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[ Lineup ] han in action

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  • Registered: 2017-07-24
  • Topics: 13
  • Posts: 291
On 2018-01-26 23:51:25Show All Posts
3#

Few things to make this team halfway viable lol

1). I would take giant rasengan. Han debuffs everyone already.

2). I would front line han so your wind main doesn't get *n up

3). Probably take out samui all together. There really is no synergy with her there. Although the tag is nice. Omoi would be a better fit to protect Asuma if you had to run any thing.

4). Also consider swapping the mains standard for her rasengan barrage or clones for protection. unless of course you have KoH (King of Hell summon). Even then clones would still give you some form of protection.

Just things to consider tbh. This game is about having fun. I make strange teams but they definitely need synergy and proper placement to function.




This post was last edited by veelocity on 2018-01-26 23:59:24.
  • Registered: 2017-07-24
  • Topics: 13
  • Posts: 291
On 2018-01-27 00:10:24Show All Posts
5#
  • RenjiAsuka On 2018-01-26 23:56:37
  • Han doesn't Debuff people, he gets rid of buffs and shields.

uhhhhhhhhhhhhhhhhhhhhhhhhhhh


WHAT? That is literally.....you know what....I'm not doing this with you.

  • Registered: 2017-07-24
  • Topics: 13
  • Posts: 291
On 2018-01-27 01:02:37Show All Posts
8#
  • Azrielle On 2018-01-27 00:26:34
  • A debuff is just, let's say, a "negative" buff.
    Han removes only positive buffs, and he does not apply any "debuff" in any way.

So debuffs only apply to poison, ignite, tag, slowing down? Doesn't apply to removing res,attack buffs, shields, etc.? Does that only apply to this game? Essentially by removing any stat buff/protection it is a debuff in a sense, because it adversely affects the damage you receive and damage you dish out, making you more vulnerable than you were. Not debating, I truly don't know what the stance is on this. I guess I have my terms wrong and I'm wrong here. Dispel would be better I guess

  • Registered: 2017-07-24
  • Topics: 13
  • Posts: 291
On 2018-01-27 01:27:44Show All Posts
11#
  • RenjiAsuka On 2018-01-27 01:03:15
  • Debuffs are (in Naruto Online) Poison, Ignite, Tag, Sleep, Immobile, Chaos, Paralyze, Imprison, Slow, Blind.

    If you look at the text in the game ninjas like Jigokudo gets rid of 2 debuffs on the 2 units he heals.

    Also dispel wouldn't really work as that can be used as that you're dispelling a debuff on a unit if the unit is being healed by a healer.

    Not being mean or anything. Just clarifying :)

    Also Debuffs are referred to any negative status.

Well then, thank ya'll for clearing that up. I really appreciate it. I looked at a few gaming forums and nobody explained it as well as the like both of you did. I have a better grasp of it now.

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