I just wanted to ask why takes so much time to implement a new skillbreaktroughs.
Please, Tobei or Addy of who else will reply, do not reply to me is because oasis has their plans etc, etc...
I want to get a concrete and honest reply.
I'll try to evaluate here all the skillbreaktroughs china had at this point of the game and that we currently did not get.
Beware that i'm not doing it to say 'oh, how many we miss we should get all of them asap!' because i know we are a different version, but i'll do it just to state a matter of fact: how behind we are in comparison with how was china 1 year ago, that as a consequence has the question that is the whole point of the thread:
Why are we so behind? Why have we got so few of them implemented and why Oasis do not speed up their implementation timing?
Here is the list (are 28), with in bold the relatively useful ones and colored the really good ones (for pvp or pve):
Naruto [Sage Mode], Rock Lee, Ino, Shikamaru, Choji, Sai, Zabuza [seven swordsmen of the mist], Haku, Guy, Kabuto, Orochimaru [Konoha's Traitor], Tsunade [Sannin War], Itachi, Kisame, Asuma, Deidara, Karin, Suigetsu, Jugo, Kakuzu, Hidan, Yamato, Tobi, Choza, Danzo, Kimimaro, Pain [Ningendo], Fu Yamanaka.
for some reason, the brazillian servers already have rock lee with breakthrough lol and we're supposed to be in front of them by a mile... I too don't get why is this taking so long...
if at least they explained us why they are choosing to do so would be somehow acceptable.
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