It's time to change Oasis. We need to change to PvP events ba
I agree with all of you (as do 95% of the players I know), but Oasis doesn't see this as a problem and they will delete this thread soon, like they did the previous one we talked about this, becasue they don't want new players to see the truth about the game as it gets crossserver. They know about this and they are not willing to do anything about it, since the freezers have been doing this for so long and gained so much power, they can't punish them now or change anything. And working on a new matching algorithm would mean they would have to do some actual work on the game. :)))
Everyone that says just do the easy F2P events for sun and moon scrolls is either a developer or a longtime freezer because PvP is the point of this game and I want to test my skills with players from other servers in a fair match, not being matched to a player with 5-times more power than me in my first Matsuri match, just becasue he's been playing on server months older as me and freezing all that time, just to abuse the character level ba
Every matching system must be changed to be ba
Matsuri can give you a match with someone that is 3-4 times stronger as you, but that is after you win 3-4 matches in a row, but before that happens they should fix this and always give you a match that is near your BP and after every win/loss the difference threshold in BP should gradually increase/decrease.
The same goes for Sage. Put together people with difference in BP about plus/minus 15-20%, don't put in the same field people with 40k BP and 220k BP. The big players get 4-5 winning streaks before I can even finish a single match. :))) But Iif you do put them together, make them fight eachother - if they get to 5-game winning streak, they can only attack players with a 5-games or more winning streak. And when you get to 10, they can only attack players with 10-game or more winning streaks. And now we see players with 2-3 winning streaks at most and 1 players in each field with 20+ winning streaks becasue they are just hunting small fish and oneshot them... Or they should prevent players from attacking players when the difference in power is too big, like they do in Training Grounds...
I know many players have ideas about this, but I think Oasis doesn't want to hear them, since this is going for a long time already and that is the reason why servers are dying so fast after they start participating in cross server events, players just leave becasue they can't win in impossible matchups and PvP starts becoming unfair .
If you don't like it your free to leave the game.. Of course p2w will always have advantage in this game.. You can't do anything even they will stay or lvl up.. They wantee to be stronge also that's why they recharge.. And for thoose f2p you should be the 1 who will accept the fact and enjoy the game cuz you only playing for free unlike to thoose p2w they pay in game to be the strongest.. If you want a fair game go play Dota, pubg, Mol something like that game.. Ahaha
Every matching system must be changed to be ba
Matsuri can give you a match with someone that is 3-4 times stronger as you, but that is after you win 3-4 matches in a row, but before that happens they should fix this and always give you a match that is near your BP and after every win/loss the difference threshold in BP should gradually increase/decrease.
The same goes for Sage. Put together people with difference in BP about plus/minus 15-20%, don't put in the same field people with 40k BP and 220k BP. The big players get 4-5 winning streaks before I can even finish a single match. :))) But Iif you do put them together, make them fight eachother - if they get to 5-game winning streak, they can only attack players with a 5-games or more winning streak. And when you get to 10, they can only attack players with 10-game or more winning streaks. And now we see players with 2-3 winning streaks at most and 1 players in each field with 20+ winning streaks becasue they are just hunting small fish and oneshot them... Or they should prevent players from attacking players when the difference in power is too big, like they do in Training Grounds...
I know many players have ideas about this, but I think Oasis doesn't want to hear them, since this is going for a long time already and that is the reason why servers are dying so fast after they start participating in cross server events, players just leave becasue they can't win in impossible matchups and PvP starts becoming unfair .
Zenith is an advantage for thoose p2w? I think your wrong.. I'm a f2p but I can still win 8 points in zenith or atless 6.. Zenith is what we called fair game.. It's easy to reach six path in arena if you just know how to adjust and use ninja.
If you don't like it your free to leave the game.. Of course p2w will always have advantage in this game.. You can't do anything even they will stay or lvl up.. They wantee to be stronge also that's why they recharge.. And for thoose f2p you should be the 1 who will accept the fact and enjoy the game cuz you only playing for free unlike to thoose p2w they pay in game to be the strongest.. If you want a fair game go play Dota, pubg, Mol something like that game.. Ahaha
You're either a freezer player or a developer that don't want to work. Nice argument. Those p2w guys c*so battle each other and see who is the biggest p2w. That way, they would spend even more money since they're "alfa males" in online p2w games. You ever thinked of that?
Zenith is an advantage for thoose p2w? I think your wrong.. I'm a f2p but I can still win 8 points in zenith or atless 6.. Zenith is what we called fair game.. It's easy to reach six path in arena if you just know how to adjust and use ninja.
Zenith is only advantage for p2w in ranked thing. You need to spend ingots to join to get points.
Not going to happen ever(too complicated and will drive-out whales)...this game is made unfair in some events to give motivation to recharge. Stop wasting energy and time on something that is not gonna work and spend that time making $ so you can recharge :P
Hehehehe, hatemore, you (and players like you) are the only player whose opinion is valued by Oasis and they ba
The game will never be matched with players of similar power, it removes the reason to spend otherwise.
I somehow understand your point, but I think the spenders will still be spending to get those rare ninjas faster and get the advantage over only F2P players (the mtaching doesn't need to be exact precise, just more player friendly, not hitting you with a player 3-4 times your power right away). But in the long term I think casual spenders who recharge every couple of months would stay in the game longer and would also have the desire to spend more often to get that rare ninja that would make them become even more competitive when being matched with players with similar BP and that rare ninja would be the difference in beating them even if they lack in power a little. But I know Oasis does not care about their players/community being loyal and happy with the game, they just care about the money and that is why I believe they don't do anything about the level freezers and matching system.
I somehow understand your point, but I think the spenders will still be spending to get those rare ninjas faster and get the advantage over only F2P players (the mtaching doesn't need to be exact precise, just more player friendly, not hitting you with a player 3-4 times your power right away). But in the long term I think casual spenders who recharge every couple of months would stay in the game longer and would also have the desire to spend more often to get that rare ninja that would make them become even more competitive when being matched with players with similar BP and that rare ninja would be the difference in beating them even if they lack in power a little. But I know Oasis does not care about their players/community being loyal and happy with the game, they just care about the money and that is why I believe they don't do anything about the level freezers and matching system.
Back in 2.0, 10k difference was HUGE, especially regarding Mei/Mabui/Tenten teams.
I remember I think after Kushina was in the Naruto Raman event, I had went into Matsuri with 111k or so power, went against a AGK team who was 160k or 170k, I managed to win. (Not sure how).
Which brings me to my point, where do you draw the line? Everyone is asking for this change, but they're not offering how and in detail.
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