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[ Other ] A sincere question

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  • Registered: 2017-07-24
  • Topics: 163
  • Posts: 2514
On 2018-06-21 01:11:09Show this Author OnlyDescending Order
1# Go To

I just wanted to ask why takes so much time to implement a new skillbreaktroughs.

Please, Tobei or Addy of who else will reply, do not reply to me is because oasis has their plans etc, etc...

I want to get a concrete and honest reply.


I'll try to evaluate here all the skillbreaktroughs china had at this point of the game and that we currently did not get.

Beware that i'm not doing it to say 'oh, how many we miss we should get all of them asap!' because i know we are a different version, but i'll do it just to state a matter of fact: how behind we are in comparison with how was china 1 year ago, that as a consequence has the question that is the whole point of the thread:

Why are we so behind? Why have we got so few of them implemented and why Oasis do not speed up their implementation timing?


Here is the list (are 28), with in bold the relatively useful ones and colored the really good ones (for pvp or pve):


Naruto [Sage Mode], Rock Lee, Ino, Shikamaru, Choji, Sai, Zabuza [seven swordsmen of the mist], Haku, Guy, Kabuto, Orochimaru [Konoha's Traitor], Tsunade [Sannin War], Itachi, Kisame, Asuma, Deidara, Karin, Suigetsu, Jugo, Kakuzu, Hidan, Yamato, Tobi, Choza, Danzo, Kimimaro, Pain [Ningendo], Fu Yamanaka.







This post was last edited by Garv on 2018-06-21 01:11:09.
  • Registered: 2018-02-02
  • Topics: 32
  • Posts: 2137
On 2018-06-21 18:11:36Show this Author Only
2#

what you say is indeed true and i would like too to hear their official reply about why they deliberately and willingly chose to skip so many of them and why they are not speeding up the pace, implementing them faster. (4 per month for next 5 months is the very minimum at this point).

Is true we are a different version in comparison with china and that is exactly why is reasonable to ask the reason why our management chose to behave differently from china, by denying a so large number of them. Generating serious issues on global game balancement because miss some key ninja ones both for pvp and for pve (the ones garv pointed out should be implemented as soon as possible).


P.S. to be honest i am quite sure at the moment edo hiruzen, edo roshi, angel konan and shisui were implemented china had also kage minato, sasuke susano'o and ay 4th breaktroughs implemented.

  • Registered: 2017-08-07
  • Topics: 44
  • Posts: 303
On 2018-06-22 04:30:14Show this Author Only
3#

for some reason, the brazillian servers already have rock lee with breakthrough lol and we're supposed to be in front of them by a mile... I too don't get why is this taking so long...

  • Registered: 2017-07-24
  • Topics: 163
  • Posts: 2514
On 2018-06-23 01:21:36Show this Author Only
4#
  • Kaz S590 On 2018-06-22 04:30:14
  • for some reason, the brazillian servers already have rock lee with breakthrough lol and we're supposed to be in front of them by a mile... I too don't get why is this taking so long...

if at least they explained us why they are choosing to do so would be somehow acceptable.

  • Registered: 2017-07-24
  • Topics: 34
  • Posts: 4320
On 2018-06-25 11:30:49Show this Author Only
5#
  • Garv On 2018-06-23 01:21:36
  • if at least they explained us why they are choosing to do so would be somehow acceptable.

Unfortunately the answer is exactly what you don't want to hear.

"do not reply to me is because oasis has their plans etc, etc."


That is exactly that.

EN doesn't follow outline and the balance proportion argument is already null due to Ninja Releases.

I'm terribly sorry, however the plan is still in motion for breakthroughs.



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