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[ Updates ] Crimson Fist Skill Changes - Version 5.0

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  • Registered: 2017-07-24
  • Topics: 164
  • Posts: 3533
On 2018-08-17 17:28:28Show this Author OnlyDescending Order
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Crimson Fist

Earth Style – Stone Fist Jutsu

Before: Causes Earth attribute damage and Interruption to the selected opponent’s unit.

Cooldown Time: Round 2

Battlefield Cooldown: None

Chakra Usage: 20

Additional status: None

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After: Causes Earth attribute damage and Interruption to the selected opponent’s unit. While a shield exists, this skills Cooldown will be reduced by 1 upon use.

Cooldown Time: Round 2

Battlefield Cooldown: None

Chakra Usage: 20

Additional status: None

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Wood Style – Universe

Before: If this unit is surrounded by a Shield, its’ Standard Attack will change to:”Attacks an opponent’s units and causes Earth and Water attribute damage and the affected unit will suffer from Low Float and Immobile. This skill never misses.”

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After: While surrounded by a shield, this unit’s standard attack becomes “Attacks a random enemy unit causing Earth and Water damage, while absorbing up to 40 of the opponent’s Chakra and causing Low Float and Immobile.”

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UPDATE 17.08.2018

Skill Guidance

Before: If this unit is in the field, all Male units in your Lineup will have their Combo Rate increased by 40%.

After: When battle starts, grants immunity to Debuffs to this and 1 other random unit, while also granting a Shield at 40% base Resistance, lasting for 2 turns.




This post was last edited by Daiske on 2018-08-17 17:28:28.
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