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[ Help ] Combo

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  • Registered: 2018-07-21
  • Topics: 43
  • Posts: 100
On 2018-10-19 19:15:11Show this Author OnlyDescending Order
1# Go To

Can someone tell me what combo's do? Is it only there to trigger chase?

  • Registered: 2017-07-24
  • Topics: 57
  • Posts: 2538
On 2018-10-19 19:25:27Show this Author Only
2#

They allow you do to chases that require certain amount of hits. So you can "chase" super armor ninjas and the like without causing stuff like Repulse.

  • Registered: 2018-07-21
  • Topics: 43
  • Posts: 100
On 2018-10-19 22:15:19Show this Author Only
3#
  • RenjiAsuka On 2018-10-19 19:25:27
  • They allow you do to chases that require certain amount of hits. So you can "chase" super armor ninjas and the like without causing stuff like Repulse.

thanks. so it's only there for chase?

  • Registered: 2018-05-04
  • Topics: 3
  • Posts: 275
On 2018-10-19 22:36:16Show this Author Only
4#

If you are talking about stat called "COMBO Rate", it increases your chance to trigger combos with your standard attacks and decreases the chance of getting comboed by standard attacks of your opponent.

  • Registered: 2017-07-24
  • Topics: 50
  • Posts: 600
On 2018-10-19 23:19:17Show this Author Only
5#

uh so there's

1. hit combo (the big numbers that appear on either end of the battle field. counts how many times your team lands a hit on their other team without them hitting back/dodging. high hit combo triggers chases like KoH)

2. chase combo (counts how many times u can go repulse-knockdown-lowfloact-repulse-knockdown-lowfloat-repulse-etc. also contributes to hit combo)

3. combo (the substat)


so which combo are u asking for? XD

  • Registered: 2018-07-21
  • Topics: 43
  • Posts: 100
On 2018-10-20 16:23:43Show this Author Only
6#

the hit combo

  • Registered: 2017-07-24
  • Topics: 50
  • Posts: 600
On 2018-10-20 16:34:34Show this Author Only
7#
  • DEmON SLAYER On 2018-10-20 16:23:43
  • the hit combo

then yea, as far as i know, it helps to trigger 'high combo' chases like koh, crab, gerotora. it helps u land additional attacks on units with super armour, and also provides a way to use aoe chases (ninjas not affected in the regular chase combo will also suffer damage from high combo chases) which is very useful and helps to deal more damage overall.


some high combo chases also cause immobile (anbu yamato, edo hashirama), and it's always to random units. the unpredictablity of these high combo chases can be very useful in pvp fights.

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