Hey guys!
Let's talk about Iruka breakthroughs
Now this mystery change is quite decent , less cooldown and interruption + unmissable
But I don't think it's something that should be your priority
Improved chance of combo and able to reduce mystery cooldown which means you could do his mystery every round if you have both +2
A higher chance of dodging, it's a hard choice but I'd go with +2 if he is in back rows and Y+1 if he is in the front row in your lineup
I made a thread proving that this +2 passive now stacks with some other buffs (like Killer Bee) that it couldn't have stacked with before
Therefore that can make it very useful
As for Y+1 it might be good for long battles but Iruka teams usually aren't long battle teams
This interruption addition is really good and worth having
As for breakthrough priority I'd say:
Passive 2 > Chase > Mystery/Standard > Passive 1
1. Lightning Main
Typical "new me
You could use the lightning sword standard attack if you want, also Danzo instead of Kurenai if you don't want the extra safety and want more damage
2. Lightning Main 2
A full buff Ronnin team, very strong in damage and it has +1 attack but it lacks protection
3. Earth Main
Classic Edo Hiruzen blitz without barrier, you c*e both Hiruzen and Iruka mysteries on round 1 if you have WB Asuma breakthrough passive
Iruka could be replaced for Edo Sasori
4. Earth Main 2
If you can trigger Earth Main mystery then all mysteries can be used in round 1
5. Earth Main 3
Shields shields shields
6. Water Main
This is a team where you could try his Y passive 1, as the fights will be longer and you can scale
7. Wind Main
A bit outdated but it can still work especially on newer servers if you happen to have Jonin Minato
Good protection and decent amount of damage + mystery every round
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