Hey there guys!
Today i would like to showcase a team that does 10 combo matched with a heavy CC. This lineup is a little better than the other 1 posted (http://forum.naruto.oasgames.com ... ead&tid=4980&page=1) since it has a little defense from standard attacks and CCs.
Anyway, let's focus on this team. So it consists of Main, Hinata, Karin, Sasuke & shark summon. The debuff you can inflict are ignite + poison + acupuncture + paralysis. This team is another burst team that has a potential to kill a ninja in 1 turn especially if your enemy has no healer? Then it's almost gg for them. Even if there's a healer, the damage you can deal in 2 turns is almost impossible for a ninja to endure. Your targeted ninja will die asap.
Pros: Super high-burst and dps; Doesn't cost a lot of refine since the main only needs the refine; Counters a barrier if you know when to use it using sasuke; Awesome debuffs and damage
Cons: If your main is disabled, you can only rely on sasuke or the dps you can make. But it's almost impossible since you can't be beaten by any other refine since you will only put refine on your main. Straight up max! You can only be beaten by heavy P2W players if both has the knowledge in the game.
TIPS:
Round 1: Use karin's poison over hinata's barrier since you have a clone in front, hinata's barrier is very useless at this rate.
Round 2: Use main's mystery and watch their hp go down
Round 3: If the first target has like 500-1500 hp left, ignore that target then switch to another target. The AoE and poison left will kill that target anyway. So find another essential target in your enemy team. After casting main's mystery, use sasuke's barrier so that on the next round you can do another combo.
Round 4: Use sasuke's mystery and combo again. At this rate, your enemy team is on the verge of losing. There's no way he can back up when you completed all rounds with main's mystery.
This post was last edited by Leeesh at 2016-9-28 14:11