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Petition to decrease main character unlocks?

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  • Registered: 2017-10-25
  • Topics: 47
  • Posts: 338
On 2019-02-16 20:55:18Show this Author OnlyDescending Order
1# Go To

So as newer players start playing this game, they're limited to their main character and are able to unlock extras as they level up. Only problem is, a player can't unlock all the mains until they've reached level 78 (a level where you've practically unlocked everything else within the game) which means they aren't able to fully utilise teams til the later stages of the game eg, someone whose gotten han and roshi but haven't unlocked watermain, have to wait til they've levelled up further to even get her. This makes it unfair for the people who've unlocked mains without knowing what they can actually do as i've recently figured out the watermain sharkbomb/firemainreflection lineups are clutch around level 60-70. So i was wondering if we could dateback the levels, it has been implemented in treasures recently so the possibility of characterunlocks isn't completely out the park.

What are your thoughts peoplez ? is this a dumb far-fetched idea?

1

  • Registered: 2017-07-24
  • Topics: 136
  • Posts: 412
On 2019-02-16 21:00:36Show this Author Only
2#

Everybody has to levelup at the begin to get Mains, if you are on server where other ppl already have bigger lvl than u then u should start on Newest servers that are opening every week.

  • Registered: 2017-10-25
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  • Posts: 338
On 2019-02-16 21:18:46Show this Author Only
3#

no i meant the overall level unlocks for the mains should be brought down abit so then players can test out formations with ninjas unlocked earlier in the game with the alternative mains, this can revitalise unused characters in the early game :/

  • Registered: 2017-07-24
  • Topics: 136
  • Posts: 412
On 2019-02-16 21:53:00Show this Author Only
4#
  • _Light_ On 2019-02-16 21:18:46
  • no i meant the overall level unlocks for the mains should be brought down abit so then players can test out formations with ninjas unlocked earlier in the game with the alternative mains, this can revitalise unused characters in the early game :/

I dont think so, i think it would be better if they put it from even bigger level, so players would have some very important Achievement in game to reach, like unlocking and testing all Characters.

  • Registered: 2017-07-24
  • Topics: 6
  • Posts: 42
On 2019-02-16 23:50:35Show this Author Only
5#

There`s plenty of ways to see what a main can do. We have even a Lineup Simulator so you can test synergy and combos between ninjas. As for your example to get Han and Roshi you`ll need about 500 seal scrolls which is not so easy to get so you`ll have enough time to level up.

  • Registered: 2017-10-25
  • Topics: 47
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On 2019-02-17 02:31:31Show this Author Only
6#

i see well rip the thought then :')

  • Registered: 2017-07-24
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On 2019-02-17 10:43:26Show this Author Only
7#
  • _Light_ On 2019-02-17 02:31:31
  • i see well rip the thought then :')

light hehe ,just level up )

  • Registered: 2017-07-24
  • Topics: 28
  • Posts: 1096
On 2019-02-17 21:39:25Show this Author Only
8#

then , where's the problem ??? it's easy to level up , just play the game , and don't be hurry for anything , take your time , because one of game goals is " in time you will get what you want " , have a nice day

  • Registered: 2017-07-24
  • Topics: 21
  • Posts: 70
On 2019-02-17 22:17:37Show this Author Only
9#

wow. A guy who wants an easy way out. What Taygete says is true. You gotta have that sense of achievement. or else everyone would think this game is too easy and there are no challenge

  • Registered: 2017-10-25
  • Topics: 47
  • Posts: 338
On 2019-02-18 19:44:28Show this Author Only
10#
  • TIMEKiIIER On 2019-02-17 10:43:26
  • light hehe ,just level up )

i know >U< i just shoving the proposition out there

  • Registered: 2017-10-25
  • Topics: 47
  • Posts: 338
On 2019-02-18 19:50:24Show this Author Only
11#
  • A Nickname On 2019-02-17 22:17:37
  • wow. A guy who wants an easy way out. What Taygete says is true. You gotta have that sense of achievement. or else everyone would think this game is too easy and there are no challenge

i mean i don't want the easy way out... i just presumed if we can start getting 5kage treasures at 65 (previously >70) then the main characters could also be decreased by a teeny amount, but i get your point, it makes sense

  • Registered: 2018-02-02
  • Topics: 32
  • Posts: 2137
On 2019-02-19 19:25:15Show this Author Only
12#

If you don't level freeze in 1 month you go from level 60 to 78 easily.

What you want is simply to get the advantages of not level feezing while level freezing.

Doesn't make any sense.

  • Registered: 2017-10-25
  • Topics: 47
  • Posts: 338
On 2019-02-19 20:47:55Show this Author Only
13#
  • Scarlettblue On 2019-02-19 19:25:15
  • If you don't level freeze in 1 month you go from level 60 to 78 easily.

    What you want is simply to get the advantages of not level feezing while level freezing.

    Doesn't make any sense.

well yeah that's true, but i meant it on a wider scale, not just for me, as more and more ninjas are added to the game lower players would also want to unlock all the mains quicker

  • Registered: 2017-07-24
  • Topics: 23
  • Posts: 122
On 2019-02-20 10:14:57Show this Author Only
14#

The time it takes to actually level is extremely short now-a-days back in 1.0 it took me 3 months to barely reach 70 then an additional 3 months to break into 90 the then level limit. Honestly this whole level freezing thing is actually detrimental for the games experience but I don't have to worry about that since I'm max level all the time, but it's upsetting seeing level 80s kick the snot out of me just because he is classified as a lower level. There is an untold amount of hate for how matchmaking is because of how we can control how fast we level. In truth matchmaking is level then BP so if everyone was at the same level we would be match made based purely on BP and wait time, referring to matsuri since at 60 seconds you are set to priority queue. This also applies heavily to sage as well since higher level will get priority.


I play many accounts one of which is a F2P level 90 at 50k bp. Do you have any idea how horrible it is playing on this account. I'm literally facing off against regulars that are twice my BP and whales that are 3 to 4 times stronger than me and you know the funny thing is that they are all lower level than me.


Edit: My grammar is bad




This post was last edited by Azzakye on 2019-02-20 10:17:25.
  • Registered: 2018-02-02
  • Topics: 32
  • Posts: 2137
On 2019-02-20 20:31:40Show this Author Only
15#
  • Azzakye On 2019-02-20 10:14:57
  • The time it takes to actually level is extremely short now-a-days back in 1.0 it took me 3 months to barely reach 70 then an additional 3 months to break into 90 the then level limit. Honestly this whole level freezing thing is actually detrimental for the games experience but I don't have to worry about that since I'm max level all the time, but it's upsetting seeing level 80s kick the snot out of me just because he is classified as a lower level. There is an untold amount of hate for how matchmaking is because of how we can control how fast we level. In truth matchmaking is level then BP so if everyone was at the same level we would be match made based purely on BP and wait time, referring to matsuri since at 60 seconds you are set to priority queue. This also applies heavily to sage as well since higher level will get priority.


    I play many accounts one of which is a F2P level 90 at 50k bp. Do you have any idea how horrible it is playing on this account. I'm literally facing off against regulars that are twice my BP and whales that are 3 to 4 times stronger than me and you know the funny thing is that they are all lower level than me.


    Edit: My grammar is bad

The difference between one level and the next one is too low, that's why this problem exist.

Just 1% less basic secondary stats is too low. Should be 5% per level to begin to be something.

But in general the problem is there only due to swb rewards.

They should be changed drastically for the low level fields.

1st place in any field lower than level 100 should get the same amount of advanced refinements a top 10 gets in level 101-105 ones.




This post was last edited by Scarlettblue on 2019-02-20 20:38:47.
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