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[ Other ] Eigth Inner Gates Issue

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  • Registered: 2017-07-24
  • Topics: 7
  • Posts: 32
On 2016-11-11 06:34:46Show this Author OnlyDescending Order
1# Go To
This is a question with a suggestion: the thing is that every time i change my battle formation, my power change because the eigth gates are link to the formation; and i find this unconvinient; because i select my gate runes specifically for my main character. And sorry if im offend someone but; i think is * that the gates change just because at the begining the stat boost my main character that originally was in the position 2 change just because now is position 1 or 3 of the formation; make him weaker. Now if i use the same formation every time this wasn´t a problem for me, but at the time that i do ninja exams or strong approching usually everyone change formation or ninjas and at that moment i want that power bosst in the right stats, in the right ninja. If you can make that at least the gates of the main character don´t change that will be excelent. If this was programmed that way from the begining, i will just adapt to this minor tedious issue. Thanks for reading.:)
  • Registered: 2017-07-24
  • Topics: 29
  • Posts: 2271
On 2016-11-11 06:51:19Show this Author Only
2#
I would much rather them work like the equipment instead....
Granted, tbh tying them to the MC one way or other (as equipment there is also no easy way to switch between MC and another) is technically unfair in term of main char choices. It is best suited for fire and lightning which mostly only have one role--damage. But the other three have alternative roles (tank, healer and support(dance)) which might be used for normal team but swap for damage during for fox etc.

I propose we tie the gate runes to the SKILL order in the skill box thing. Because the skill order does NOT actually affect the battles themselves, so you can swap them freely and easily. This makes changing char much easier.
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