Wouldn't it be better if servers are merged according to the spending capability of players...
Like a server for Heavy spenders, Moderate spenders, Low spenders and Pure F2P,
I personally feel, in that way players can enjoy better coz if there are heavy spenders merged to a server with low or very less spenders then it ruins the mood and eventually people leave the game coz there is no competition for player as they already know they can never get past heavy spenders.
If servers are merged according to spending capability then there will be competition among all. Heavy spenders will show their power in their servers by spending as much as they can and low spenders/f2p can enjoy at their servers by going in slow pace and using their tactics and skills to maximize their power.
Isn't most of your competition are between cross server pvp events? So what's wrong with being in the same server with whales? It's not like you will always fight them in sage or matsuri. The only thing that matter is convoy/plunder, well this can't be help. If you can't beat them then join them or do convoy at weird hour.
The sole purpose of f2p players is to make P2w players feel superior. if all players in a server are p2w,chances are the least spender of them all will likely quit because he won't likely stand a chance against those who spends more than him,but if f2p players are around, then he'll just prey/feast on them therefore boosting he's ego.
Hi! Every server is its own separate community. Each starting at its own time and going at its own pace. Server mergers are introduced to servers ba
Competition will be there, introducing things like Cross-server can better help in some of the situation you have addressed.
Hopefully that clears up some of the questions regarding why =p
~Jib
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