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[ Updates ] Game Updates July/August/September 2024

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  • Registered: 2022-09-02
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On 2024-09-28 00:40:07Show this Author OnlyDescending Order
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Updates


Game Updates July/August/September 2024


July 4th, 2024

QOL Update

Charm system expansion

Add new items in the Space-Time shop:

Common Cloth: 500 Bet Chips

Medium Cloth: 1500 Bet Chips

Advanced Cloth: 2500 Bet Chips

Common Thread: 500 Bet Chips

Medium Thread: 1500 Bet Chips

Five Nature Stone [Common]: 1250 Bet Chips

Five Nature Stone [Uncommon]: 2500 Bet Chips

Five Nature Stone [Rare]: 3750 Bet Chips

Five Nature Stone [Epic]: 5000 Bet Chips



July 10th, 2024

QOL Update

* Ino Flower and Sunflower Covenant update:

-A few minutes before the end of the event, the leaderboard will be updated more frequently.

-Players no longer need to send flowers, they will be automatically be submitted after recharging/spending.

* Standardize the descriptions of some skill effects, the actual effects remains unchanged. These descriptions for now are only updated in some of the Ninja Assist Cards:

-Increase: Stat increase that will be removed if that unit is defeated.

-Scale: Stat increase that will not be removed even if that unit is defeated and revived.

-Decrease: Stat decrease that will be removed if that unit is defeated.

-Shred: Stat decrease that will not be removed even if that unit is defeated and revived.



July 18th, 2024

Skill update:

Asura Otsutsuki [Guardian of The Land]:

[Modified - Wood Style - Wood Dragon - Ascension]: The requirement changes to If Asura's HP is less than 60%.

[Guardian of The Land - Destruction]: Chakra Cost reduced to 20, amount of units hit reduced to 9.

[Explosive Mode]: Whenever Asura causes damage, scales his Attack by 8% and his Defense by 5%.

[Divine Tree Barrier]: Under this Barrier, ally ninjas will have their Water and Earth Resistance increased by 30% and they cannot suffer from any Ignition, Acupuncture, Discouragement, No Cheating and Fear.

[Progеnitor - Power of Friendship]: The amount of trigger time per effect per round increased to 8.



July 25th, 2024

Skill update:

Shisui Uchiha [Modern Asian Style]:

-[Panic] Debuff: Units suffering from this Debuff will have their Evasion Rate suppressed to 30%, lose 2% of their max HP whenever they cause or receive damage. Lasts until the end of the next round, is Irremovable and neglects Immunity.

-[Tactical Observation]: At the beginning of every round, all ninjas in your lineup will have their Initiative increased by 3% (stackable up 4 times) and all Blood Limit ninjas in your lineup will have their Critical Rate increased by 25% (stackable up 2 times) and their Mystery Cooldown reduced by 1 (cannot be reduced below 1).

-Barrier [Genjutsu - Kotoamatsukami]: Under this Barrier, ally ninjas cannot suffer from Fear, Fright and Horror. Before an action, Shisui causes damage, Suppress Immunity for 1 round and Extreme Chaos to a random opponent unit, can be triggered twice each round.

-[Devotion - Susano'o Enhancement]: Shisui has Super Armor and has high chances of evading Chase attacks. Whenever Shisui evades an attack, scales his Ninjutsu by 25%, can be triggered 4 times each round. The first Mystery damage Shisui received every round is reduced by 40%.

-[Explosive Mode] is now gained after Shisui executes his Mystery skill instead: Under Explosive Mode, Shisui has Level 2 Super Armor and units attacking Shisui has a 45% chance to suffer from Panic.



August 1st, 2024

Skill update:

Killer Bee [Tailed Beast Chakra]:

-[Tailed Beast Chakra - Recovery]: The Attack and Ninjutsu increase at the beginning of every round changes to: Recovers 20 Chakra.

-[Perfect Jinchuriki]: Bee is immune to Debuffs and if he's alive, whenever ally Jinchuriki ninjas suffer damage, increase that unit's Critical Rate by 18% (stackable) until the end of the round and after they suffer the first damage in a round, their Mystery skill will become unavoidable in that round. Whenever Bee is attacked, reduces his Mystery Cooldown by 1 and whenever he causes damage, scales his Attack and Ninjutsu by 15%.

-[Mini Tailed Beast Bomb]: The splash changes to: After every time this skill is executed, increase its damage by 20% (stackable up to 100%) and whenever it reaches 100%, this skill can be triggered 3 times per round.



August 15th, 2024

QOL Update:

Add a ''View Skill Breakthrough'' *on in the Ninja tab for players to view breakthrough skills of ninjas that they haven't recruited.

Update the Sign-in System: Add Sign-in Token and Sign-in Shop



August 22nd, 2024

Skill update:

Jiraiya [Asian Style]:

-[Raging Lion's Mane - Hurricane]: The effect of the skill with Jiraiya Clone present changes to: If a Jiraiya Clone is present in your lineup, additionally causes Suppress Super Armor for 1 round and Knockdown to the selected unit.

-[Fire Style - Gallant Rasengan]: Attacks a random line of opponent units, a chance of causing Repulse to a unit hit and increases his Mystery damage by 10% (stackable). If the units hit is suffering from Laceration, additionally causes Slow Reflex to the Repulsed unit.

-[Raging Lion's Mane - Protection]: Jiraiya has Super Armor, has a 55% chance to evade attacks and whenever he successfully evades one, executes Shadow Clone Jutsu.

-[Shadow Clone Jutsu]: The Jiraiya Clone additionally executes Fire Style - Giant Flame Bombs whenever it's summoned.

-[Fire Style - Giant Flame Bombs]: The units hit will have their Defense and Resistance reduced by 20% (not stackable) until the end of the round.

-[Konoha's Legendary Sannin]: The Attack and Ninjutsu scale are increased to 12%.


QOL Update:

Bug fix of Breeze Dancer's [Queen's Attraction] having abnormal interactions.



August 29th, 2024

Skill update:

-Scarlet Blaze:

[Genjutsu - Absorption]: While Scarlet Blaze is alive, whenever each ninja in your lineup suffer the first Debuff every round, cancels it to increase that unit's Initiative by 2% (not stackable) until the end of the next round or until that unit executes their Mystery skill.

[Secret Art - Red Lotus]: While Scarlet Blaze is alive, Secret Jutsu ninjas in your lineup will have their Combo Rate increased by 40% and their Mystery damage increased by 20%.

[Fire Style - Bomb Blast Dance]: Increase the amount of units hit to 4-6, add: This skill has additional Critical Rate increase.

-Breeze Dancer:

[Rasengan - Strike]: Add: This skill has additional Critical Rate increase.

[Ninjutsu Dance]: While Breeze Dancer is alive, ninjas in your lineup will have their Chase damage increased by 20% and every time they execute a Chase, increase that unit's Ninjutsu by 6% (stackable).

-Midnight Blade:

[Intent of Warrior]: While Midnight Blade is alive, Sword user ninjas in your lineup will have their Critical Rate increased by 15% and their Standard Attack damage increased by 20%.

[Chidori Sharp Spear]: Add: This skill never misses. And after executed, reduces Midnight Blade's Mystery Cooldown by 1.


QOL Update:

System update: Hover over a ninja's Fragment to check their current Star Level and how many fragments are needed to increase it.

Konoha scenery changes to Autumn theme.



September 5th, 2024
QOL Update

Add a Skip Animation, Spin 10 and Spin 50 *on for Crazy Slot Machine



September 12th, 2024
QOL Update

Add a Break 10 and Break 50 *on for Break Golden Eggs



September 26th, 2024

QOL Update

Fix the issue of Shisui Uchiha [Modern Asian Style]'s abnormal Barrier duration.

Fix the problem of the abnormal Assist links interface after entering Infinite Illusion.

Add a Draw 10 and Draw 50 tick box for Carnival Celebration.


Skill update:

Mecha-Naruto

-[Mecha-Naruto - Beam]: Attacks a random line of units in the opponent's field and reduces his own Mystery Cooldown by 1, high chance of causing Repulse to a random unit hit, increasing that unit's Mystery Cooldown by 1 and reducing your lineup's Mystery's Chakra Cost by 20 until the end of the round. This skill never misses.

-[Mecha-Naruto - Chakra Bomb]: Additionally causes Interruption to the selected unit.

-[Orochimaru's Advance Technology]: Mecha-Naruto is immune to Debuffs. Whenever he executes an action, scale his Critcal Rate by 8% and Attack by 15%, can be triggered up to 6 times each round.

-[Mecha-Naruto - Rasengan]: Chases and Attacks a Knocked Down or High Floated unit, causes Repulse, Suppress Immunity until the end of the round and steals all their Standard Attacks, can be triggered twice each round. If the opponent is suffering from Suppress Immunity, this skill changes to: Chases and Attacks a Knocked Down or High Floated unit, causes Repulse, Immobile and steals all their Standard Attacks, can be triggered twice each round. This skill never misses and ignores a certain amount of Defense and Resistance.

-Increase the damage of [Mecha-Naruto - Rasengan].

-[Mecha-Naruto - Jet]: Mecha-Naruto has high chances of evading the first attack each round and has a 45% chance to evade Chase attacks. Whenever he evades an attack, recovers 20 Chakra and executes [Extreme - Mecha-Naruto - Beam] (same effect as Mecha-Naruto - Beam but the probability is guarantee instead of high chance), can be triggered 3 times per round.

-[Mecha-Kurama - Energy Recovery] changes to become a Standard Attack: Causes small damage to himself to restore your lineup's Chakra Limit to 100 and recover 20 Chakra, a chance to additionally executes Mecha-Kurama - Tail Sweep.

-[Mecha-Kurama - Tail Sweep]: At the beginning of every round, causes damage and Irremovable Ignition which neglects Immunity for 1 round to a random row of opponent units, causes Knockdown to a random unit hit. This skill has additional Critical Rate increase.

-[Mecha-Kurama - Claw Strike]: Remove the restriction of can only be triggered once per round.

-[Tailed Beast Mode]: Mecha-Naruto has Super Armor and whenever he executes an action, increase his Attack and Ninjutsu by 20% (stackable). Whenever he's attacked, reduces his Mystery Cooldown by 1. If Mecha-Naruto causes a Critical Hit, he also causes Inflammation and enters Explosive Mode. Whenever the opponent lineup in front receives an Extra Standard Attack, he also receives an Extra Standard Attack (up to 6).

-Explosive Mode: Under Explosive Mode, Mecha-Naruto has Level 3 Immunity and his Super Armor becomes enhanced. Lasts until the end of the round. -Level 3 Immunity: Mecha-Naruto cannot suffer from any Debuffs (including Irremovable Debuffs), Suppress Immunity and Stat Decrease except from his own actions. He cannot receive Buffs and Stat Increases except from his own actions.

-Enhanced Super Armor: Mecha-Naruto's Super Armor cannot be suppressed unless he's the selected unit of a skill causing Suppress Super Armor, such Suppress Super Armor lasts until the end of that Chase Chain.




This post was last edited by Tsubasa2.0 on 2024-09-28 00:40:07.
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