to clarify.
2. Onoki and Danzo have somewhat strange (different) wording for their barriers over the others. I assume it's just a little oversight but both of them mention they give their buffs if there is "a" barrier up instead of directly referencing their barrier ("the barrier") as the others do. I assume it's not the case, but do these guys give their buffs if someone else on your team has their barrier up instead of danzo/onoki's?

3. The auto-stage changers fields - are they ONLY influenced by team initiative or does positioning have anything to do with who's field overrides the other's?
  • Registered: 2017-07-24
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On 2017-01-13 18:15:59Show this Author Only
22#
  • Clazsic On 2017-01-12 16:44:58
  • Hi,

    I have a question on ninjas who raised shield based on resistance, do they raise shield based on their own resistance alone as a fixed number to all ninjas affected, or do they increase shield based on the respective ninja's resistance? For example, Iruka, Konan, Mabui, wind main, earth main etc. They all have similar if not slightly different description I could not quite understand. ALso it mentioned, 'base attribute', what is meant by base attribute, is it the base of attribute itself or does inner gates, equipments etc are added into 'base attribute'? For example, if I raise Konan's resistance through measures like inner gates, mood increase, magatamas, will they increase the value of the shield she give?

    Secondly, when there are ninjas that give u bonus to attack or even resistance, by percentage, what percentage do they take? For example, Iruka's boost or main characters passive that adds damage, do they take into account of the base or the maximum attribute after all the other factors like magatamas are added?

    Thirdly, Wood inner gate which meant life recovery, the numbers shown is the exact Hp recovered per turn that is going to be added?

    Fourthly, Hinata and Neji has a skill that could evade attacks, but at times it failed. To what attribute does it own to a better success rate? Is it Combo or Control or something else?

    Fifth, Choosing +Att or +Tai *ion, how should one decide what to upgrade? If I am not mistaken, when attack is sufficient, one needs Tai *ion to break through the defense level of a certain enemy in order to do more damage? How do these two stats correlate to each other and how can we decide what is best to improve or further adds?

    Sixth, Iniative, when a team of 3 people have the same barrier user, for example, they both have Mei or Sasuke, will their activation of barrier means only one of them will get to use their barrier at one time? I believe this is related to the total iniative of the whole team as a whole? Whoever has the higher iniative, the person's barrier will be used (in the case of start up barriers like Mei/onoki/darui/danzo etc). However, I have heard of instances where 2 mei in the same team still does its poison because it is under the same barrier?

    Seventh, Matsuri and Survival or even Arena's Iniative , how is this calculated? Is it the total iniative average? How come at certain time I get to go first and sometimes I do not? because one cannot simply put the highest iniative to the first move ninja unlike normal situations when we can re-arrange our equipments in such that we have the highest iniative on the first ninja attacking.

    Sorry if it's too much but appreciate any answers to clarify my doubts on how this game works on details behind the scene.
    This post was last edited by Clazsic_s134 at 2017-1-12 16:47
Hello and thank you for asking these questions and apologies for my late response!

I will answer all of them to the best of my ability!

1. Many of the ninjas that give shield at the start of combat got a change in 2.0 and they now give a shield based on the targets base resistance, meaning if my Konan is shielding my Tendo the Tendo's base resistance is what decides the shield!

base resistance is dependant on your lvl and cultivation meaning it will not increase by your gear/eight inner gates etc.

2. Im afraid this is not something i know the answer off, i will test it and come back to you regarding it.

3. I can not answer you when new functions gets added ingame, sorry.

4. Hinata and Neji's evasion is a set % it will not increase due to stats.

5. You should always focus on maxing your core stats as much as possible first, which would be Nin/Atk/Res/Def/Life/Initiative/Crit/Combo. Im unsure what your question is if you need more details please post again.

6. Yes only one barrier can exist on the field at any given time. When it comes to startup barriers you are correct whoever has the highest total initiative will have his barrier up last. Identical characters can benefit from the same barrier if they have a special effect on it, for example two kazekage gaara's will both shield if that barrier is up, two meis will both poison if its up and two first hokage's will both immobilize before action.

7. The initiative in Arena/Survival/Matsuri is calculated the same way as normally however if you are not using the same characters the gear is very likely to be scrambled. Now that we have 3 teams you can setup you can fix the gear in one of those before you go into combat in one of those modes!



Hope this helps you i think i covered everything.

/Achroma
  • Registered: 2017-07-24
  • Topics: 41
  • Posts: 316
On 2017-01-13 18:21:15Show this Author Only
23#
  • Kaigen On 2017-01-13 17:30:52
  • My questions are mostly clearing up what I assume are semantic issues.

    1. Under the new Lightning Main Passive Hearth Flux, it states "...your unit will increase it's attack by 2%". Since unit can be both singular and mean a squad or team, in this instance does it just mean your main gets the buff - or the entire team. I assume the former but just want to clarify.
    2. Onoki and Danzo have somewhat strange (different) wording for their barriers over the others. I assume it's just a little oversight but both of them mention they give their buffs if there is "a" barrier up instead of directly referencing their barrier ("the barrier") as the others do. I assume it's not the case, but do these guys give their buffs if someone else on your team has their barrier up instead of danzo/onoki's?

    3. The auto-stage changers fields - are they ONLY influenced by team initiative or does positioning have anything to do with who's field overrides the other's?
Hello and thank you for asking these questions!

Before i start explaining your question im just going to say that many of these typos etc are fixed over time.

1. Yes this affects your own main only.

2. No they will not give the buffs unless its their barrier or an identical one same as other barrier ninjas.

3. The auto barriers are only influenced by the overall team initiative, the positioning of the ninjas does not mean anything at all regarding who gets it up first/last.


Thank you for including these typos il make sure to check if tech is already on it or not.

/Achroma
  • Registered: 2017-07-24
  • Topics: 41
  • Posts: 316
On 2017-01-13 18:34:33Show this Author Only
24#
  • On 2017-01-13 16:05:29
  • hi guys i this question too please do clear thing for me... :dizzy: :dizzy: :dizzy: what if u battle with someone the same with all types... yes . same class midnightbalde same skill chidori blade and same ninja line-up and formation too and you're still lvl37 cause its a new server open but u have the battle power advantage and yet u keep losing to the same guy... i also ask other player about this matter they said casting skill manage by the formation of the ninja and if the same initiative will be count then i ask them how can u enhance initiative stat since we do almost the same thing like the formation too they said in equipment refining but that's still lock on us because were still lvl37 so if that the case how he manage cast skill faster than me if we the same in formation even in the ninja line-up, and dont forget i have the battle power advantage... please i need some explanation i'm so irritated in this matter because can't seems some explanation about it ... :dizzy: :dizzy: :dizzy:
Hello and thank you for asking this question.

Now before lvl 40 you dont have an option to increase initiative meaning what usually decides fights is the positioning of your ninjas and how fast you cast the skill (how fast you press the *on)

I hope this helps you


/Ach
  • Registered: 2017-07-24
  • Topics: 11
  • Posts: 283
On 2017-01-13 23:40:01Show this Author Only
25#
  • Achroma On 2017-01-13 18:15:59
  • Hello and thank you for asking these questions and apologies for my late response!

    I will answer all of them to the best of my ability!

    1. Many of the ninjas that give shield at the start of combat got a change in 2.0 and they now give a shield based on the targets base resistance, meaning if my Konan is shielding my Tendo the Tendo's base resistance is what decides the shield!

    base resistance is dependant on your lvl and cultivation meaning it will not increase by your gear/eight inner gates etc.

    2. Im afraid this is not something i know the answer off, i will test it and come back to you regarding it.

    3. I can not answer you when new functions gets added ingame, sorry.

    4. Hinata and Neji's evasion is a set % it will not increase due to stats.

    5. You should always focus on maxing your core stats as much as possible first, which would be Nin/Atk/Res/Def/Life/Initiative/Crit/Combo. Im unsure what your question is if you need more details please post again.

    6. Yes only one barrier can exist on the field at any given time. When it comes to startup barriers you are correct whoever has the highest total initiative will have his barrier up last. Identical characters can benefit from the same barrier if they have a special effect on it, for example two kazekage gaara's will both shield if that barrier is up, two meis will both poison if its up and two first hokage's will both immobilize before action.

    7. The initiative in Arena/Survival/Matsuri is calculated the same way as normally however if you are not using the same characters the gear is very likely to be scrambled. Now that we have 3 teams you can setup you can fix the gear in one of those before you go into combat in one of those modes!



    Hope this helps you i think i covered everything.

    /Achroma
Thanks I think you have covered almost everything.

Let me clarify my question on going for increasing ATT stats or TAI *ion.
Since both somehow adds damage when using TAI-based attack, how should I consider increasing TAI *ion? Does it mean that going all out on ATTACK will give me a better return over maximizing TAI *ion Stats? I had the idea that when my ATT is somehow very high already, I need to add TAI *ion in order to avoid diminishing return or value if I kept on adding ATT without putting my attention to TAI *ion. Thus my question and dilema over going to invest more to boost my already high ATT or start pumping TAI *ion Stats.

On Hinata, when she uses the skill, often that against same level or higher level, I can never succesfully do my sstandard attack, however against lower levels Hinata, this is very much easier, more chances to *e. Thus why I am asking, what other factors are influencing my attack success rate on HInata with her skill activated.

Lastly, on the shield given based on base resistance. You mentioned cultivation will affect base stats, how about Mood?

Another side question, a mystery or standard attack (that deals damage) often has NIN/TAI beside it which indicate it uses NIN stats and TAI (att) stats to derive its damage, am I correct. Is this 50% NIN and 50% TAI? While skills that only has TAI beside it will mean it rely only on Att stats? Are the % always 50:50 when there is both NIN and TAI beside its description?

Thank you for the clarifications. This is very helpful in understanding the game mechanism deeper.
  • Registered: 2017-07-24
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On 2017-01-14 02:43:10Show this Author Only
26#
  • Achroma On 2017-01-13 18:34:33
  • Hello and thank you for asking this question.

    Now before lvl 40 you dont have an option to increase initiative meaning what usually decides fights is the positioning of your ninjas and how fast you cast the skill (how fast you press the *on)

    I hope this helps you


    /Ach
i see so pressing *on helps your ninja cast skill faster but in battle rank auto attack is lock i mean u can manually cast your skill there anyway thank you for your answer have a good day sir
  • Registered: 2017-07-24
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On 2017-01-14 03:20:30Show this Author Only
27#
Do stat buffs like those from curse tag and choji's eating stay for example for the 2nd round of a gnw fight?
  • Registered: 2017-07-24
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On 2017-01-14 04:06:34Show this Author Only
28#
  • On 2017-01-14 03:20:30
  • Do stat buffs like those from curse tag and choji's eating stay for example for the 2nd round of a gnw fight?
curse tag is a debuff that will stay until cleansed. choji ac*ulates +att/deff throughout the fight. However when facing new enemy stack in GNW, I believe everything got reset, every bad stats removed, so are the good stats.

From here I had another question, People who can remove buff, such as Mifune, or new wind main skill, do they remove the buff stack GNW choji or even Sailor Sakura received throughout the game?
  • Registered: 2017-07-24
  • Topics: 4
  • Posts: 299
On 2017-01-14 14:50:46Show this Author Only
29#
I assume that the field effects are removed when an opponent uses their buff cancelling mystery/abilities, yes? Like Mifune using his mystery after a darui casts his field would remove the buffs.
Will the mifune mystery remove the effect darui has to launch two attacks when under his field effect?
For fields that increase two types of chakra elements (again in darui's case: water and lightning), will they have an extra damaging effect on ninjas that have mysteries utilizing multiple chakra types under the field? Or is it simply a one time buff to the covered stats of a ninja based entirely on their base element with no correspondence to the damage types they use.

Thank you for taking the time to answer our questions.
  • Registered: 2017-07-24
  • Topics: 41
  • Posts: 316
On 2017-01-14 18:29:56Show this Author Only
30#
  • Clazsic On 2017-01-13 23:40:01
  • Thanks I think you have covered almost everything.

    Let me clarify my question on going for increasing ATT stats or TAI *ion.
    Since both somehow adds damage when using TAI-based attack, how should I consider increasing TAI *ion? Does it mean that going all out on ATTACK will give me a better return over maximizing TAI *ion Stats? I had the idea that when my ATT is somehow very high already, I need to add TAI *ion in order to avoid diminishing return or value if I kept on adding ATT without putting my attention to TAI *ion. Thus my question and dilema over going to invest more to boost my already high ATT or start pumping TAI *ion Stats.

    On Hinata, when she uses the skill, often that against same level or higher level, I can never succesfully do my sstandard attack, however against lower levels Hinata, this is very much easier, more chances to *e. Thus why I am asking, what other factors are influencing my attack success rate on HInata with her skill activated.

    Lastly, on the shield given based on base resistance. You mentioned cultivation will affect base stats, how about Mood?

    Another side question, a mystery or standard attack (that deals damage) often has NIN/TAI beside it which indicate it uses NIN stats and TAI (att) stats to derive its damage, am I correct. Is this 50% NIN and 50% TAI? While skills that only has TAI beside it will mean it rely only on Att stats? Are the % always 50:50 when there is both NIN and TAI beside its description?

    Thank you for the clarifications. This is very helpful in understanding the game mechanism deeper.
Hello again!

Increasing attack is always the better choice in this case since it gives you a higher return of damage then what pen would do.

Regarding Hinata's shield it is somewhat level based im quite unsure myself on the exact mechanics regarding it but on a lower level hinata its usually easier to bypass it while a higher level hinata is usually harder as for the exact reason im not qualified to answer that.


Cultivation will affect the base stat since the level and cultivation is what depicts the base stat of them. Mood will not affect the base stat for a shield to be increased.

Usually a standard or mystery that does both tai/nin is 50/50 yes. They will usually just scale higher off one of the stat because that specific ninja has one of them higher, for example a Minato has much higher attack then Nin and even tho his mystery is both that would mean the mystery does more attack damage just because of his innate higher attack stat.

Hope this helps you

/Achroma
  • Registered: 2017-07-24
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On 2017-01-14 18:32:22Show this Author Only
31#
  • On 2017-01-14 03:20:30
  • Do stat buffs like those from curse tag and choji's eating stay for example for the 2nd round of a gnw fight?
Hello and thank you for asking this question!


Stat buffs that a curse tag recieves or Choji recieves will be reset at the start of a new GnW round, Everytime a new round starts the buffs/debuffs a character has recieved the previous round will be reset, it is essentially a completely new fight except that your health of characters stay the same.

Hope this helps you

/Achroma
  • Registered: 2017-07-24
  • Topics: 41
  • Posts: 316
On 2017-01-14 18:36:08Show this Author Only
32#
  • Clazsic On 2017-01-14 04:06:34
  • curse tag is a debuff that will stay until cleansed. choji ac*ulates +att/deff throughout the fight. However when facing new enemy stack in GNW, I believe everything got reset, every bad stats removed, so are the good stats.

    From here I had another question, People who can remove buff, such as Mifune, or new wind main skill, do they remove the buff stack GNW choji or even Sailor Sakura received throughout the game?
Hello and thank you for asking this question! I will answer Kaigen's at the same time regarding Wind main/Mifune.


They do remove buffs and in wind mains case also debuffs when using mystery. What they can remove is for example Root of warrior from Lightning main, Iruka's dmg/shield buff and Hashiramas 30% ninjutsu buff at start of combat among others.

They will not remove the effect of an active barrier on the field, the only way to remove that buff is actually removing the barrier itself, the reason for this is that the barrier will just refresh the buff once it is removed if it is still active on the field.


As an example i use my wind main to spec a lightning main with S-Sasuke/Main/Danzo/DP Hidan, This will remove the root of warrior buff/the sword bearing buff and any other buffs this person might be using. It will not however remove Danzo's barrier buff since it is still active on the field.


Hope this answers you both and help you!


/Achroma
  • Registered: 2017-07-24
  • Topics: 41
  • Posts: 316
On 2017-01-14 18:38:22Show this Author Only
33#
  • Kaigen On 2017-01-14 14:50:46
  • I assume that the field effects are removed when an opponent uses their buff cancelling mystery/abilities, yes? Like Mifune using his mystery after a darui casts his field would remove the buffs.
    Will the mifune mystery remove the effect darui has to launch two attacks when under his field effect?
    For fields that increase two types of chakra elements (again in darui's case: water and lightning), will they have an extra damaging effect on ninjas that have mysteries utilizing multiple chakra types under the field? Or is it simply a one time buff to the covered stats of a ninja based entirely on their base element with no correspondence to the damage types they use.

    Thank you for taking the time to answer our questions.
Hello and thank you for asking this question, i see you had a seperate question at the end.


The barrier buffs according to the base element of your ninja and should have no effect on multi elemental damaging attacks.

It buffs the base damage of those specific base elements simply put.


Hope this helps you

/Achroma
  • Registered: 2017-07-24
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  • Posts: 2
On 2017-01-14 19:29:26Show this Author Only
34#
how do i level up little faster

  • Registered: 2017-07-24
  • Topics: 21
  • Posts: 259
On 2017-01-15 06:40:12Show this Author Only
35#
Do resistances stack? Does having both earth and wind resist lower damage from Gaara's mystery or is it the highest or lowest one that apply?
  • Registered: 2017-07-24
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On 2017-01-16 01:37:42Show this Author Only
36#
  • nh111 On 2017-01-15 06:40:12
  • Do resistances stack? Does having both earth and wind resist lower damage from Gaara's mystery or is it the highest or lowest one that apply?
Hello and thank you for asking this question!

They should stack, if there is a multi element attack like Gaara 's mystery or First Hokages basic attacks both your resistances should apply.

/Achroma
  • Registered: 2017-07-24
  • Topics: 41
  • Posts: 316
On 2017-01-16 01:40:00Show this Author Only
37#
  • Migueler's On 2017-01-14 19:29:26
  • how do i level up little faster

Hello, This specific thread has nothing to do with lvling. I will answer you just this once off topic.


Save your weekly missions for Tuesdays since you get 2x experience from them. Use your stamina pots on Mondays to farm experience. Make sure you do all your wanted and the Ninja test everyday aswell as Ninetails whenever it is up. These are the best proven ways to get experience.


/Achroma
  • Registered: 2017-07-24
  • Topics: 1
  • Posts: 152
On 2017-01-16 06:43:29Show this Author Only
38#
If I want Yamato to do more damage to nine tails is it his Attack or his Ninjutsu I should buff?
  • Registered: 2017-07-24
  • Topics: 41
  • Posts: 316
On 2017-01-17 01:54:53Show this Author Only
39#
  • On 2017-01-16 06:43:29
  • If I want Yamato to do more damage to nine tails is it his Attack or his Ninjutsu I should buff?
Hello, Yamato's highest growth rate is his attack, thus you should max his attack as high as possible for maximum ninetails damage!

/Ach
  • Registered: 2017-07-24
  • Topics: 11
  • Posts: 283
On 2017-01-17 09:17:17Show this Author Only
40#
  • Achroma On 2017-01-16 01:40:00
  • Hello, This specific thread has nothing to do with lvling. I will answer you just this once off topic.


    Save your weekly missions for Tuesdays since you get 2x experience from them. Use your stamina pots on Mondays to farm experience. Make sure you do all your wanted and the Ninja test everyday aswell as Ninetails whenever it is up. These are the best proven ways to get experience.


    /Achroma
Is there a display bug because I am not seeing weekly mission x2 EXP. Only the daily mission displayed x2 exp
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