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[ Suggestions ] REDUCE Group Activity Rate

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  • Registered: 2017-07-24
  • Topics: 43
  • Posts: 104
On 2017-09-18 18:15:17Show this Author OnlyDescending Order
1# Go To

Reduce it. Servers are dead. Yet again even though we are the second most active group we need to use alts to keep up the rate and here comes another week without GNW bcs we can't register. I cba to make a FOURTH alt just so we can do gnw and btw the most active group only has more activity, their players don't even join gnw and they also barely make it over 200.
Cba to wait another few months till you eventually, maybe merge us. We posted for a merge like 6 times and still you sequentially go up like 4 at a time and are at S460 or so.
Only another 60 servers to go. Reduce the activity rate asap.

  • Registered: 2017-07-24
  • Topics: 34
  • Posts: 355
On 2017-09-18 20:52:52Show this Author Only
2#

i support reducing 3 day activity by 50%i support, i think that it should only be 100

  • Registered: 2017-07-24
  • Topics: 16
  • Posts: 52
On 2017-09-18 21:03:39Show this Author Only
3#

Support. Besides not all who came online finish all daily missions.

  • Registered: 2017-07-24
  • Topics: 1
  • Posts: 134
On 2017-09-19 02:30:57Show this Author Only
4#

I think 100 is a much sensible number, especially for some of the daily quests you have to be online on very special times (especially the convoy one).

  • Registered: 2017-07-24
  • Topics: 29
  • Posts: 2271
On 2017-09-19 05:38:10Show this Author Only
5#

I think it should be 200 OR 20% of the total 3-day activity from all groups in the server, whichever is lower.

So if your server is like 350, 190, 96, 54, 21, 8, 3, 0... then the requirement would be 144, two would be qualifying.

If your server is 210, 140, 96, 21, 8, 3, 0, then it would be 95, so three would qualify.

On the other hand, if your server is 700, 150, 96, 17, 2 then the requirement would be 193, with only 1 group qualifying. This is fair, IMO, because the failure to qualify didn't come from lack of activity of the server as a whole, but rather due to everyone flocking to one group, which is not the game's problem.


The reason i prefer this over flat 100 is because you can literally create your own group with a few alts easily otherwise, getting pack every week in low population server. 100 only requires main + 5 alts, whereas 200 would require main + 11 alts, a much more difficult task (note that you can't just "have" the alt, they have to do some daily missions. So the increased number is a real burden)

If it's self adjusting to overall server activity thou, making alt groups will actually raise the bar, up to the original requirement, it would be hard to qualify with the reduced requirement over a real group.

Also, if they "give" the 100, who's to say people won't ask for 50 on the really dead servers? Self adjusting will solve that, because really dead server would end up with really low requirement. This, in fact, guarantees that at least 1 group always qualifies, and if the groups are fairly even in activity, up to 4 regardless of how dead the server is.

And finally, for very populous server like S1/S2, 100 might cause too many groups to qualify, that might cause problems in the qualifiers. There's only 2 rounds, not nearly enough to pick "top 8" out of say 20.

  • Registered: 2017-07-24
  • Topics: 163
  • Posts: 2514
On 2017-09-19 08:19:15Show this Author Only
6#
  • PraiseLuka On 2017-09-19 05:38:10
  • I think it should be 200 OR 20% of the total 3-day activity from all groups in the server, whichever is lower.

    So if your server is like 350, 190, 96, 54, 21, 8, 3, 0... then the requirement would be 144, two would be qualifying.

    If your server is 210, 140, 96, 21, 8, 3, 0, then it would be 95, so three would qualify.

    On the other hand, if your server is 700, 150, 96, 17, 2 then the requirement would be 193, with only 1 group qualifying. This is fair, IMO, because the failure to qualify didn't come from lack of activity of the server as a whole, but rather due to everyone flocking to one group, which is not the game's problem.


    The reason i prefer this over flat 100 is because you can literally create your own group with a few alts easily otherwise, getting pack every week in low population server. 100 only requires main + 5 alts, whereas 200 would require main + 11 alts, a much more difficult task (note that you can't just "have" the alt, they have to do some daily missions. So the increased number is a real burden)

    If it's self adjusting to overall server activity thou, making alt groups will actually raise the bar, up to the original requirement, it would be hard to qualify with the reduced requirement over a real group.

    Also, if they "give" the 100, who's to say people won't ask for 50 on the really dead servers? Self adjusting will solve that, because really dead server would end up with really low requirement. This, in fact, guarantees that at least 1 group always qualifies, and if the groups are fairly even in activity, up to 4 regardless of how dead the server is.

    And finally, for very populous server like S1/S2, 100 might cause too many groups to qualify, that might cause problems in the qualifiers. There's only 2 rounds, not nearly enough to pick "top 8" out of say 20.

yep, what you said makes sense.

  • Registered: 2017-07-24
  • Topics: 1
  • Posts: 134
On 2017-09-19 19:34:08Show this Author Only
7#

Ah, so instead of creating alts for one group, you'd just create alts for many more groups to lower the average instead.


That's actually easier for plunder too. I like this idea!





This post was last edited by 552*****uf16 on 2017-09-19 19:34:58.
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