The simplest solution is to give lots of xp to the top 3.
That too would work, but unless is something like that you get 1 level per sage if you are 1st and one every 2/3 if you are 2nd or 3rd would take too much time, for it to be effective.
How about giving making exp a reward for sage worlds the higher your rank the bigger the exp :)
The best way to do it would be to grant something like 5-10% exp needed for next level for every win you get if you own the title king or bully of the battlefield.
The solution is for u to freeze on ur own too..i think freezing is not somehing you would call "unfair." Heck, they have their own struggles freezing too. And the rewards compensate them for those struggles. Man, MAN UP and make an improvement of yourself. Don't rant just because SWB seems "unfair" when you loose.
Um how about you change to match making from LEVEL as core factor to POWER as core factor?
If I'm not wrong they already decreased the level requirement for new talents, it's only take around 2 months at max for ANYONE to get to 76 and unlock full talents with 4.0 daily practice.
So what the point of keeping level as core factor in the match making?
The solution is for u to freeze on ur own too..i think freezing is not somehing you would call "unfair." Heck, they have their own struggles freezing too. And the rewards compensate them for those struggles. Man, MAN UP and make an improvement of yourself. Don't rant just because SWB seems "unfair" when you loose.
totally agree
The solution is for u to freeze on ur own too..i think freezing is not somehing you would call "unfair." Heck, they have their own struggles freezing too. And the rewards compensate them for those struggles. Man, MAN UP and make an improvement of yourself. Don't rant just because SWB seems "unfair" when you loose.
Scanned through this thread because too a degree it's valid but this has to be the dumbest reply so far.
Manning up, does not fix the current issue- nor is it the issue that's currently plaguing people because an improvement of ones self is not the core issue here, it's the event & the wallet- but you knew that you were just pretending to be thick, right?.
Firstly freezing has no flaws only benefits & i don't believe that freezing is an issue personally either, I think the event as a whole is flawed & the reason to why level freezing appears to be a bigger issue than it is.
.
So before I even begin I already know I'm * in the wind here, we've all seen the video on Oasis(I'm sure) & realize how incompetent & unresponsive they are to any issue concerning the game- so bottom line realistically is no change.
As it stands right now, there are no incentives or rewards for actually participating in the event if you're not actually a high power (Top 3)- so most people already don't even attend the event period(not entering or by standing still), which in itself is a key factor in why the event is garbage because the reward/incentive for getting your * handed to you repeatedly is not worth entering the event, the psychology behind it is this, no one likes to lose but people will lose for a price- You need to please both f2p players & p2w players for a healthy environment & the event encourages and only caters to making the P2W players feel like a god then rewarding them a ridiculous amount for the privilege- so wallet + ego boost + reward, amazing design for top 3, poor design for everyone else.
Unfortunately though this is counter productive to a healthy game, people leave over things like this & if there isn't a free 2 play player ba
Firstly you need an incentive for people to play the event, like there is in 9 Tails, everybody gets something- bottom line here is SWB doesn't give you jack, if I couldn't get top 3 I wouldn't waste my time with the event personally either. I'm not going to blab about how I think the rewards should be because that's open to highly subjective criticism, and I want to focus purely on why the event as a whole is flawed.
- Also a note, this is why Matsuri is actually a decent event, everyone is given roughly the same reward, you're not constantly reminded of the negatives of being a f2p player.
This is also why Decisive Bonds has a low player count, because the rewards aren't worth getting hammered by 100k+ powers all day.
This is not true.
You have problems coming out from this issue both in matsuri and in arena and in plundering.
If massive amounts of people are induced in level freezing it's very easy in matsuri to be matched with somebody lower level than you that may be way stronger than you after you lost a battle, thing that theoretically should happen very rarely unless you are in the levels 95+ or unless you wait for 60+ seconds.
The same can be said for Ranked Arena where you can't be matched with people outside the range of +/- 15 levels and for plundering, where, if many people are induced in level freezing you are induced to somehow do it too even if you would not want to do it because otherwise could be you have none to plunder.
I keep seeing people state this 15 level difference for Ranked Arena, I have proof of this incorrect rumor that is going around.
This was a game I just got on a level 26 in Ranked Arena
Water style - water clone jutsu - level 55
Yugito Nii - level 65 Treasure, no other way to obtain.
This shows you can verse at least up to 39 levels +/- (65-26=39 , assuming this person is level 65 and not higher)
The solution is for u to freeze on ur own too..i think freezing is not somehing you would call "unfair." Heck, they have their own struggles freezing too. And the rewards compensate them for those struggles. Man, MAN UP and make an improvement of yourself. Don't rant just because SWB seems "unfair" when you loose.
I was max leveled when they introduced the cross server swb, before was only intraserver and they promised they would not have introduced it at all after a long discussion in the forum, so people like me continued to play as if that situation was very far ahead in the future, then they chose to implement it regardless and without warnings, so people like me had enough exp stored at that point to level up regardless as soon as the new level cap was risen to 95, and every time they increased the level cap i had stored enough exp to still be in the top field of the bracket and i am still able to be 2nd-6th depending on who i meet so no, boy, i am not at all the person you believe i am.
The reason why i opened this thread is because my current personal issue is a collater issue generated by swb and is the fact in my server people that where not at max level like me when x server was introduced began to level freeze to get the new op rewards. Little by little during the months the fact they continued to level freeze summed to the fact many people in the meanwhile quitted generated the real issue i am facing that is the fact i am at level 100 and i have around 30-35 people/alts at level 70-85 that i cannot plunder and this happened only thanks to this unwise move in swb.
Scanned through this thread because too a degree it's valid but this has to be the dumbest reply so far.
Manning up, does not fix the current issue- nor is it the issue that's currently plaguing people because an improvement of ones self is not the core issue here, it's the event & the wallet- but you knew that you were just pretending to be thick, right?.
Firstly freezing has no flaws only benefits & i don't believe that freezing is an issue personally either, I think the event as a whole is flawed & the reason to why level freezing appears to be a bigger issue than it is.
.
So before I even begin I already know I'm * in the wind here, we've all seen the video on Oasis(I'm sure) & realize how incompetent & unresponsive they are to any issue concerning the game- so bottom line realistically is no change.
As it stands right now, there are no incentives or rewards for actually participating in the event if you're not actually a high power (Top 3)- so most people already don't even attend the event period(not entering or by standing still), which in itself is a key factor in why the event is garbage because the reward/incentive for getting your * handed to you repeatedly is not worth entering the event, the psychology behind it is this, no one likes to lose but people will lose for a price- You need to please both f2p players & p2w players for a healthy environment & the event encourages and only caters to making the P2W players feel like a god then rewarding them a ridiculous amount for the privilege- so wallet + ego boost + reward, amazing design for top 3, poor design for everyone else.
Unfortunately though this is counter productive to a healthy game, people leave over things like this & if there isn't a free 2 play player ba
Firstly you need an incentive for people to play the event, like there is in 9 Tails, everybody gets something- bottom line here is SWB doesn't give you jack, if I couldn't get top 3 I wouldn't waste my time with the event personally either. I'm not going to blab about how I think the rewards should be because that's open to highly subjective criticism, and I want to focus purely on why the event as a whole is flawed.
- Also a note, this is why Matsuri is actually a decent event, everyone is given roughly the same reward, you're not constantly reminded of the negatives of being a f2p player.
This is also why Decisive Bonds has a low player count, because the rewards aren't worth getting hammered by 100k+ powers all day.
WIth all respect, and im not paying attention to ur "dumb" desc
I keep seeing people state this 15 level difference for Ranked Arena, I have proof of this incorrect rumor that is going around.
This was a game I just got on a level 26 in Ranked Arena
Water style - water clone jutsu - level 55
Yugito Nii - level 65 Treasure, no other way to obtain.
This shows you can verse at least up to 39 levels +/- (65-26=39 , assuming this person is level 65 and not higher)
The +/- level 15 difference is there since kage (or jonin) rank onwards, before you can be matched with everybody regardless the level.
I have never met people under level 85 in kage/superkage and my friend at level 83 reaches every month six paths with mei mabui tenten, if he met my same enemies he would still be kage.
WIth all respect, and im not paying attention to ur "dumb" desc
Just because you are a whale that doesn't mean the rest of us are.
By using power instead of level, this would ensure everyone is fighting on an equal level, or more equal at least.
I don't know what games you play, but in most games when it comes to PvP, PvP is almost always oriented around the skill of the user and not the amount of money he's put in.
Obviously this is a P2W game so that does change the situation, but what is the point of someone 150k power fighting anyone below 140k? It's an automatic win. I wouldn't call that PvP.
Just because you are a whale that doesn't mean the rest of us are.
By using power instead of level, this would ensure everyone is fighting on an equal level, or more equal at least.
I don't know what games you play, but in most games when it comes to PvP, PvP is almost always oriented around the skill of the user and not the amount of money he's put in.
Obviously this is a P2W game so that does change the situation, but what is the point of someone 150k power fighting anyone below 140k? It's an automatic win. I wouldn't call that PvP.
Swb would be fine also if they just reduced the total number of people per field. Cap them at 48 insteae of 90 and you would have a way better situation.
But yes, i agree with you that power would make it fairer for everybody that is not in the utmost top field, the issue is that them would be all whales and a part of them would not love to be stomped by stronger whales than them and would quit the game.
Swb would be fine also if they just reduced the total number of people per field. Cap them at 48 insteae of 90 and you would have a way better situation.
But yes, i agree with you that power would make it fairer for everybody that is not in the utmost top field, the issue is that them would be all whales and a part of them would not love to be stomped by stronger whales than them and would quit the game.
That's right!
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