His current weaknesses
-Chakra passive deserves a tone-up.
-Standart and second passive aren't tools for different purposes.
-Chase needs to change to fit his standart-focused skillset.
Aim of my suggestions
-More power for his standart
-Easier reach to power from high chakra
-New passive skills
-Ay(Fourth Raikage) similarity
MYSTERY
Chakra cost: 20, First cooldown: 0, Cooldown: 3
+1 --> 3 Standart, 30% Critical Rate, No cooldown and Chakra cost for Chakra > 70
+2 --> 4 Standart, 30% Critical Rate, No cooldown and Chakra cost for Chakra > 60
+3 --> 4 Standart, 45% Critical Rate, No cooldown and Chakra cost for Chakra > 50
STANDART
+1 --> Tai-Nin, Absorb 30 Chakra, High combo chance
+2 --> Tai-Nin, Absorb 30 Chakra, High combo chance, Attack 3 units in front row
Y --> Tai-Nin, Absorbs 20 Chakra, Surpress Super Armor
Y+1 --> Tai-Nin, Absorbs 30 Chakra, Surpress Super Armor
CHAKRA PASSIVE
+1 --> 2% Attack and Combo Rate for every Chakra > 30
+2 --> 3% Attack and Combo Rate for every Chakra > 20
Y --> 2% Attack and Ninjutsu for every Chakra > 40
Y+1 --> 3% Attack and Ninjutsu for every Chakra > 30
HEALING PASSIVE
(Tooltip is wrong,btw. Triggers once every round in-game but tooltip mentions each action)
+1 --> 10% Ninjutsu healing
+2 --> 15% Ninjutsu healing (2x trigger)
Y --> Skill changes: When Killer Bee suffers Taijutsu damage, attacker will suffer Paralysis and Killer Bee will recover 2% life.
Y+1 --> When Killer Bee suffers Taijutsu damage, attacker will suffer Paralysis and Killer Bee will recover 4% life.
CHASE / NEW PASSIVE
+1 --> High Float + Shield/Buff removal
+2 --> High Float + Shield/Buff removal (2x trigger)
Y --> Skill changes: This unit's Criticals can't be dodged.
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