Hey guys!
Mystery: Only 20 chakra cost but 3 rounds cooldown. Overall a nice damage mystery with some bonuses like bonus critical and getting the super armor himself
Standard Attack: A defensive one, some bonus shield for your team
Passive 1: The first part is like an additional mystery at the beginning of every round, unavoidable, suppresses super armor, hits 6 units and reduces enemies critical rate by 15% (stackable). Honestly these passive mysteries are very strong always. The other part is also very strong and synergizes with his critical bonuses/mystery, irremovable blindness which neglects immunity? The strongest standard attack enemy counter ever
Passive 2: This discouragement debuff will help you get more standard attacks for your own team
Passive 3: Again standard attack countering
Overall a great counter ninja versus standard attack units and generally a good support/extra damage dealer. I guess we will see him used these days as a new me
1. Water Main
2. Fire Main
3. Fire Main 2
4. Earth Main
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