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I hate me<x>ta team's

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  • Registered: 2017-07-24
  • Topics: 57
  • Posts: 2538
On 2017-12-08 10:52:01Show All Posts
2#

No matter what, there will always be a meta.

  • Registered: 2017-07-24
  • Topics: 57
  • Posts: 2538
On 2017-12-08 17:06:31Show All Posts
5#
  • Hamburg2123 On 2017-12-08 14:03:41
  • I feel you man. I also hate cancer teams and refuse to play them. They should nerf the healing of sailor sakura .. it's ridiculous. Hokage Tsunade , Sailor Sakura , water main and a tank and press auto. It's so * and boring.

The healing of Sailor Sakura is fine, its her tankiness that's a real problem. And if you have Hokage Tsunade that is a free 45% Healing Boost if I recall. And water main has her own healing tips. So really healing is boosted by a lot which makes Sailor Sakura be able to heal a lot.

  • Registered: 2017-07-24
  • Topics: 57
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On 2017-12-08 18:49:50Show All Posts
7#
  • Hamburg2123 On 2017-12-08 17:55:52
  • Yeah you are right. Sailor Sakura alone isn't a problem but if she is comboed with other healers is just pure cancer. Even instead of hokage tsunade you put Shizune she has the same passive for increased healing. They need to remove this stacking healing tips. It's ruining the proper duel experience or they need to remove this 10 round rule.

Hokage Tsunade has Medical Sage which increases healing by 45% so its not a "Healing Tips"

Shizune has Healing Tips which increases healing by 25% Which can be be overlapped by other units Healing Tips.

Water Main has Healing Tips which increases healing by 40% which can be overlapped by other unit's healing skills


I am by no way defending the healing boosts. Just want to bring in clarity to the difference of all 3 of the skills.

  • Registered: 2017-07-24
  • Topics: 57
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On 2017-12-08 22:59:30Show All Posts
9#
  • Garv On 2017-12-08 22:57:34
  • ay 4th/3rd blitz team with earth main or mb directly own azure fang/roshi in arena. Once azure fang or roshi (if they use him as a tank) is dead the team just flat out dies.

Which btw, is a meta team.

  • Registered: 2017-07-24
  • Topics: 57
  • Posts: 2538
On 2017-12-09 22:35:55Show All Posts
14#
  • Garv On 2017-12-09 10:41:00
  • the definition of meta team is a team that have a theoretical very high synergy and high performance. Using a non meta team, by definition, means to use a subpar team. Goes by itself that a supbar team loses against a meta team.


Actually, non meta teams are not "sub par"

Non meta teams can be considered Anti-meta if they are designed well enough to kill the intended target.

However, Anti-meta teams are generally "bad" against other Anti-meta teams as they are not built for those kinds of match ups.

For example, Fire Main, Pain Ningendo, Pain Shurado, Konan a team I use to counter Water meta, use mystery to immobile Mabui, no GNW Tenten round 1.

If I have more initiative I have Shurado to stop Mabui's Mystery. Or Ningendo for Tenten or Mei while the team can inflict Immobile, Chaos, Tag, Sleep. Pissed off one of my group mates during Matsuri with this team when they were running for example Mei/Mabui/Tenten team.

The meta is for the most part, whatever your server is running for the most part. If you see heavy Mabui/Mei/Tenten teams then run a team to counter it. Such as Jinchuriki meta or Pain/Konan set up.

If there is a lot of Roshi meta, then run Lightning Blitz. No team is inherently unbeatable.

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