Hello, so in the new event cycle thread mods said "Treasure level updated to 100 and trait level to 25", does that mean each trait on treasure tool will have their max level at 25(right now it's 17)? If yes, is this even available in China? Treasured tools level aren't a problem unlike trait level and if this go to lvl 25 it will take years for F2P to max it. I'm a low spender and it took me a year to get to lvl 15.
We'll see. But from my understanding, yes it will increase to level 25 for putting essences. I wouldn't worry too much about that though as it requires multiple ultimate essences to get it up, would be better for F2P to focus on their other positions. The level increase to 100 I think references using the ores and coins to level up the tools as that max is level 65
From my assumption, what you've said is correct .. Treasured Tools Level Cap will increase from Level 75 to 100 and it's Traits Level Cap will increase from Level 17 to Level 25 .. Which is true also that a regular player will not easily get .. This Cap Increase targets spenders in my opinion since almost all of the past events, and by events i mean the recharge/spending ones had Treasured Tools Ultimate Essence rewards, that being said, most of the regular spenders already have their p1 maxed already and working on their p2-p4 tools .. For us who doesn't spend, we cannot get it fast but we're surely come to the point where we c*so max it (if we're still here playing xD) ..
Anyways, this Treasured Tools Cap Increase, is just the start of the Cap Increases update .. I feel it ..
I wonder why people doesn't complain about this as much as they did for level 11/13 refinements.
I am quite sure level 25 in comparison with 17 gives way more initiative than a level 13 refinementsl in comparison with level 10 gives and is also, very likely, less expensive.
I wonder why people doesn't complain about this as much as they did for level 11/13 refinements.
I am quite sure level 25 in comparison with 17 gives way more initiative than a level 13 refinementsl in comparison with level 10 gives and is also, very likely, less expensive.
It is obvious as to why they are complaining. First off, they have been stingy when it comes to giving adv refines. MOST F2P have 0-1 max refines now on their P1. Casual spenders have an average of 3.
Oddly enough, we can get tool progress with greater frequency than we do adv refines progress.
Now, the refine increases affect everything, from the glow-y image on your armor (if you care about that sort of thing) to the actual rebates. Now to take FULL advantage of the rebate, we would have to start saving up the gold refines.......to which I'm SUUUUUUUUUUUUUUUUUUUURE (winkwinknudgenudge) Oasis and staff will be so generous in giving to the playerba
I fail to understand their logic at all. People were mad about the increase because it was just another way for heavy spenders to run away with progress while they give very little for the rest, even in freebies. The community would be less outraged if they were more giving when it comes to the adv refines, which EVERYONE is bottle-necked at this point.
When compared to the treasure tools, it really doesn't compare honestly.
I wonder why people doesn't complain about this as much as they did for level 11/13 refinements.
I am quite sure level 25 in comparison with 17 gives way more initiative than a level 13 refinementsl in comparison with level 10 gives and is also, very likely, less expensive.
Even if we complain I don't think we will have that much impact. The only way we can have an impact is by stopping spending real money for 2 weeks or more, then they will listen to us. Now good luck trying to convince the heavy spenders to do that.
It is obvious as to why they are complaining. First off, they have been stingy when it comes to giving adv refines. MOST F2P have 0-1 max refines now on their P1. Casual spenders have an average of 3.
Oddly enough, we can get tool progress with greater frequency than we do adv refines progress.
Now, the refine increases affect everything, from the glow-y image on your armor (if you care about that sort of thing) to the actual rebates. Now to take FULL advantage of the rebate, we would have to start saving up the gold refines.......to which I'm SUUUUUUUUUUUUUUUUUUUURE (winkwinknudgenudge) Oasis and staff will be so generous in giving to the playerba
I fail to understand their logic at all. People were mad about the increase because it was just another way for heavy spenders to run away with progress while they give very little for the rest, even in freebies. The community would be less outraged if they were more giving when it comes to the adv refines, which EVERYONE is bottle-necked at this point.
When compared to the treasure tools, it really doesn't compare honestly.
I am a casual spender and i honestly get more refinements than orbs.
They were way more stingy on ability scrolls than on refinements to be honest.
Remember that bringing a triple level 15 tool to triple level 17 costs 14 gold orbs.
Bringing 2 level 8 refinements to 10 costs an average of 2200 advanced refinements.
I am a casual spender and i get about 200/250 refinements per month so in the 10 months that will be needed to get the 14 orbs i will have the refinements to bring two items to level 10 from level 8.
Even if we complain I don't think we will have that much impact. The only way we can have an impact is by stopping spending real money for 2 weeks or more, then they will listen to us. Now good luck trying to convince the heavy spenders to do that.
you're gonna complain because the game is being updated? all this is done to extend the life of the game; at first i also thought this was dumb and pointless but the game itself was starting to get boring (saving,convoy,collecting refines,repeat) , the update at least allows us to do abit more now
What's wrong with traits being updated. It's mostly a f2p function, as you get most of essences in keys rebate. As even older f2p got their traits maxed.
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