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Daiske (Administrator)
I fully agree with 1. Sage world battlefield and 2. Plunders attempt. Nothing much to add on from there really. No developers would add disincentives for reaching higher power. The higher the power, the easier the game should be for you, which is where some people find it fun and also where the developer earns money. It's already abnormal if a developer doesn't promote spending money (even as a form of support) towards the game, much less giving a disadvantage to those who does. Literally driving the customers away.
However 3. Ranked Arena is a function of the game which can give pretty decent rewards. Normal players have close to no chance in reaching Sage of Six Paths (which is reasonable, as it is what it is meant to be, rare / hard to achieve), much less so the new players who failed to get that rank in 60 days. Not many can, unless some methods were taken. *coughs* Kage is something that is a lot more reasonable to achieve, while remaining challenging for new players. This is something that can be considered imo.
This post was last edited by PoisonScrub at 2017-7-4 20:22