Is Naruto [Sage of the Six Paths] an exception between Ashura, or else, Obito [Ten-Tails] and Madara [Ten-Tails]? as we see that both 4 legendary ninjas have the same abilities: spheres/* in search of truth. I wanted to know why, Naruto only causes (NIN) while the other 3 legendary ninjas cause (NIN) and (TAI), in the same current skill, would that make Naruto [Sage of the Six Paths] stronger or would it change something? I would like to understand why, and I would like there to be equality in this ability of the 4 legendary ninjas.
Firstly, what's canon in anime is not necessary true for the game.
Secondly, they are technically meant as different price range ninjas
with obito T.T and madara T.T and asura as tsuku tier rares.
Naruto given tai-nin standard will change the game mechanics and
make him stronger (as some ninjas like madara etr is nin-resistant)
There probably won't be equality in "Legendary" for the 4 ninjas as its not view that way by the developers,
And if it were so, then Naruto will be less accessible due to pricing and rarity, and not many will ezily afford or use him too.
Firstly, what's canon in anime is not necessary true for the game.
Secondly, they are technically meant as different price range ninjas
with obito T.T and madara T.T and asura as tsuku tier rares.
Naruto given tai-nin standard will change the game mechanics and
make him stronger (as some ninjas like madara etr is nin-resistant)
There probably won't be equality in "Legendary" for the 4 ninjas as its not view that way by the developers,
And if it were so, then Naruto will be less accessible due to pricing and rarity, and not many will ezily afford or use him too.
In current me
1) Gamariki summon lowers only resistance so pure ninjutsu damage increase from this summon was and still is to this day disgusting (for tai/nin 50% effectiveness)
2) Naruto scaling is purely ninjutsu ba
so adding 1 + 2 = standard attack / chase that would hit literally for twice less minimum of what Naruto was able to do. (that would actually be a solid balance change after his release that would make him less broken and more relevant now but hey we don't balance anything in this game)
That's also why Rinne Sasuke damage was never good, majority of his damage is tai / nin but he scales only ninjutsu so even when you would think on paper scaling like 80% ninjutsu with chakra per round is "insane" in reality it's not.
iT'S all about money
they create incomplete ninja to make more incomplete ninjas , and that's all to spend more of your money
In current me
1) Gamariki summon lowers only resistance so pure ninjutsu damage increase from this summon was and still is to this day disgusting (for tai/nin 50% effectiveness)
2) Naruto scaling is purely ninjutsu ba
so adding 1 + 2 = standard attack / chase that would hit literally for twice less minimum of what Naruto was able to do. (that would actually be a solid balance change after his release that would make him less broken and more relevant now but hey we don't balance anything in this game)
That's also why Rinne Sasuke damage was never good, majority of his damage is tai / nin but he scales only ninjutsu so even when you would think on paper scaling like 80% ninjutsu with chakra per round is "insane" in reality it's not.
its a tricky mechanic and cir*stance i guess, but i've always consider tai/nin dmg to be superior
compared to single type dmg, under different reasoning. . that it's more encompassing
to say it isn't balanced is also tricky in that sense that its harder to change things set in previously,
(thou not impossible) may trigger a chain reaction of updates then. .
CN % actually means percentage.
Here is just some hidden number between x and y.
Not really, it's just that some buffs are additive while others multiplicative. Sadly THIS IS hidden and you need knowledge about the game to know how each one works.
*don't mean inside Oasis knowledge just testing in game over time etc
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