Mystery +2: Deal unavoidable damage to the selected unit, remove debuff immunity for 1 round, and cause dream status for 2 rounds. [ Dream: Enemy under this status cannot move or receive healing and this effect cannot be removed if the chakra is less than 30]
Mystery y+1: Deal unavoidable damage to the selected unit, remove any shields and buff and cause dream LVL 2 for 2 rounds. [ Dream LVL 2: Enemy under this status cannot move or receive healing and this effect cannot be removed ]
Standard +2: Deal unavoidable damage to the line opposite to this unit, high chance of causing knockdown to a random unit, and cause irremovable ignition for 1 round.
Chase +2: Chases and attack high float unit and cause low float, 10 combos and ignition for 3 round which can be triggered 2x each round.
Passive +2: Rebound the first 2 debuffs targeted at your team each round and the first 2 pure ninjutsu damage your team receives will be decreased by 50%.
Passive y+1: Rebound the first debuff targeted at your team each round and the first 3 pure ninjutsu damage your team receives will be decreased by 70%.
2nd Passive +2: High chance of evading any first attack and all chases thereafter.
2nd Passive y+2: Increase his own evasion against all attacks by 50%.
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