Hey guys!
We got some main character skill updates recently so let's go over them and see if it's anything good
1. Water Main
1. This is a big win, awesome for bond arena/3v3/GNW for supporting your teammates.
2. This is her standard attack heal, it can now clear irremovable ignition? if your HP is below 60%. I guess that's helpful in some cases with all these new ninjas
3. I forgot if the previous one had that 10% critical rate buff, did they just add the ignition removal again? Overall this is a great skill
4. Chakra could always come in handy if you are using this dodge skill
5. Does this mean that you can re-summon this clone like every round or every 2nd round when you use your mystery? If so then that's quite good
Overall some decent changes, especially the healing mystery and clones
2. Fire Main
1. I really didn't like this change when I first saw it, but then I read the new Oboro Clone desc
2. This is good since it will make him immune to debuffs and increasing ninjutsu
3. Woah, he has super armor now also, very good changes
4. This is the change I was talking about, he can still get that cooldown reduction for himself which makes him useful even at position 1 for new players
Overall I think Fire Main is really strong and quite suited to be a position 1 ninja for newer players for example.
3. Lightning Main
1. Considering this mystery costs only 20 chakra I don't mind this change at all. Causing irremovable Paralysis and Tag is much more useful.
2. Not having that lightning assassination attack is a bit of a shame, but calm mind is great also for some team chakra
3. I personally like 50% bonus damage more than the cooldown increase but it is what it is
The 1st change is the best, some nice debuffs that will help you deal more damage and interrupt your enemy chases.
4. Wind Main
1. Quite good, nothing more to say
2. Infinite Flower Guard! That is amazing, however keep in mind it is removable and these days a lot of ninja skills go through immunity so...
3. Great buff, especially for PVE content such as Infinite Illusion to stack that ninjutsu and deal more damage
4. RIP cooldown reduction. Irremovable ignition and blindness can be a good counter for some teams though
Wind Main also has some good changes, making her more usable.
Overall they are all a bit more up-to-date now
The question is, what's up with the Earth Main? No love for him sadly
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