Is Azure's chance for healing two units in her standard is affected by combo rate?
How about her dodge passive, is it affected by combo rate too?
water main has a lot of special effects that are not depending on secondary stats.
i'll try to tell you all of them so you know about it:
1) taijutsu attack has a flat chance to deliver a critical hit, regardless the enemy critical hit rate (it's about 25%), while the chance to trigger low float is affected by the enemy combo rate.
2) healing jutsu has a flat chance to heal two targets (it's about 20%), wholly unaffected by any of your secondary stats.
3) monster strenght has a flat chance to trigger high float, regardless the enemy combo rate (it's very high, about 80%)
4) neurotoxin cannot control fail
5) substitution gives her a flat 40% chance to dodge an attack, up to twice per round, wholly unaffected by the enemy or by her own combo rate.
6) chakra dissection blade guarantees a critical hit, regardless your and your enemy critical hit rate.
40% dodge rate hmm? It means an estimated 4 of 10 attacks launched to her is going to be evaded, right? But, no, I don't see it that often.
When RNG blessed her it can turn the outcomes of the fight, which can be quite annoying sometimes.
40% and twice are actually pretty legit.
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