This thread is here to improve current ninjas that are in game currently. You can do small improvements and mark them with +1, +2 on their current skill, or change it by using Y, Y+1, Y+2. This is how system works in the game currently. I'll do one character just for example.
Pain-Gakido
Mystery +1: Now generates Shield ba
+2: Generates Shield ba
Standard attack Y: Clears 1 layer of Debuffs from your team.
Y+1: Clear 2 layers of Debuffs from your team.
Passive no1. +1: Clears 2 layers of Debuffs before first action each round.
Y: This unit is immune to all debuffs.
Passive no2. Y: This unit is immune to pure Ninjutsu damage.
Here's some skills to make normal deidara OP again!
Deidara
Mystery: Y: Causes damage to 4 enemy units and ignites them. Cause repulse to selected unit. If the target is already ignited reduce the Cooldown of this mystery by 1. Does pretty much same damage as before.
Chakra use: 20
Battlefield Cooldown: 1 round
Cooldown: 2 rounds
Standard +1:Now has chance for 10 combo and ignite. Also attacks a random unit.
+2: Now causes ignite and has change for 10 combo. Also attacks a random unit.
Passive No.1: +1: Now increases its Ninjutsu by 10% every time it causes Nin dmg.
+2: Now increases by 7% and increases Combo Rate by 10% every time it causes Nin dmg.
Passive No.2: +1: Now causes also a small bit of damage + ignites a random enemy before each action.
+2: Also causes a bit of damage, ignites 2 enemy units before each action.
Y: If this units standard attack hits 10 combo reduces mystery cooldown by 1 round. Launch 2 standard attacks each round.
Chase: +1: Increase damage by 50%.
L:Now ignites 3 enemy units and causes ignite to them. If enemy affected by chase already ignited cause immobile. If all 3 enemy ignited when deidara uses his chase they will all be immobiled.
Hopefully gonna restart this thread with this post. I hope :P
Nagato (Edo Tensei)
Mystery: Y+2:Chibaku Tensei(Prompt) Cause medium damage to 9 enemy units, cause Knockdown, Immobile and disperses all Shields and Buffs on selected unit. Every time this units Standard absorbs 20 or more Chakra points reduce Cooldown of this skill by 1.
Battlefield Cooldown: 1 round
Cooldown: 2 rounds
Chakra use: 40
Standard Y: Now absorbs up to 100 chakra and has a chance to remove all Immune state(removes roshi immunity but not super armor) for 1 round and cause knockdown.
Chase now turned into: Rinnegan Y+2: Whenever your team gains chakra heal 10% of your overall life and heal all debuffs off this unit. Raise your defense and ninjutsu by 1% for each chakra point you have over 40.
Chase +2: Now also causes immobile.
Passive now changed to: Allmighty Push: At the start of battle give another Edo Tensei unit a chance to dodge first mystery, chase or standard attack each round while this unit is alive
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