I'm mainly going to propose some refinements to the Fire Protagonist's skill descriptions, if I mess up a detail then someone can feel free to let me know, I'm going for general readability and formatting.
Fire Style: Phoenix Fire Jutsu
Deals Ninjutsu damage and causes Ignition on 2 enemies. Ignition causes damage with each round and also negates healing for the duration of it's effect.
Fire Style: Dragon Flame Jutsu
Deals Ninjutsu damage to up to 7 enemies and causes High Float on 1 selected enemy. Clones, Puppets and Summons take extra damage from this attack. After 2 uses this attack requires 4 rounds to cool down.
Sealing Jutsu: Seal Of Red Lotus
Deals both Ninjutsu and Taijutsu damage to 1 selected enemy. Causes Immobile and Imprison , enemies under Imprison automatically take Ninjutsu damage when they consume Chakra for skills.
Taijutsu Attack
Attacks an enemy at the front with a chance of a 3 Hit combo. This attack also causes Low Float and Ignition.
Fire Style: Flame Jutsu (Really seems like it needs a better name to fit it's unusual look)
Attacks an enemy at the front with a chance of a High Combo. This attack cannot be evaded.
Feather Illusion Jutsu
Attacks an enemy at the front and causes Sleeping. This attack ignores the enemy's defense. (Is that right?)
Phoenix Fire: Chase
Triggered upon achieving a 10 hit combo, attacks 2 random enemies with Fire Damage.
Fire Style: Fireball Jutsu
Chases and attacks an enemy affected by High Float. Causes Ignition and Low Float.
Fire Style: Celestial Prison
Chases and attacks an enemy affected by Low Float and causes Repulse. Causes the enemy to take Ninjutsu damage when comsuming chakra, they cannot die from this effect.
Red Lotus Secret (This is the one I've been waiting for)
Increases both Ninjutsu and Attack of up to 3 Bloodline Limit users on your team for 5 rounds.
Genjutsu: Mirror Return
Reflects the first Debuff used against your team each round back at a random enemy on the opposite team. Also increases the damage enemies take from Ignition.
Fire Style: Enhancement (Is there any reason why this lists an exact number but Red Lotus Secret doesn't?)
Increases both Ninjutsu and Attack of 3 Fire Element characters on your team by 40% for 5 rounds
Oboro Clone Jutsu
Summons 1 Oboro Clone at the start of battle. Oboro Clone posesses Wind Resistance and uses Fire Style: Celestial Prison when attacking.
Bani Chakra
Removes Buffs and causes Ignition to 1 random enemy at the start of each round.
Death Mirage
Removes 1 Debuff from up to 2 random characters on your team at the start of each round. 10 Chakra is recovered for every character on your team hit by an attack.
Conclusion:
Well that's that, if any changes need to be made, for example I don't even know if that's how Death Mirage works, it's just how it reads, and it took some experimenting to understand what the hell Red Lotus Secret even does, I do know it affects bloodline characters but I don't even know if that's all it does given how crazy the description is.
If I'm being honest the game as a whole needs a bit of a localization revamp with consistant, clear and good terminology across the board in alot of areas.
This post was last edited by Kazuhira at 2016-7-26 18:38