Are Tai and Nin *ion useful? Or should I replace them with elemental resistance and damage reduction stats?
Hi there! I'm one of you guys that wants to be enlightened by this part of the game .. In my case, it's my Inner Gates .. I already heard much about this Nin Pen and Tai Pen being useless and should be not used while the others says that it helps to increase the damage .. I'm using my Inner Gates depends on the role of the ninja, if the ninja is the main offense of the team then the "Damage-Focused Runes(Atk/Nin/AtkPen/NinPen/Crit/Inj/Ini" will be equipped with him, then defense ninjas gets the "Defensive Runes(Def/Res/DmgReduc/Life.......) .. And now im starting to wonder about the Ninja Tools too, as i am planning to reforge some of my stuff .. I hope someone answers this thread and bring answers to us my fellow shinobi ..
Nin and tai *ion overcome the excess of def/resistance granted by damage reduction. If your enemy owns 0 damage reduction secondary stats they are useless, if he owns an high damage reduction stat they are useful.
Just to be more precise: lets say you own 10000 resistance, 9000 defense and 2000 damage reduction. If your enemy hits you with 0 *ions it will hit like if you owned 12000 resistance and 11000 defense. If he hits you owning 1500 tai pen and 1200 nin pen he will hit you like if you had 10800 resistance and 9500 defense, if he hit you owning 3000 tai pen and 4000 nin pen he will not hit you like if you had 8000 def and resistance, but like if you had your basic 10000 res and 9000 def, so those 1000 tai and 2000 nin *ions in excess he stacked were useless in that case.
About elemental resistances i am pretty sure +2 are worse than resistance/damage reduction granted by essences. +3 comparable + 4 better.
Nin and tai *ion overcome the excess of def/resistance granted by damage reduction. If your enemy owns 0 damage reduction secondary stats they are useless, if he owns an high damage reduction stat they are useful.
Just to be more precise: lets say you own 10000 resistance, 9000 defense and 2000 damage reduction. If your enemy hits you with 0 *ions it will hit like if you owned 12000 resistance and 11000 defense. If he hits you owning 1500 tai pen and 1200 nin pen he will hit you like if you had 10800 resistance and 9500 defense, if he hit you owning 3000 tai pen and 4000 nin pen he will not hit you like if you had 8000 def and resistance, but like if you had your basic 10000 res and 9000 def, so those 1000 tai and 2000 nin *ions in excess he stacked were useless in that case.
About elemental resistances i am pretty sure +2 are worse than resistance/damage reduction granted by essences. +3 comparable + 4 better.
So if nin and tai pen are only useful against damage reduction but next to uselss against resistance and defense, then it would be a good idea to just replace those stats with damage reduction right?
Our dear CN youtuber 齒鯨 confirmed us that those stats don't matter at all. That's why none invest in them in CN. Just like damage reduction becomes relevant only when you have several thousand more than your opponent, which is not something we can get atm.
I would suggest you to reroll them into critical/injury/control in this order of importance.
Nin and tai *ion overcome the excess of def/resistance granted by damage reduction. If your enemy owns 0 damage reduction secondary stats they are useless, if he owns an high damage reduction stat they are useful.
Just to be more precise: lets say you own 10000 resistance, 9000 defense and 2000 damage reduction. If your enemy hits you with 0 *ions it will hit like if you owned 12000 resistance and 11000 defense. If he hits you owning 1500 tai pen and 1200 nin pen he will hit you like if you had 10800 resistance and 9500 defense, if he hit you owning 3000 tai pen and 4000 nin pen he will not hit you like if you had 8000 def and resistance, but like if you had your basic 10000 res and 9000 def, so those 1000 tai and 2000 nin *ions in excess he stacked were useless in that case.
About elemental resistances i am pretty sure +2 are worse than resistance/damage reduction granted by essences. +3 comparable + 4 better.
Nope, that's not what they are SUPPOSED to do at all....
so obviously you are pulling this out of rumor mill...
Here is a hint, those two stat have NOTHING to do with ANY stat at all. The work in a completely different way than every other stat.
well, supposed to anyway.... there are evidence for them not working at all and no counter-evidence thus far. Even if the evidence tend to be somewhat dated. But until someone actually prove otherwise, might as stay away. Even those who say they work say their effect are minor so....
Nope, that's not what they are SUPPOSED to do at all....
so obviously you are pulling this out of rumor mill...
Here is a hint, those two stat have NOTHING to do with ANY stat at all. The work in a completely different way than every other stat.
well, supposed to anyway.... there are evidence for them not working at all and no counter-evidence thus far. Even if the evidence tend to be somewhat dated. But until someone actually prove otherwise, might as stay away. Even those who say they work say their effect are minor so....
So given that their effectiveness cannot be clearly stated but it's leaning more on the useless side, I should just replace them? May I ask with what stats?
So given that their effectiveness cannot be clearly stated but it's leaning more on the useless side, I should just replace them? May I ask with what stats?
The 5 ba
Elemental resistance are a thing too, but unfortunately +2 is kinda meh. But should +4 ever come back, a set of those would be great. Note that you can have one of each resistance on a tool, so if you really want to go for it, you could have 5 resistance stat and 1 other. (I'd cherry pick your types thou, fire and lightning are the more offensive elements, for example)
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