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[ Lineup ] Reviving Nagato

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  • Registered: 2018-06-28
  • Topics: 2
  • Posts: 8
On 2019-01-07 13:06:48Show this Author OnlyDescending Order
1# Go To

For a long time now we haven't seen any love for one of our most beloved villains, Nagato. I have a proposal. While I wish we got breakthroughs at 3 stars for ninjas as rare as him, I'm gonna refrain from that discussion here and present my Nagato breakthrough ideas. First of all, lets make his mystery prompt at +1. Easy enough. If you think a +2 would be appropriate with maybe a blindness effect, is up to you but I wouldn't mind leaving it at +1. Second, give his standard attack a high chance of knockdown and chaos at +1. Again, not too crazy. At +2 maybe have him absorb all your chakra or something like that. Hell's Crunch, the 10 combo chase could benefit from adding chaos to it at +1, but that one I'm kind of on the edge about. Would be good, but he might become too powerful to deal with when you hear my last thought. His Wrist Fire Arrow chase can stay as it is, but I'd like his passive to give him innate immunity like Red Kushina or Ashura Naruto, as opposed to waiting until his turn to gain it. Clearing debuffs for Edo Tensei ninjas stays the same.


By all means, give me your thoughts. I've been wondering what people would think of this for a while now. Ja~



  • Registered: 2017-07-24
  • Topics: 22
  • Posts: 835
On 2019-01-07 19:52:42Show this Author Only
2#

There's no ninja in the game that has prompt mustery that can be used during r1 right away (so shark bombs, angel konan, ninjas hit by akatsuki orochimaru dont count) and starts a chase. This used to be a thing with Tobi in 1.0 and it was * strong. If you look at all curent r1 mysteries, the most they can cause is high combo. Perhaps chakra reduction to 40 and non prompt mystery would be enough.

Absorbing some chakra or crowd control (acupuncture, immobile, hell even simple interruption) would be really good with his chase.

Standard upgrades are pretty normal regarding every new booked ninja gets pretty much higher proc rate of causing effect.

While natural immunity would be cool, it would make his mystery uninterruptable without kisame/5k madara. His mystery has immunity to interrupt, right now only thing that interrupts it is crowd control. Mystery would have to be changed to normal one for him to get immunity, trade off but in favour of nagato tbh while mystery still isnt broken.



  • Registered: 2018-08-02
  • Topics: 25
  • Posts: 234
On 2019-01-07 20:58:11Show this Author Only
3#
  • Zathroth On 2019-01-07 19:52:42
  • There's no ninja in the game that has prompt mustery that can be used during r1 right away (so shark bombs, angel konan, ninjas hit by akatsuki orochimaru dont count) and starts a chase. This used to be a thing with Tobi in 1.0 and it was * strong. If you look at all curent r1 mysteries, the most they can cause is high combo. Perhaps chakra reduction to 40 and non prompt mystery would be enough.

    Absorbing some chakra or crowd control (acupuncture, immobile, hell even simple interruption) would be really good with his chase.

    Standard upgrades are pretty normal regarding every new booked ninja gets pretty much higher proc rate of causing effect.

    While natural immunity would be cool, it would make his mystery uninterruptable without kisame/5k madara. His mystery has immunity to interrupt, right now only thing that interrupts it is crowd control. Mystery would have to be changed to normal one for him to get immunity, trade off but in favour of nagato tbh while mystery still isnt broken.



What do you mean no ninja in the game that has r1 prompt mystery? edo hiruzen? tenten?




This post was last edited by Steve Carry on 2019-01-07 20:58:20.
  • Registered: 2017-07-24
  • Topics: 2
  • Posts: 239
On 2019-01-07 21:47:48Show this Author Only
4#
  • Steve Carry On 2019-01-07 20:58:11
  • What do you mean no ninja in the game that has r1 prompt mystery? edo hiruzen? tenten?

No r1 mystery that also starts a chase sequence beyond just high combo

  • Registered: 2017-07-24
  • Topics: 44
  • Posts: 1571
On 2019-01-08 05:39:26Show this Author Only
5#
  • goalie720 On 2019-01-07 21:47:48
  • No r1 mystery that also starts a chase sequence beyond just high combo

Sorry to pop your bubble.

Mei's full breakthrough, she can :P

As soon as she got 1 hit, her mystery reduces CD by 1 and 40 chakra.

She c*e it every round, she only needs 1 hit. Thanks goodness her breakthrough requires a lot.




This post was last edited by Broken Screen on 2019-01-08 05:41:49.
  • Registered: 2017-07-24
  • Topics: 22
  • Posts: 835
On 2019-01-08 20:45:05Show this Author Only
6#
  • Broken Screen On 2019-01-08 05:39:26
  • Sorry to pop your bubble.

    Mei's full breakthrough, she can :P

    As soon as she got 1 hit, her mystery reduces CD by 1 and 40 chakra.

    She c*e it every round, she only needs 1 hit. Thanks goodness her breakthrough requires a lot.

She still needs an external trigger to use mystery (getting hit first in her case). Exactly the same as AGK needs to start chase, water main needs to move, gengetsu needs to trigger 10hit standard, etc.

What I meant there's not a single ninja in the game that c*e prompt mystery r1 that starts chase sequence other than just high combo RIGHT AWAY on entering the battlefield without any additional conditions. There are plenty of ninjas that c*e such prompt r1 when some additional conditions are met, but not a single one that doesnt require anything to happen beforehand.

  • Registered: 2017-07-24
  • Topics: 62
  • Posts: 25
On 2019-01-10 05:47:47Show this Author Only
7#
  • Zathroth On 2019-01-08 20:45:05
  • She still needs an external trigger to use mystery (getting hit first in her case). Exactly the same as AGK needs to start chase, water main needs to move, gengetsu needs to trigger 10hit standard, etc.

    What I meant there's not a single ninja in the game that c*e prompt mystery r1 that starts chase sequence other than just high combo RIGHT AWAY on entering the battlefield without any additional conditions. There are plenty of ninjas that c*e such prompt r1 when some additional conditions are met, but not a single one that doesnt require anything to happen beforehand.

TENDO.....

  • Registered: 2017-07-24
  • Topics: 22
  • Posts: 835
On 2019-01-10 06:16:45Show this Author Only
8#

tendo isnt prompt ^^

  • Registered: 2017-07-24
  • Topics: 45
  • Posts: 742
On 2019-01-10 17:46:07Show this Author Only
9#

Mystery +1,+2: hits 9 target in the field (+1), chaos on selected target (+2)

Mystery y,y+1: gain prompt, damage reduced by 40(y) - 15(y+1) %, removes super armor (y), chaos on selected target (y+1).

Std +1,+2: high chance of knockdown + chaos (+1), chakra stealing up to 100 (+2)

Chase1 +1: ignores a certain amount of defence and resistance.

Chase1 y: increase mystery cd by 1 round. Can only be used once.

Chase2 +1: 10 combos, hits 4 targets + poison.

Chase2 y,y+1: 20 combos, hits 3 target + chaos on a random target (y), on 2 random targets (y+2).

Passive1 +1: before each action in the round... Can be used 2 times each turn.

Passive1 y: gain a stacking +10% atk / nin for each debuffs cleared.

  • Registered: 2018-02-02
  • Topics: 32
  • Posts: 2137
On 2019-01-10 19:02:05Show this Author Only
10#
  • Shryke On 2019-01-10 17:46:07
  • Mystery +1,+2: hits 9 target in the field (+1), chaos on selected target (+2)

    Mystery y,y+1: gain prompt, damage reduced by 40(y) - 15(y+1) %, removes super armor (y), chaos on selected target (y+1).

    Std +1,+2: high chance of knockdown + chaos (+1), chakra stealing up to 100 (+2)

    Chase1 +1: ignores a certain amount of defence and resistance.

    Chase1 y: increase mystery cd by 1 round. Can only be used once.

    Chase2 +1: 10 combos, hits 4 targets + poison.

    Chase2 y,y+1: 20 combos, hits 3 target + chaos on a random target (y), on 2 random targets (y+2).

    Passive1 +1: before each action in the round... Can be used 2 times each turn.

    Passive1 y: gain a stacking +10% atk / nin for each debuffs cleared.

Quite op with the y trials

  • Registered: 2018-02-02
  • Topics: 32
  • Posts: 2137
On 2019-01-10 20:32:37Show this Author Only
11#
  • Zathroth On 2019-01-08 20:45:05
  • She still needs an external trigger to use mystery (getting hit first in her case). Exactly the same as AGK needs to start chase, water main needs to move, gengetsu needs to trigger 10hit standard, etc.

    What I meant there's not a single ninja in the game that c*e prompt mystery r1 that starts chase sequence other than just high combo RIGHT AWAY on entering the battlefield without any additional conditions. There are plenty of ninjas that c*e such prompt r1 when some additional conditions are met, but not a single one that doesnt require anything to happen beforehand.

In the end, also the round 1 mysteries of main characters do not trigger a single target chase.

  • Registered: 2017-07-24
  • Topics: 45
  • Posts: 742
On 2019-01-11 01:27:28Show this Author Only
12#
  • Scarlettblue On 2019-01-10 19:02:05
  • Quite op with the y trials

Which one in particular?

Consider that he gain his immunity only after being hit (which means that either you put him in pos 1 with higher ini or he'll be combo'ed). His defensive stats are low, so he can be blitzed easily, even with an over-tuned kit.

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