Hey guys!
I did this kind of thread LONG time ago and it's very outdated now with all the new ninjas and new me
It's going to be divided into:
-Very fast teams (Round 1-2 finish depending on your enemy)
-Semi-fast teams (Round 1-2-3 finish depending on your enemy)
Of course if you are weaker than your enemy overall you can't hope for much.
Very Fast Teams:
Lightning Main "the Kushimaru Blitz"
The typical team you all already know about it
Changes that could be made is you can put Edo Sasori instead of Onoki if you aren't confident in your barrier
You could also put Shisui instead of Onoki but 4x warrior for root is random
You could also put Warrior Killing Intent for a bit higher damage however keep in mind that it can be removed and anbu tactics is un-removeable.
Lightning Main "the Madara blitz"
2 Different variations, Iruka one is full blitz higher buff while Kurenai is a safer version especially when facing Masked Mans.
Overall a pretty fast team , especially if you have a stacked pos1 ninja which is pretty much a big requirement for this team.
Earth Main "the Edo Hiruzen blitz"
This team allows 60 chakra round 1 so you c*e both Edo Hiruzen and Edo Sasori right away, and in round 2 for Earth Main double standard attack.
Other variations can be Shisui-WB Asuma, Darui-WB Asuma
Fire Main "the Edo Hiruzen blitz"
Fire Main version, pretty safe to accomplish the 30 hit chase even with KoH
Semi-Fast Teams:
Wind Main "the Kurama Naruto blitz"
A team that c*e both dust and Kurama Naruto mystery round 1 for a * nuke since it's full buffed Naruto, if lucky with chases.
If not there is still round 2 and the team is overall good, a good replacement for Shisui can be WB Asuma and a decent replacement for Bee can be Iruka as variations of the team.
Wind Main 'the God Konan blitz"
You c*e Flower Guard for safety but since we are making full buff fast teams here I decided to go with Wind Enhacement.
If you feel the enemy can't do much to you round 1 and is much weaker then you don't have to use Kisame mystery and c*e Konan round 1 for a fast finish.
There are also a lot of versions of this team with using ninjas such as Grudge Kakuzu , Edo Deidara, Mangetsu instead of Sasuke
Earth Main "the Edo Deidara buff"
Here you can't use the round 1 mystery unlike the previous 2 teams however Edo Deidara 2x standard attack hits HARD especially if you have a stacked pos1 which can end up in finishing weak enemies round 1.
Other than that it has a pretty safe round 2 also.
Fire Main "the Shisui blitz"
That would be all, hope you guys found it helpful !
In SWB I been running
Darui Kakashi [Anbu]
Kurenai [LM]
2 3 1 1 3
Summon: Lightning Tiger King
But in my Sage Bracket there is a lot of 40k -70k and with me being 105k this team works out decently. (There is some people who are 100k+ as well) I average 10 kills each SWB though sometimes 13 :x
In SWB I been running
Darui Kakashi [Anbu]
Kurenai [LM]
2 3 1 1 3
Summon: Lightning Tiger King
But in my Sage Bracket there is a lot of 40k -70k and with me being 105k this team works out decently. (There is some people who are 100k+ as well) I average 10 kills each SWB though sometimes 13 :x
Hm that's interesting if you are much stronger than your enemies and can 1 shot them thru Kakashi Anbu mystery round 1 however there is that problem if you enemy is using max 2 ninja in a line and especially vs dodge, so the fight can be prolonged
just wanted to add two ideas that came up to my mind by reading this, since i couldn't accept the idea water wasn't viable as a fast or semifast team-manager.
idea 1:
talents: 24411, summon: gamaken or koh/crustacen/tortoise.
explanation: kisame sharks are water characters (so they boost chojuro) and chojuro standard attacks hit extremely hard if chojuro is as much stacked as the other suggested teams move 1 required. round 2 there's both chojuro mystery and shark bomb to use.
idea 2:
talents: 22412, summon: gamaken.
explanation: does it really require one?
Hm that's interesting if you are much stronger than your enemies and can 1 shot them thru Kakashi Anbu mystery round 1 however there is that problem if you enemy is using max 2 ninja in a line and especially vs dodge, so the fight can be prolonged
Yeah in the event that there is 2 Dodge Ninjas in a line, I just go for the main and kill them asap. (Especially Wind Main with reset mystery shenanigans).
Thankfully it is just mostly gaara teams or kushi teams. Very rarely any actual me
I would also use my 3* Guy [Gate of Joy] which buffs the team even further, only problem is any potential CC can ruin this team and if Shisui pops up Kurenai is superior.
Right Garv, I totally forgot about Edo Tobirama + Jinpachi buff team, that's an interest choice yap although maybe better with Lightning Main due to root of warrior
Root of warrior in that team is useless, you have jinpachi that removes 1 layer of debuff + azure fang standard attack if needed. On the other hand azure fang, differently from midnight blade, boosts tobirama ninjutsu, that is his best stat by far and where the damage comes from, and has the chase to let tobirama hit 30 combos even if jinpachi fails due to evasion and gives to tobirama chase also the poisoning effect. Remember also that if you use MB mei does not boost your main and if you use darui jinpachi is not boosted and you have no ccs. On the other hand Shark bomb hits all the targets + starts a 7 combo streak that also immobile thanks to mei and also ignites and poisones thanks to jinpachi and main. I do not see how the lightning main version may be comparable in quickness killing.
P.S. do not undervalue neither also the other option he suggested. I would actually use mangetsu in the place of mifune and hope in that 3/4 chance that chojuro is selected because 3 standard attacks of a chojuro with 9 water characters on the field you have no idea how much hurts overall if that chojuro is stacked at 70k+ (his standard attacks repulse...) and in round 2 with 80 chakra basically chojuro mystery + shark bomb nukes whatever is left alive.
Root of warrior in that team is useless, you have jinpachi that removes 1 layer of debuff + azure fang standard attack if needed. On the other hand azure fang, differently from midnight blade, boosts tobirama ninjutsu, that is his best stat by far and where the damage comes from, and has the chase to let tobirama hit 30 combos even if jinpachi fails due to evasion and gives to tobirama chase also the poisoning effect. Remember also that if you use MB mei does not boost your main and if you use darui jinpachi is not boosted and you have no ccs. On the other hand Shark bomb hits all the targets + starts a 7 combo streak that also immobile thanks to mei and also ignites and poisones thanks to jinpachi and main. I do not see how the lightning main version may be comparable in quickness killing.
P.S. do not undervalue neither also the other option he suggested. I would actually use mangetsu in the place of mifune and hope in that 3/4 chance that chojuro is selected because 3 standard attacks of a chojuro with 9 water characters on the field you have no idea how much hurts overall if that chojuro is stacked at 70k+ (his standard attacks repulse...) and in round 2 with 80 chakra basically chojuro mystery + shark bomb nukes whatever is left alive.
+1.
yep, mangetsu better in many situations. Exists a version with mei in the place of kisame samehada that works too.
you c*e any tactics that has a tile with +atk, not necessarily ghost kill. Kushimaru damage is wholly dependand on atk (the effect of the mystery damage coming from nin is negligible).
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