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[ Fanfiction ] Naruto Online Anniversary Event: Fanfic Section

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  • Registered: 2017-07-27
  • Topics: 0
  • Posts: 33
On 2021-07-20 23:34:40Show All Posts
26#
In-Game Name: Blitz

Region: HK

Server: S343 - Blade Dance

UID: 200000098175914


Create Your Own Breakthrough event


Naruto6Tails

Naruto [Six Tails]


Requirement for Breakthrough: 4 stars

Required Item for Skill Trial: Advanced Experimental Vial, Advanced Protection Vial



Mystery [Prompt] - Tailed Beast Bomb (NIN):

Cause Ninjutsu damage and Ignition to the opponent’s entire lineup, also cause Repulse to the selected opponent’s unit.

Battlefield Cooldown: 1

Cooldown: 2

Chakra Cost: 60


Mystery +1 [Prompt] - Tailed Beast Bomb +1 (TAI/NIN):

Causes Taijutsu and Ninjutsu damage, and Ignition to the opponent’s entire lineup with 10% increased damage, also cause Repulse to the selected opponent’s unit.

Battlefield Cooldown: 1

Cooldown: 2

Chakra Cost: 40


Mystery +2 [Prompt] - Tailed Beast Bomb +2 (TAI/NIN):

Causes Unavoidable Taijutsu and Ninjutsu damage, 5 Combo per unit hit, and Irremovable Ignition which neglects Immunity to the opponent’s entire lineup with 30% increased damage, also cause Repulse and Irremovable Immobile to the selected opponent’s unit.

Battlefield Cooldown: 1

Cooldown: 2

Chakra Cost: 40


Mystery Y [Prompt]Tailed Beast Bomb Barrage (TAI/NIN):

Deals damage to up to 12 units in the opponent’s field, causing Ignition to all units hit, also causes Knockdown to the selected unit. This skill's cooldown cannot be increased or decreased by any ally or opponent's skills.

Battlefield Cooldown: 1

Cooldown: 2

Chakra Cost: 60


Mystery Y+1 [Prompt]Tailed Beast Bombardment (TAI/NIN):

Deals damage to all enemy units, causing Irremovable Ignition which neglects Immunity to all units hit, also causes Knockdown to the selected unit.

This skill's cooldown cannot be increased or decreased by any ally or opponent's skills.

Battlefield Cooldown: 1

Cooldown: 2

Chakra Cost: 60


Standard – Taijutsu Attack (TAI/NIN):

Attacks a maximum of 3 units in the front row and causes Ignition, has a fixed chance of causing Low Float.


Standard +1 – Tail Strike (TAI/NIN):

Attacks a maximum of 6 units in the front row with an increased 10% damage and causes Ignition, has a high chance of causing Low Float to a random unit.


Standard +2 – Nine Tails’ Strike (TAI/NIN):

Attacks all units in the front row with an increased 30% damage and causes Ignition, guaranteed chance of causing Low Float to a random unit . This skill never misses and always causes Critical Hit.


Standard Y – Tail Slam (TAI/NIN):

Attacks a random line of units in the opponent's field, and causes Ignition to all units hit, also has a high chance of causing Knockdown to a random unit hit.


Standard Y+1 – Nine Tails’ Slam (TAI/NIN):

Attacks a random line of units in the opponent's field, and causes Ignition to all units hit, also has a guaranteed chance of causing Knockdown to a random unit hit. This skill never misses and always causes Critical Hit. Additionally, deal 50% splash damage to units 1 grid away from all units hit.


Passive 1 – Tailed Beast Cloak (NIN):

When causing Taijutsu damage against Naruto, the attacker will suffer Ignition.


Passive 1 +1 – Tailed Beast Cloak +1 (NIN):

Units causing Taijutsu damage to this unit will receive Irremovable Ignition.


Passive 1 +2 – Tailed Beast Cloak +2 (TAI/NIN):

Units causing Taijutsu damage to this unit will receive Irremovable Ignition. Furthermore, whenever this unit receives a Taijutsu attack, the attacking enemy will suffer a counterattack from this unit based on 20% damage of this unit’s standard attack damage.


Passive 2 - Tailed Beast Chakra (NIN):

Before the first action in the round, recover Life based on this unit’s own Ninjutsu attribute. Also, becomes immune to all Debuffs.


Passive 2 +1 - Tailed Beast Chakra +1 (NIN):

Before the first action in the round, recover 20% of Max HP and gain 60 Chakra. Also, this unit receives Lv.2 Immunity to Debuffs.


Passive 2 Y - Tailed Beast Chakra Y (NIN):

Heal 5% of Max HP per hit received and absorb 10 chakra per hit from the attacker/s. This unit is immune to Debuffs.


Passive 3 – Rage (NIN):

Increase this unit’s Ninjutsu and Attack by 1.2% for every 1% Life lost.


Passive 3 +1 – Rage +1 (NIN):

Increase this unit’s Ninjutsu and Attack by 1.5% for every 1% Life lost.


Passive 3 +2 – Rage +2 (NIN):

Increase this unit’s Ninjutsu and Attack by 2% for every 1% Life lost.


Passive 3 Y – Berserk (NIN):

Increase this unit’s Ninjutsu and Attack by 30% for every defeated ally unit in the field.





This post was last edited by xBlitz on 2021-07-21 00:11:47.
  • Registered: 2017-07-27
  • Topics: 0
  • Posts: 33
On 2021-07-25 22:46:28Show All Posts
33#
In-Game Name: Blitz

Region: HK

Server: S343 - Blade Dance

UID: 200000098175914


Build Your Own Clan Event

EventClanBanner


Origin Story:

The Okanomasuta Clan was a powerful clan not only known for their strength but also in wealth and nobility status. They were one of the highest nobility classes in Kirigakure (Hidden Mist Village). O’ Okanomasuta, the head of the Okanomasuta Clan, grew bored due to the lack of battles he was in. This was because he was of noble descent and was far too important to be risked sent out in missions to fight other villages. Even though he was more than capable enough to handle his own against three hundred shinobi during his Chunin days, the elder counselors forbade him to leave the village to fight. One day, he thought of something to entertain him and not break his elders’ wishes. He made a rule in which in order to be promoted in rank, shinobi members of the clan shall engage with other shinobi of the same rank and fight to the death. The surviving shinobi will be able to then advance in their rank. This rule made the Kirigakure fall into a bloody mist as the village was known to be the “Bloody Mist Village”. This was because during that time, the deaths were gruesomely high which made all the blood from the dead bodies, overtime, evaporate into the thick mist surrounding the village which made the mist look blood red.


Traditions:

(Previously before the Bloody Mist Era)

- Gift giving

- Arm Wrestling

- Wearing of Silver Attire

(During and After the Blood Mist Era)

- Fight to the Death


Festivities:

(Previously before the Bloody Mist Era)

- Mist making

(During and After the Blood Mist Era)

- Nothing (Majority of the Clan died)


Unique Abilities:

- Mist Maker: Produces a huge amount of mist inside their bodies and quickly disperses them outside their body to obscure enemy's vision and scent.

- Demonic Strength: Amplifies all bodily functions by three folds.






This post was last edited by xBlitz on 2021-07-25 23:59:10.
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