I think this game would be much better if it had a NPC to exchange materials for the upgrade, because the reward of "ninja exam, Strong Approaching, etc" get a reward that's it although it is not necessary nonetheless will get it. even worse is when we want to sell, such as Common cloth worth 13 ingot should we sell for 10 coins only.
better if we could exchange it for goods of a higher order, such as the common cloth (10 / any amount) ==> medium cloth (1), the common thread (10) ==> medium thread (1).
and also during normal working SA and SA difficult, there is no difference reward. Can differences in reward held there difficult, because it's difficult mode if the reward is equal to easy mode.
== > Normal Mode
==> Difficult Mode
did we not need a reward with higher levels, why we should be rewarded with such low rates
This post was last edited by nar***@yahoo.com at 2016-11-10 15:14