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Jugo taka scaling?

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  • Registered: 2020-09-12
  • Topics: 1
  • Posts: 3
On 2020-09-12 23:27:00Show this Author OnlyDescending Order
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* question I am sure but better to ask and know specially when recharging could be involved


How does jugos scaling work?

it says "for each 1% of HP Jugo loses the teams curse mark units gain a 1% increase to attack and ninjutsu ( this effect continues after jugo is defeated)"


I know it states lost health but the translations and skill descriptions in this game are not exactly known for their accuracy so im hoping someone can clarify, does this truly mean health lost or actually health missing, as they are 2 different things. Health lost can ac*ulate but health missing is dependent on the health bar at that moment in time


For example, if Jugo loses 10% of health, but is then healed to full, will that remove the buff?

And in the same vein

if after that heal jugo again loses 10% does that mean there will be a 20% buff despite currently only having 10% health missing?


Thanks







This post was last edited by Azulaa on 2020-09-12 23:27:00.
  • Registered: 2017-07-24
  • Topics: 8
  • Posts: 333
On 2020-09-13 13:39:58Show this Author Only
2#

the scale is determined by his hp

if his hp becomes low, the scale increase

but if he heals, the scale will go down

  • Registered: 2020-09-12
  • Topics: 1
  • Posts: 3
On 2020-09-13 19:00:37Show this Author Only
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  • YujinTakara On 2020-09-13 13:39:58
  • the scale is determined by his hp

    if his hp becomes low, the scale increase

    but if he heals, the scale will go down

yeah thats what I would have guessed, Don't think he is worth a recharge then to be honest, too much of a balancing act.

Has to be below 30% to heal himself, and the heal we get is weaker than what he does in china ( apparently)

Is a pure support ninja but his best ability requires him outlive your main offense and be above 30% to try and revive despite him only having 1 method of health recovery to sustain himself in the meantime.

Want him to lose some health because buffs are never a bad thing to have, but you also want to have some means of leech/health recovery on your team.


I see why I havent seen him in action yet, thank you for clarifying




This post was last edited by Azulaa on 2020-09-13 19:05:18.
  • Registered: 2017-07-24
  • Topics: 822
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On 2020-09-13 21:05:00Show this Author Only
4#

yeah his buff works with his current hp, so if you heal him you'll lose it but it's great if he dies


Hopefully he will be cheaper in future so he might be a decent ninja to use

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