Reply
Views: 1200 | Replies: 8
[ Help ] Strange Stones and Mystery Shop ?

 [

Copy Link

]

  • Registered: 2017-07-24
  • Topics: 7
  • Posts: 158
On 2018-09-16 04:08:34Show All Posts
5#
  • goalie720 On 2018-09-16 04:01:07
  • By not reaching the cap the previous week. Everyone who consistently hits their cap will eventually end up starting each week with a cap of 44k moon coins, and ending the week at 68k. To get a higher cap, you need to NOT hit your cap the week before, so its a counterproductive system that way.


    The cap is OAS way of making sure no maxes out any system too quickly. Moon and sun coins are a great way to free farm systems, but without a cap people would max systems a lot faster and we wouldn't have anything to work towards in the game anymore

Do you have some sort of confirmation for this kind of post?

By playing this is what I've noticed, you start at 44k, the cap increases 4800 per day, I'm not sure if this is dependant on if you do your dailys the previous day, this ac*ulates everyday until you end up with a maximum cap of 60-78k by sunday, then on monday it resets back to 44- from what I can tell there isn't a cap, on top of the cap.


So it's basically a weekly cap mixed with a daily cap that increases the weekly cap.




This post was last edited by DigitalRelease on 2018-09-16 04:10:57.
  • Registered: 2017-07-24
  • Topics: 7
  • Posts: 158
On 2018-09-16 13:31:19Show All Posts
7#
  • goalie720 On 2018-09-16 10:21:47
  • I mean I have what confirmation one can have without actually seeing the code and what not /: everyone on my server who's been hitting cap each week by end of week starts on Monday with 44k cap, and then it goes up 4k each day to end at 68k on Sunday, resetting back to 44k Monday as long as you hit the cap on Sunday. If you don't hit it, the cap ends up being slightly higher.

Ah, it was your wording that made me interpret what you said, incorrectly.

"To get a higher cap, you need to NOT hit your cap the week before, so its a counter productive system that way."

I read this as hitting your cap, is counter productive & that not hitting allows you to gain more each week due to starting at a higher cap the following week thus placing a cap for hitting the cap- which is not entirely incorrect but fundamentally not the case.

Not hitting the cap wont allow you to gain more than you otherwise would by not hitting the cap, you actually gain overall- less.
By not hitting the cap the previous week you don't somehow gain a larger influx of Moons, if you don't hit your Moon limit the previous week it gives you a higher limit to allow you to make up for the loss of the previous week but if you're not hitting the cap, you most likely will not recoup your loss of Moons from the previous week anyway as to hit the enhanced cap for missing a previous week, you must borderline do everything & that includes Decisive bonds that large portion of the community I'm sure don't do.


To just hit the cap for each week normally you just have to do most of the events, it's actually quite lax- increasing your cap by not hitting it a previous week doesn't give you more & just makes you do more to recoup what you didn't gain previously.




This post was last edited by DigitalRelease on 2018-09-16 13:36:26.
Reply
Quicky Post
Reply

Log in in order to Post. | Register