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[ Suggestions ] About cross server SWB and how to deal with level freezing

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  • Registered: 2017-07-24
  • Topics: 163
  • Posts: 2514
On 2017-08-04 03:15:55Show this Author OnlyDescending Order
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Imho the best way to solve this problem is to simply grant a ton of experience to top3 winners depending on their power.

Something like that if you are 93k power in a field of all level 91 and the 2nd strongest is 79k and the 4th strongest is 68k (happened to me today) then you are instantly made level 92.

Seriously, you have to do something to avoid this problem and the best way is to forcefully grant EXPERIENCE as reward to top3 people.





This post was last edited by Garv on 2017-08-04 03:15:55.
  • Registered: 2017-07-24
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  • Posts: 1169
On 2017-08-04 16:13:35Show this Author Only
2#

Yep, this thing makes a lot of sense. Right now we see a ton of people that deliberately stays at a lower level than they should be supposed to only because they are getting this way a better matching in swb. This issue needs to be managed somehow and i consider this suggestion the best way to deal with it even if, more than to top3 people i would actually grant experience to everybody depending on your total victories and on your winning streaks (like ranked currency) and that the reward is placed in the same attachment advanced refinement runes are. Something like that if for two swbs in a row you are first with a winning streak of 15+ (something that can be achieved ONLY IF YOU ARE IN A FIELD YOU BLATANTLY SHOULDN'T BELONG TO) then you forcefully level up. This way we avoid cases like Toyota in server 240 or like mesmes in server 68 that avoid to level up as fast as possible just to have good matchings.

EDIT: if was possible i would love to have the attachment scripted in a way that at the end of the week selfopens if you 'forget' to do it.





This post was last edited by Zelgadis~ on 2017-08-04 16:18:11.
  • Registered: 2017-07-24
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On 2017-08-05 01:07:53Show this Author Only
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Note: This post has been filtered by Daiske (Administrator)
  • Registered: 2017-07-24
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  • Posts: 2271
On 2017-08-05 02:20:43Show this Author Only
4#

Why the complicated "stop level holding" scheme when the easier solution is to make it power based, which this will eventually equalize toward if done but over a very long time?

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