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New ninja collection system explained (from what we know so far)

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  • Registered: 2020-08-15
  • Topics: 1
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On 2020-08-15 20:49:17Show All Posts
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  • Korren On 2020-08-15 05:12:39
  • So as far as I'm understanding it, leveling up, cultivating, and awakening any of the ninjas you own boosts the power of your current team, but the only thing that boosts initiative is actually upgrading the stars of ninjas in your collection, correct? The other boosts seem to just be to all other stats.


    I'm not really too bothered about the new layout of the ninja recruitment/exhange interface, it's easier to search for individual ninjas and the caps for now many frags you can redeem have gone up. It may not be as "aesthetically pleasing" as the collection scrolls but it's more efficient imo, and to me that's more valuable.


    I do agree with SetANickname about the annoyance of going back to grinding elite instances for many ninjas now. Imo, they should have increased our stamina cap by 100 alongside this update since we now are going to have to be sweeping a lot more to a) get frags to upgrade ninja stars and b) get awakening materials since awkening is now more important. It is now much more frustrating to choose between which to prioritize, frags or awakening materials. Previously, I had starred up most of the ninjas I cared about so I was just stockpiling awakening mats with the stamina I had. Now I'm gonna have to do both.


    Overall I'm not mad about the update, but I do think it could have been implemented a bit better.

"the only thing that boosts initiative is actually upgrading the stars of ninjas in your collection, correct?"


is this true? almost all of my characters are 5 stars, I have always been a collector who likes experimenting with different lineups. unlike the vast majority of players there are very few of mine that are not 4-5 stars, leveled up and cultivated already, and while my init grew when the system was implemented in terms of pvp compared to my common opponents my init is exactly the same as it was before, slower than the people I was slower than before and faster than the people I was faster than before. I can confidently say I have more 5 star characters than most people and definetly the most in my server the trade off meaning I am weak because I focus on collecting over power items but thats where I find my fun in this game, i admit there are a number of characters that I will never be able to recruit because no way in hell am I spending that money, but almost every character that has been recruitable through elites, shops or can be pieced together over multiple redeemable events I have 4-5 stars, the exceptions being new additions or absurdly expensive per frag characters like ronin , of the currently released characters there are only 11 that I do not have and despite a new power system that encourages that approach it does not benefit me or even change anything at all, unless you are like me and want to level up characters for the sake of collecting and to get all sb's I fail to see any reason to pay attention to this, unless people like myself are experiencing a bug the numbers do not translate into anything applicable in matches because even if I somehow won the lottery and could recruit and 5 star the missing characters, that would be irrelevant, if hundreds of characters dont even dent the gap between myself and the players I frequently face who I know have always been meta sheep and ignored almost the entire roster available to us, then 11 more in my collection isnt going to miracously give me a boost in matches




This post was last edited by ............... on 2020-08-15 21:36:28.
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