I suggest that you give rewards (seal scroll etc.) to those who obtain the highest rank for a main character to further encourage people to be more competitive and stronger.
For some titles, I can agree, for others, nope.
So what might I agree with? Stuff like SA ranking, while somewhat power dependent so ptw have some advantage, it's more tactic dependent and require player to actually work for it. Even ptw have to put in quite a bit of effort if they want to match top ftp.
The only problem with SA ranking in particular is that it's not balanced between class, which encourage class shifting which IMO is kinda bad.
Trivia: did you know the thing that SA merged with, group instance, actually had ranking rewards when you break the record? Me, along with my groupmates, milked hundreds of coupons out of that... RIP group instance...
On the other hand, titles that can be bought with money are bad choices, as those would just generate more salt. Besides, there is already the ultimate ptw title with reward attacked in the form of space time victory.
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