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[ Fanfiction ] Naruto Online Anniversary Event: Fanfic Section

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  • Registered: 2017-07-24
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  • Posts: 17
On 2021-07-21 01:54:57Show All Posts
27#

Create Your Own Breakthrough event

Madara close-up

Madara Uchiha [Five Kage Summit] Breakthrough

Madara - Skill Triall

Requirements: ninja need to be 4 stars, and Advanced level of Skill Trial materials

Madara Skill Trial

MYSTERY:

Kamui - Dimensional Teleport [Prompt]: Launches the Otherworldly Space barrier, canceling both sides Shields and Buffs. While this barrier is active, Interruption and Mystery Skills cannot be used, lasting for 1 round.

Cooldown Time: Round 3

Battlefield Cooldown: None

Chakra Usage: 20


Kamui - Dimensional Teleport +1 [Prompt]: Launches the Otherworldly Space barrier, canceling both sides Shields and Buffs, also units are immune to increasing their HP and Chakra points. While this barrier is active, Interruption and Mystery Skills cannot be used, lasting for 1 round.

Cooldown Time: Round 3

Battlefield Cooldown: None

Chakra Usage: 0

Kamui - Dimensional Teleport +2 [Prompt]: Launches the Otherworldly Space barrier, canceling both sides Shields and Buffs, also units are immune to increasing their HP and Chakra points. While this barrier is active, Interruption and Mystery Skills cannot be used also Madara will take 80% less damage, lasting for 1 round. If line-up's Chakra is above 50,barrier will exist for 1 more round.

Cooldown Time: Round 3

Battlefield Cooldown: None

Chakra Usage: 0


Kamui - Dimensional Teleport Y [Prompt]: Teleports the selected unit out of the battlefield until the end of the round. When the unit comes back on the battlefield, the unit will suffer from Anxiety for 1 round and Madara will lose 7% of his base HP.

Cooldown Time: Round 3

Battlefield Cooldown: 0

Chakra Usage: 20

Kamui - Dimensional Teleport Y+1 [Prompt]: Teleports the selected unit out of the battlefield until the end of the round. When the unit comes back on the battlefield, the unit will suffer from Anxiety for 2 rounds.

Cooldown Time: Round 3

Battlefield Cooldown: 0

Chakra Usage: 20


STANDARD ATTACK:

Kamui: Attack a random enemy causing Ninjutsu damage, has a chance to causes Knockdown and Immobile, and removes all Shields and Buffs. If defeated by this skill, the unit will not resurrect.


Kamui +1: Attack a random enemy causing increased Ninjutsu damage by 20%, has a chance to causes Knockdown and Immobile, and removes all Shields and Buffs. If defeated by this skill, the unit will not resurrect.

Kamui +2: Attack a random enemy causing increased unmissable Ninjutsu damage by 35%, has a chance to causes Knockdown, Suppress Immunity for 1 round and Immobile. Also removes all Shields and Buffs. If defeated by this skill, the unit will not resurrect.


CHASE ATTACK:

Dark Strike: Chases and Attack a Repulsed unit, causing Acupuncture and Knockdown, and absorbing up to 20 Chakra. This ability ignores a certain amount of Defense and Resistance. This ability may be triggered up to 2 times per turn.


Dark Strike +1: Chases and Attack a Repulsed unit, causing Acupuncture and Knockdown, and absorbing up to 30 Chakra. This ability ignores 40% of Defense and Resistance. This ability may be triggered up to 2 times per turn.

Dark Strike +2: Chases and Attack a Repulsed unit, causing Acupuncture and Knockdown, and absorbing up to 40 Chakra. This ability ignores 60% of Defense and Resistance. This ability may be triggered up to 2 times per turn.


Dark Strike Y: Chases and Attack a Repulsed unit, causing Acupuncture and Knockdown with damage increased by 20%, and absorbing up to 20 Chakra. This ability ignores a certain amount of Defense and Resistance. Decreases that unit's Attack by 7% (stackable).

Dark Strike Y+1: Chases and Attack a Repulsed unit, causing Acupuncture and Knockdown with damage increased by 30%, and absorbing up to 20 Chakra. This ability ignores a certain amount of Defense and Resistance. Decreases that unit's Attack by 10% (stackable).


CHASE ATTACK 2 / PASSIVE 1:

Earth Style - Hidden Earth Dragon: Triggered with at least 20 Combo, causes damage to 3 random enemy units and causes Ignition.


Earth Style - Hidden Earth Dragon +1: Triggered with at least 20 Combo, causes increased damage by 10% to 4 random enemy units and causes Ignition.

Earth Style - Hidden Earth Dragon +2: Triggered with at least 15 Combo, causes increased damage by 20% to 4 random enemy units and causes Ignition for 2 rounds.


Ninjutsu Absorber Y:
If Madara gets to suffer from any Debuff, he will become immune to that Debuff in the next round.

Ninjutsu Absorber Y+1: If Madara suffers from any Debuff, he will become immune to that Debuff in the next round. However, Madara will gain 6% back of his base HP for every Debuff fail.


PASSIVE 2:

Kamui - Emptiness: This ninja has a high chance of evading chases.


Kamui - Emptiness +1: This ninja has a high chance of evading 1 attack (Mystery, Standard, Chase) towards him every round and additionally has 50% evasion against Chase Attacks.

Kamui - Emptiness +2: This ninja has a high chance of evading 1 attack (Mystery, Standard, Chase) towards him every round and additionally has 70% evasion against Standard and Chase Attacks.


Kamui - Emptiness Space Y: At the beginning of the round 3, 6 and 9, activates the Emptiness Dimension, which reflects 50% potentially taken damage on the unit which try to cause damage on Madara.

Kamui - Emptiness Space Y: At the beginning of the round 3, 6 and 9, activates the Emptiness Dimension, which reflects 100% potentially taken damage on the unit which try to cause damage on Madara.


Server ID: S109 - Mangetsu

In-game name: Cookie

UID: 200000088432429




This post was last edited by CookieCat on 2021-07-24 22:14:45.
  • Registered: 2017-07-24
  • Topics: 0
  • Posts: 17
On 2021-07-26 00:18:37Show All Posts
34#

Build Your Own Clan Event


Logo

The History of Catsuki clan

In the time when all nine Tailed beasts, run around as free beings. A group of travelers saw two-tails Matatabi during her sleep time, they began to think that it was a form of God because the energy with which Matatabi radiated in people awakened peace and tranquility. Making camp near the place where Matatabi usually rested after the hunt, they decided to establish a clan called the Catsuki. As time went on, the clan grew and decided to dedicate themselves to training cats, which would help them defend the village. The talented young woman Mitsumi manages to train cats to fight even better than ninja thugs who constantly robbed the village.

After touring the outskirts of Konoha, the first Hokage Hashirama Senju visited this clan and invited them to join Konoha, to which they did not agree, but asked to be two friendly villages that would help each other, to which Hasharama agreed. During the tour of his friends, Hashirama felt huge energy approaching the village, not knowing that Matatabi was not attacking the village but was a role model for the villagers. Hashirama captures Matatabi and later sells her to Kumogakura. However, this angered the members of the Catsuki clan and led to the disintegration of the clan itself.

To this day, the mark of the Senju and Catsuki clan is visible on the stone near Konoha. One of Konoha's history scrolls states that most members of the Catsuki clan went to the Land of Lightning, following Matatabi's path, and only a few remained in the Land of Fire. Today known descendants of members of the Catsuki clan are Nekobaa and her granddaughter Tamaki.

Abilities: The clan was known for sensory and mind control abilities used successfully on people and animals, but mostly efficiency on cats. They were also experts in preparing potions that we're able to increase users' strength and chakra, for a period of time. Even some sources state that clan members were able to make elixirs for faster regeneration of damaged cells in living organisms, but this information has not been sufficiently researched.

During the clan’s existence, members built a medium-sized Matatabi like monument, a little deeper in the woods, where they prayed, and during the clan’s founding day on August 8, known today as Cat Day, visitors and clan members came at midnight to make a wish. It was also the only day when the clan officially opened its gates for visitors to enter. Allegedly, the monument was demolished during the Second Ninja War.

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