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[ Bugs ] Lag or delay in the game itself.

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  • Registered: 2017-07-24
  • Topics: 4
  • Posts: 15
On 2017-09-26 07:18:16Show this Author OnlyDescending Order
1# Go To

Me and a friend from my group were testing fights the whole night and he was using a certain team - Sasuke Susano'o,Masked Man,Fire main,Danzo (in that order of action). He was using the bani chakra talent, which as we all know gives 20 chakra. The strategy we were testing out required him to stop both my 3rd action and 4th action ninjas on the second round, using SS and MM, from acting, thus having Scarlet Blaze gain chakra, attack, then Danzo chaos, attack, and even though he casts Izanagi right after the chakra gain on that round it just goes blank and Danzo casts it on the next round. He also doesn't usually lag a lot or sometimes at all. His speed might not be the best around but considering he can play Dark Souls 3 online without having immense lag and drops. Can anyone answer us why that happens? He refreshed 2 times, restarted browser, same thing. Any help would be appreciated!


  • Registered: 2017-07-24
  • Topics: 29
  • Posts: 2271
On 2017-09-26 07:39:08Show this Author Only
2#

Well, assuming good internet speed, good PC(for flash rendering) and playing on 1x speed. The biggest problem then is chase.

Specifically, the server doesn't wait very long, only about 1 or 2 second, before it consider the chase to be finished and proceed to the next action on the server side.

While on our end, chase chain takes quite a while to render out.

As a result, any mystery use before the first long chase of the round will be more or less as soon as you want. But after that, huge delays.

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