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[ Help ] Tai / Nin Pen question

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  • Registered: 2017-07-24
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On 2018-06-08 16:22:28Show this Author OnlyDescending Order
1# Go To

I heard there's going to be changes regarding Nin and Tai Pen stats, there's even talk about removing them from the game, and i like to know why make the game more casual than it is right now. Can anyone confirm this?

  • Registered: 2018-02-02
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On 2018-06-08 16:26:08Show this Author Only
2#

Why should they remove them from the game?

  • Registered: 2017-07-24
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On 2018-06-08 16:28:05Show this Author Only
3#
  • Scarlettblue On 2018-06-08 16:26:08
  • Why should they remove them from the game?

Yeah im asking the same question, i just heard, nothing yet concrete, just rumors thou, even then, are they even allowed to do that, as a publisher, unless tencent gives the permission, which i doubt they will.

  • Registered: 2017-07-24
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On 2018-06-08 16:32:13Show this Author Only
4#

Why would this make the game more casual? You interaction with these stats is basically zero, removing them would change nothing in regards to how you play or manage your characters.

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On 2018-06-08 16:36:27Show this Author Only
5#
  • Castnicke On 2018-06-08 16:32:13
  • Why would this make the game more casual? You interaction with these stats is basically zero, removing them would change nothing in regards to how you play or manage your characters.

it does, if you read it what it does, maybe it does some interaction :)

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On 2018-06-08 16:48:55Show this Author Only
6#
  • UchihaShay On 2018-06-08 16:36:27
  • it does, if you read it what it does, maybe it does some interaction :)

Yeah but that happens automatically, without any input from the player. And as far as I know, these stats aren't even that useful. You want to get the primary stats and then crit/injury.

  • Registered: 2018-05-27
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On 2018-06-08 17:00:21Show this Author Only
7#

No clue whether links to videos are allowed, however the youtuber said that Tai/Nin *ion are supposed to affect your actual dmg now and that it will increase your dmg in even pvp fights so.

  • Registered: 2017-07-24
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On 2018-06-08 17:53:57Show this Author Only
8#
  • Castnicke On 2018-06-08 16:48:55
  • Yeah but that happens automatically, without any input from the player. And as far as I know, these stats aren't even that useful. You want to get the primary stats and then crit/injury.

automatically? what are u talking about....unless oasis didnt break anything regarding this, these stats actually influence your output damage,and can actually change the outcome of a fight , pvp wise it's 2 stats that arent meant to be "useless"




This post was last edited by UchihaShay on 2018-06-08 17:54:45.
  • Registered: 2017-07-24
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On 2018-06-08 18:13:43Show this Author Only
9#

This has been discussed at length on many occasions, nin/tai pen stats have negligible influence in damage calculations even with large disparities between 2 opponents.


While on paper they have a function, in paractice they have no influence in a fight. This has been tested several times in both our version (pre 4.0) and China.


So removing them will change nothing to the game, except maybe help players that are wasting an 8 Gates slot using nin/tai pen chakra runes.

  • Registered: 2017-07-24
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On 2018-06-08 18:18:31Show this Author Only
10#
  • Armand_ On 2018-06-08 18:13:43
  • This has been discussed at length on many occasions, nin/tai pen stats have negligible influence in damage calculations even with large disparities between 2 opponents.


    While on paper they have a function, in paractice they have no influence in a fight. This has been tested several times in both our version (pre 4.0) and China.


    So removing them will change nothing to the game, except maybe help players that are wasting an 8 Gates slot using nin/tai pen chakra runes.

so they never cared to fix this issue then...i wanna believe it's bugged, rather then "not needed"

  • Registered: 2018-02-02
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On 2018-06-08 18:33:30Show this Author Only
11#

Nin tai *ion have a big influence if your enemy has a ton of damage reduction stacked. They counter damage reduction stat effect bonus to def and res. If your target has 3k damage reduction and you own 2500 nin *ion lets say you see a significative increase of your damage in comparison with somebody that owns 0 *ion. If your target has 0 damage reduction you do not see any difference.

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On 2018-06-08 19:39:46Show this Author Only
12#
  • Scarlettblue On 2018-06-08 18:33:30
  • Nin tai *ion have a big influence if your enemy has a ton of damage reduction stacked. They counter damage reduction stat effect bonus to def and res. If your target has 3k damage reduction and you own 2500 nin *ion lets say you see a significative increase of your damage in comparison with somebody that owns 0 *ion. If your target has 0 damage reduction you do not see any difference.

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On 2018-06-08 21:08:19Show this Author Only
13#
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it's been proven already...just test for yourself.

  • Registered: 2017-07-24
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On 2018-06-08 21:33:46Show this Author Only
14#
  • UchihaShay On 2018-06-08 21:08:19
  • it's been proven already...just test for yourself.

As someone who looks at the forums fairly often I have never seen a thread or video showing that tai/nin pen has any quantifiable effect in this game.


If you know of a video or thread which has some conclusive proof please post the link. I for one would love to see if 4.0 changes the tai/nin pen mechanics which is possible (although improbable given that in 4.0 china version this problem persisted).


In the meantime I suggest you don’t use tai/nin pen on 8 Gates or the TI tools. There are much better options,

  • Registered: 2017-07-24
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On 2018-06-08 21:58:17Show this Author Only
15#

it's pretty hard to test it because late players have high enough of the 3 stats to actually not see any differences and cannot remove them because they come from passive effects like Myoboku Balance cultivation or Summon cultivation or Group skills.


This is the example of my move 1:

penetra

i'm one of those damage reduction overstackers, so you won't see many people with a ton more damage reduction than me and still, even if i never deliberately went for p3netrations, i own them high enough to basically overcome any commonly stacked enemy damage reduction (your usual 130-140k player owns 2000-2200 damage reduction).

If i add two inner gates runes with lets say 800 nin and tai p3netration, unless i meet somebody like me, that 800 p3netration do not give me any effect if what people like Scarlettblue and Xkorpitron said is true, overall because we do not know how actually damage reduction interacts with defense and resistance. Could be, as far as we know, that the 200 damage reduction i would overcome on the common 2200 damage reduction player by adding those runes is actually a quantity of damage lower than the RNG aleatority effect.







This post was last edited by Garv on 2018-06-08 22:07:59.
  • Registered: 2017-07-24
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On 2018-06-08 22:50:58Show this Author Only
16#
  • Garv On 2018-06-08 21:58:17
  • it's pretty hard to test it because late players have high enough of the 3 stats to actually not see any differences and cannot remove them because they come from passive effects like Myoboku Balance cultivation or Summon cultivation or Group skills.


    This is the example of my move 1:

    penetra

    i'm one of those damage reduction overstackers, so you won't see many people with a ton more damage reduction than me and still, even if i never deliberately went for p3netrations, i own them high enough to basically overcome any commonly stacked enemy damage reduction (your usual 130-140k player owns 2000-2200 damage reduction).

    If i add two inner gates runes with lets say 800 nin and tai p3netration, unless i meet somebody like me, that 800 p3netration do not give me any effect if what people like Scarlettblue and Xkorpitron said is true, overall because we do not know how actually damage reduction interacts with defense and resistance. Could be, as far as we know, that the 200 damage reduction i would overcome on the common 2200 damage reduction player by adding those runes is actually a quantity of damage lower than the RNG aleatority effect.




So, essentially, no proof because you don't actually see any differences... Gee, thanks for this shell-shocking revelation!

  • Registered: 2017-07-24
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  • Moderator
On 2018-06-08 22:55:29Show this Author Only
17#

Hi! There are no plans to remove the Nin/Tai P3netration stats.


This topic has been made and discussed many times. The most recent one can be found here.


Sorry for any confusion and if you do have any questions regarding this, please feel free to contact me or any of the other moderators.


~Jib




This post was last edited by Jiburiru on 2018-06-08 22:58:38.
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