So as newer players start playing this game, they're limited to their main character and are able to unlock extras as they level up. Only problem is, a player can't unlock all the mains until they've reached level 78 (a level where you've practically unlocked everything else within the game) which means they aren't able to fully utilise teams til the later stages of the game eg, someone whose gotten han and roshi but haven't unlocked watermain, have to wait til they've levelled up further to even get her. This makes it unfair for the people who've unlocked mains without knowing what they can actually do as i've recently figured out the watermain sharkbomb/firemainreflection lineups are clutch around level 60-70. So i was wondering if we could dateback the levels, it has been implemented in treasures recently so the possibility of characterunlocks isn't completely out the park.
What are your thoughts peoplez ? is this a dumb far-fetched idea?
no i meant the overall level unlocks for the mains should be brought down abit so then players can test out formations with ninjas unlocked earlier in the game with the alternative mains, this can revitalise unused characters in the early game :/
I dont think so, i think it would be better if they put it from even bigger level, so players would have some very important Achievement in game to reach, like unlocking and testing all Characters.
There`s plenty of ways to see what a main can do. We have even a Lineup Simulator so you can test synergy and combos between ninjas. As for your example to get Han and Roshi you`ll need about 500 seal scrolls which is not so easy to get so you`ll have enough time to level up.
wow. A guy who wants an easy way out. What Taygete says is true. You gotta have that sense of achievement. or else everyone would think this game is too easy and there are no challenge
i mean i don't want the easy way out... i just presumed if we can start getting 5kage treasures at 65 (previously >70) then the main characters could also be decreased by a teeny amount, but i get your point, it makes sense
If you don't level freeze in 1 month you go from level 60 to 78 easily.
What you want is simply to get the advantages of not level feezing while level freezing.
Doesn't make any sense.
well yeah that's true, but i meant it on a wider scale, not just for me, as more and more ninjas are added to the game lower players would also want to unlock all the mains quicker
The time it takes to actually level is extremely short now-a-days back in 1.0 it took me 3 months to barely reach 70 then an additional 3 months to break into 90 the then level limit. Honestly this whole level freezing thing is actually detrimental for the games experience but I don't have to worry about that since I'm max level all the time, but it's upsetting seeing level 80s kick the snot out of me just because he is classified as a lower level. There is an untold amount of hate for how matchmaking is because of how we can control how fast we level. In truth matchmaking is level then BP so if everyone was at the same level we would be match made ba
I play many accounts one of which is a F2P level 90 at 50k bp. Do you have any idea how horrible it is playing on this account. I'm literally facing off against regulars that are twice my BP and whales that are 3 to 4 times stronger than me and you know the funny thing is that they are all lower level than me.
Edit: My grammar is bad
The time it takes to actually level is extremely short now-a-days back in 1.0 it took me 3 months to barely reach 70 then an additional 3 months to break into 90 the then level limit. Honestly this whole level freezing thing is actually detrimental for the games experience but I don't have to worry about that since I'm max level all the time, but it's upsetting seeing level 80s kick the snot out of me just because he is classified as a lower level. There is an untold amount of hate for how matchmaking is because of how we can control how fast we level. In truth matchmaking is level then BP so if everyone was at the same level we would be match made ba
I play many accounts one of which is a F2P level 90 at 50k bp. Do you have any idea how horrible it is playing on this account. I'm literally facing off against regulars that are twice my BP and whales that are 3 to 4 times stronger than me and you know the funny thing is that they are all lower level than me.
Edit: My grammar is bad
The difference between one level and the next one is too low, that's why this problem exist.
Just 1% less basic secondary stats is too low. Should be 5% per level to begin to be something.
But in general the problem is there only due to swb rewards.
They should be changed drastically for the low level fields.
1st place in any field lower than level 100 should get the same amount of advanced refinements a top 10 gets in level 101-105 ones.
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