Why is ignite so superior over posion, posion just gets cured by heal like it never happened while ignited unit can't be healed and even when healed debuff remains on it, why not then make poison half the healing effects and not just disappear?
I think it's because poison lasts so long if not healed, whereas ignite is over by the next round. As a fire main I'm not really complaining but I sort of agree with you.
A fire main's Death Mirage jutsu, unlocked at level 55, can cancel ignite.
If You can Stack Poison up to it's Potential 4x it can do a Max of 3k damage on people and if u constantly stack it when healers debuff it they only remove 1 per heal so it's pretty good in the long run.;P