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[ Help ] Initiative beating Position

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  • Registered: 2017-07-24
  • Topics: 39
  • Posts: 380
On 2018-04-03 03:31:37Show All Posts
3#
  • vsai12 On 2018-04-03 03:15:23
  • This post is completely tr@sh: http://naruto.oasgames.com/en/strategy/gamestrategy/who_attacks_1st_in_ninjutsu

    Which unit goes first works like this:

    For example: If your team looks like this

    X-A-X

    B-X-C

    X-D-X

    C is action 1, A is action 2, D is action 3, and B is action 4.

    Let's say your opponent's team looks like this:

    X-A-B

    X-X-C

    X-X-D

    For him B is action 1, C is action 2, D is action 3, and A is action 4.

    If you and your opponent both use mysteries that are EQUAL action, then we compare init. Looking at my example above, that would mean C & B, A & C, D & D, and B & A. If your C uses a PROMPT mystery, and your opponents B uses a PROMPT mystery, and your C has more init than their B, C will go before. Same thing if they are BOTH non-prompt. If one is PROMPT and the other is NOT, then the PROMPT will go first regardless of position and regardless of init. The 10k init thing only comes in if your action 1 unit C uses a prompt mystery and your opponent's action 2 unit C uses a prompt mystery, and their C has 10k more init then ur unit C, then they will go first. Hope this explains.

This. you could be 600kBP with over 40k initiative on your position 2, but every single person on your server with a position 1 prompt mystery will go before your position 2. That is how the game is meant to function. System errors and server delays could always mess with these outcomes, though.

  • Registered: 2017-07-24
  • Topics: 39
  • Posts: 380
On 2018-04-03 03:53:34Show All Posts
7#
  • vsai12 On 2018-04-03 03:35:52
  • If the pos 2 has 10k more init than your opponent's pos 1 and they both use prompt mystery, the pos 2 will go first. I have seen this in a video in CN.

Please link the video because this is not the case. Position 1 always has priority over position 2 in standards and prompt mystery. The only exception is game lag, but the the way I'm explaining would be for how the game is intended to work.

  • Registered: 2017-07-24
  • Topics: 39
  • Posts: 380
On 2018-04-03 04:00:55Show All Posts
8#

tobei init

  • Registered: 2017-07-24
  • Topics: 39
  • Posts: 380
On 2018-04-03 04:29:02Show All Posts
11#
  • vsai12 On 2018-04-03 04:01:22
  • https://www.youtube.com/watch?v=WpTnpUJbVs4 This is just one out of many. I've seen units on your own team at pos 2 that uses standard b4 pos 1.

    Battle at 4:36, the LM was also obv on auto so it was not delay.

Apparently this is true. 10k more init in move 2 will mystery before -10k init in move 1. It's rare to see, but apparently it happens. Kozo is the only case that anyone has mentioned on US servers as he goes for a more balanced build rather than stacking move 1. I'm sorry for arguing with you, I was just taught that this is how it works and I've never personally experienced this even when fighting the whales of our cross server. Pos 2 mystery before enemy pos 1 mystery doesn't make sense to me as a feature if you can't see their stats while in a fight. You c*ually assume that a higher BP player will have higher pos 1 init and you can go by standards if you're not sure, but you can't go by standards with pos 2 init compared to pos 1 init since both pos 1s will standard before either move 2. I guess if you're that high, you get to * the lower levels out of the water faster lol.

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