Your thoughts are sound in theory, flawed in a few places, up for discussion in others (Chiyo as a tank for one).
I can help out, if you want to edit your own topic, on the last subject.
In the game there are two kinds of power (chakra) manipulators, either giving you more, or stealing the enemy's.
Some actually fit into other categories as their 'primary' role, like Asuma and Obito, who give you some free chakra right at the start of the game, but are themselves damage dealers.
Orochimaru and Pain - Jigokudo ramp up your chakra every time a character or clone dies, and can get you to bigger mysteries early, or let you cast more smaller ones very quickly, as soon as turn 1.
Kisame and Shino 'steal' chakra from your opponent, denying them of its use and giving you more to play with at the same time.
There are others, but those are just a couple of examples each.
This post was last edited by Tzatziki at 2016-10-27 10:16