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[ Suggestions ] Mood Scrolls

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  • Registered: 2017-07-24
  • Topics: 9
  • Posts: 98
On 2018-10-28 06:02:35Show this Author OnlyDescending Order
1# Go To

Good evening,

The game have so much ninjas to use but I see people stuck with same team for more than 6 months (like me).

In my opinion, after more than a year playing the game, the problem here are the lack of the moods the game give us. All ninjas can make good teams but without a good amount of moods to strength them they are so weak comparing with the team we are "mooding" for 6 months so I always end stuck with same team for many time and I believe most of people do the same. Like I said I play for more than a year and I only have 3 ninjas full mood (main, kushimaru and shisui).

So I think the game could give more moods so people can try more formations without feel bad for spending moods in "useless" ninjas (unless you spent on Aoneko, that's your fault and you should feel very bad) and see the real potential of them.


Suggestion to implement it:

- 10 mood scrolls in a square of lucky board;

- Give 2 mood when claim 40 activity points for example;

- Change unbound rune in group lucky wheel for 2 mood scrolls;

- Change bond scroll for mood scroll for being 30 minutes online;

- Lower the price of moods in mysterious shop for 5 strange stones/mood;

- Give higher chances of getting 40% discount on mood scrolls in treasure shop.


Hope you can consider it, I think this can give other dynamic to the game.




This post was last edited by bl0w on 2018-10-28 06:02:35.
  • Registered: 2017-07-24
  • Topics: 163
  • Posts: 2514
On 2018-10-29 11:11:06Show this Author Only
2#

mood is indeed important, but you don't win or lose almost any battles only due to mood.

  • Registered: 2017-11-09
  • Topics: 5
  • Posts: 288
On 2018-10-29 12:20:52Show this Author Only
3#

Honestly, Mood is overrated. It only adds to the base stats of the ninja (before gear etc get added). Sure, its a nice little boost, but sitting on 25% (Easy to reach) is plenty enough for most cases. Hopefully though we get the change that CN made, where Dango is used instead (Seems RNG based, but hey, gotta use that 5k+ dango somehow!)

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